Release Notes August 2026 — Balance Changes
major update · live since 9/1/2026, 4:46:20 AM
Poco, El Primo, Amber, Gus, Chuck, and Shade receive reworked abilities and new Buffie effects for their Gadgets, Star Powers, and Hypercharges. Chuck also receives a broader Super rework, while Poco gains healing on his main attack and Amber's existing oil is no longer removed when she uses another Super. This section contains buffs and nerfs across numerous Brawlers, plus a full Super rework for Chuck. It also contains a separate set of scaling adjustments that apply only in Brawl Arena.
What changed
- Poco reworkTuning Fork now heals all nearby allies for 400 health three times over 6 seconds as pulse healing; its Buffie grants healed allies 25% reload speed for 2 seconds. Protective Tunes now creates a large 4-second area that removes adverse effects and grants immunity while inside; its Buffie makes the area 20% larger and extends it by 2 seconds. Power Chord now always heals allies for 300 health, Da Capo! adds 220 healing, and its Buffie grants full-health allies 10% Super Charge Rate for 3 seconds. Screeching Solo makes Encore deal 760 damage to enemies, with its Buffie Silencing them for 0.5 seconds. Medics Melody adds a decaying shield from overhealing for 5 seconds, and its Buffie makes Power Chord projectiles spawn in a 180-degree arc during Hypercharge.
- El Primo reworkSuplex Supplement now makes El Primo dash, grab the first Brawler hit, and suplex them behind him; its Buffie deals 800 area damage when the enemy lands. Asteroid Belt now destroys incoming projectiles for 2 seconds, and its Buffie converts destroyed projectiles into Super charge. El Fuego burns enemies caught in his Super for 900 damage over 4 seconds, with punches extending the burn by 1.5 seconds. Meteor Rush grants 25% speed for 4 seconds after his Super, and its Buffie adds a 30% shield. Gravity Leap pulls enemies to the epicenter, while its Buffie makes his punches 20% larger and applies 400 burn damage over 2 seconds.
- Amber reworkFire Starters now summons an Oil Barrel with 3500 health that spills oil when destroyed, and its Buffie allows two barrels. Dancing Flames creates three orbiting flames for 5 seconds that deal 945 damage, while its Buffie grants 20% movement speed and deals 400 contact damage. Wild Flames makes Fire Fluid stick to Brawlers and leave an oil trail; its Buffie grants Amber 15% movement speed near fire or Fire Fluid. Scorching Siphon reloads ammo when enemies take fire damage from burning oil, and its Buffie extends fire status by 1 second. Oil Spill enlarges the Super area and keeps oil burning for 3 seconds, while its Buffie makes main-attack projectiles apply fire status; using Super no longer removes Amber's old Super oil.
- Gus reworkKooky Pop explodes all uncollected spirits, and its Buffie makes enemies hit lose one ammo. Knockback Spirit now throws a spirit that knocks enemies back and becomes a healing spirit at the end of its path; its Buffie spawns a spirit for every Brawler hit. Health Bonanza doubles healing from spirits, with its Buffie making spirits slowly move toward the nearest ally. Spirit Animal grants a teammate 25% increased damage for 5 seconds, and its Buffie also grants 15% movement speed for 5 seconds. Spooky Pop's Hyper Super is unchanged, while its Buffie increases balloon size and lets balloons pierce walls.
- Chuck reworkChuck now has four Super charges and a default maximum of four Poles, with either placing a Pole or dashing consuming one charge. His Super no longer charges automatically, he begins a match with a full Super, and he retains it on respawn only if it was full and unused. Rerouting removes the nearest Post and restores 50% Super, with its Buffie granting a 20% damage-reduction shield for 5 seconds. Ghost Train allows wall traversal with Super for 8 seconds, with its Buffie leaving a 1200-damage fire trail that burns for 3 seconds. Pit Stop makes Pole placement slow by 20%, Tickets Please! steals 33% ammo and gains 25% dash speed through its Buffie, and Full Steam Ahead! makes each Pole hit deal 1600 area damage while its Buffie adds three cone-shaped smoke clouds to the main attack.
- Shade reworkLongarms gives the next main attack 50% more range, and its Buffie pulls enemies hit toward the center. Jump Scare now makes Shade jump a short distance and fear nearby enemies for 0.5 seconds on landing, with its Buffie granting a 1000-health shield. Spooky Speedster grants movement speed after a center hit, and its Buffie makes critical hits reduce the Gadget's current cooldown by 15%. Hardened Hoodie grants 30% damage reduction in Incorporeal Form and its Buffie extends Super duration by 2 seconds. The Frightener heals Shade for 1000 inside a wall, while its Buffie increases the damage and size of the center of Shade's hugs by 50%.
- Jae-Yong buffMain Attack healing increased from 650 to 750, and The Crowd Goes Mild's speed boost increased from 10% to 15%.
- Bea buffRattle Hive's cooldown was reduced from 24 seconds to 20 seconds, and Super damage increased from 100 to 130.
- Ziggy buffSuper Charge Rate increased by 6%.
- Jacky buffHardy Hard Hat's shield increased from 20% to 25%. (20% → 25%)
- Jessie buffSuper Turret damage increased from 260 to 300. (260 → 300)
- Colette buffSuper Charge Rate increased by 10%.
- Janet buffMain Attack damage increased from 1,000 to 1,100. (1,000 → 1,100)
- Maisie buffMain Attack projectile speed increased from 3,000 to 3,200. (3,000 → 3,200)
- Clancy buffMain Attack reload speed was reduced from 2,000 to 1,800. Tokens required for Stage 2 were reduced from 6 to 5, while tokens required for Stage 3 increased from 21 to 24.
- Bo buffMain Attack damage increased from 640 to 700. (640 → 700)
- Eve buffThe number of Hatchlings spawned by Super increased from 3 to 4, and Super Charge from Super increased by 17%.
- Buster buffUtility Belt healing increased from 450 to 600, and Blockbuster's bonus damage increased from 15% to 20%.
- Tara buffBlack Portal Shadow health increased from 3,400 to 4,000 and damage increased from 800 to 1,000. Healing Shade Shadow health increased from 3,000 to 4,000 and healing increased from 400 to 600.
- Melodie buffHealth increased from 3,800 to 4,000. Perfect Pitch's cooldown was reduced from 14 seconds to 10 seconds, movement speed increased from 25% to 35%, and range increased from 60% to 70%.
- Lola buffSuper Ego's movement speed now matches Lola's.
- Leon buffClone Projector's clone attack range increased from 5 to 25, clone damage increased from 200 to 800, and clone movement speed now matches Leon's.
- Dynamike buffFidget Spinner damage increased from 1,200 to 1,400. (1,200 → 1,400)
- Hank buffHealth increased from 5,200 to 5,500. (5,200 → 5,500)
- Shade buffSpooky Speedster's movement speed increased from 15% to 20%. (15% → 20%)
- Ash nerfTank Trait Super Charge from taking damage was reduced by 15%.
- Wendy nerfSuper Charge Rate was reduced by 20%, and Super Charge from Shield Damage decreased from 50% to 30%. Shield Generator health decreased from 3,500 to 2,500 and its damage reduction decreased from 75% to 60%.
- Nori nerfSushi Snack's cooldown increased from 12 seconds to 18 seconds. Health decreased from 3,800 to 3,500, and main-attack slash damage decreased from 1100 to 1000.
- Meg nerfToolbox's cooldown increased from 22 seconds to 25 seconds, and Force Field's shield decreased from 40% to 30%.
- Griff nerfCoin Shower's cooldown increased from 15 seconds to 18 seconds, and Super Charge from Super decreased from 88 to 70.
- Max nerfHypercharge Buffie Super Charge decreased from 7% to 6%. Phase Shifter and Sneaky Sneakers cooldowns each increased from 15 seconds to 18 seconds, and Super Charge Rate was reduced by 8%.
- Bolt nerfAcceleration Speed was reduced by 15%.
- Brock nerfHypercharge Buffie damage decreased from 60% to 40%. (60% → 40%)
- Lumi nerfMain Attack recall damage decreased from 900 to 800. (900 → 800)
- Rico nerfRobo Retreat's Star Power Buffie maximum speed decreased from 60% to 50%. Multiball Launcher's cooldown increased from 19 seconds to 22 seconds, and Bouncy Castle damage decreased from 980 to 900.
- Ruffs nerfSuper Charge Rate was reduced by 20%.
- Chuck reworkHealth decreased from 4,700 to 4,400. Super no longer charges over time, starts matches full, and has four baseline charges. Pole-placement knockback was removed, Super shield decreased from 50% to 35%, dash damage decreased from 1,750 to 800, and dash speed decreased from 3,700 to 3,200. Main Attack damage falloff was removed, range decreased from 20 to 18, and projectile speed increased from 1,750 to 2,700.
- Colt buffIn Brawl Arena only, Damage Scaling was reduced from 3 to 2. (3 → 2)
- Crow buffIn Brawl Arena only, Damage Scaling increased from 4 to 6. (4 → 6)
- Mortis buffIn Brawl Arena only, Damage Scaling increased from 4 to 5. (4 → 5)
- Melodie buffIn Brawl Arena only, Damage Scaling increased from 4 to 5. (4 → 5)
- Bolt nerfIn Brawl Arena only, Damage Scaling decreased from 5 to 3. (5 → 3)
- Wendy nerfIn Brawl Arena only, Health Scaling decreased from 600 to 300 and Damage Scaling decreased from 4 to 2.
- 8-Bit nerfIn Brawl Arena only, Damage Scaling decreased from 8 to 4. (8 → 4)
- Nori nerfIn Brawl Arena only, Damage Scaling decreased from 5 to 3. (5 → 3)
- Brock nerfIn Brawl Arena only, Damage Scaling decreased from 6 to 5. (6 → 5)
- Jessie nerfIn Brawl Arena only, Damage Scaling decreased from 2 to 1. (2 → 1)
- Emz nerfIn Brawl Arena only, Health Scaling decreased from 450 to 350 and Reload Speed Scaling decreased from 200 to 150.
Read the official Supercell release notes
BrawlBetter only extracts the factual changes from the official notes. Tier and win-rate impact is learned from collected Ranked matches, not from these notes.