Release Notes August 2026 — Balance Changes
major update · live since 9/1/2026, 4:46:20 AM
This section introduces Buffies and substantial ability reworks for Poco, El Primo, Amber, Gus, Chuck, and Shade. It changes multiple Gadgets, Star Powers, and Hypercharges, while Chuck also receives a broader Super-system rework. No effective date is stated in the section. This section contains broad buffs and nerfs across the roster, a full Super rework for Chuck, and separate Brawl Arena-only scaling changes. Buffs affect 20 Brawlers, while the general nerfs affect 11 Brawlers. The section does not state an effective date.
What changed
- Poco reworkTuning Fork is reworked to pulse-heal nearby allies for 400 health three times over 6 seconds, with its Buffie granting 25% reload speed for 2 seconds when healing an ally. Protective Tunes is reworked into a large 4-second area that removes adverse effects and grants immunity, with a Buffie making it 20% larger and 2 seconds longer. Da Capo is reworked so Power Chord always heals allies for 300 and the Star Power adds 220 healing; its Buffie grants full-health allies 10% Super Charge Rate for 3 seconds. Screeching Solo's Buffie Silences enemies hit by Encore for 0.5 seconds, and Medics Melody's Buffie makes Power Chord projectiles spawn in a 180-degree arc during Hypercharge.
- El Primo reworkSuplex Supplement is reworked into a dash that grabs the first Brawler hit and throws them behind El Primo; its Buffie adds 800 area damage on landing. Asteroid Belt is reworked to destroy incoming projectiles for 2 seconds, with destroyed projectiles charging Super when Buffied. El Fuego's Buffie lets punches extend an enemy's burn by 1.5 seconds, Meteor Rush's Buffie adds a 30% shield to its speed boost, and Gravity Leap's Buffie makes punches 20% larger and ignite enemies for 400 damage over 2 seconds.
- Amber reworkFire Starters is reworked to summon a 3500-health Oil Barrel that spills oil when destroyed, with its Buffie allowing two barrels. Dancing Flames' Buffie grants 20% movement speed and deals 400 contact damage. Wild Flames is reworked so Fire Fluid sticks to Brawlers and leaves an oil trail, with its Buffie granting Amber 15% movement speed near fire or Fire Fluid. Scorching Siphon is reworked to reload ammo when enemies take fire damage from burning oil, and its Buffie extends fire status by 1 second. Oil Spill's Buffie makes main-attack projectiles apply fire status, and using Super no longer removes Amber's old Super oil.
- Gus reworkKooky Popper's Buffie makes enemies hit lose one ammo. Knockback Spirit is reworked into a thrown spirit that knocks enemies back and becomes a healing spirit at the end of its path, with its Buffie spawning a spirit for every Brawler hit. Health Bonanza's Buffie makes spirits move slowly toward the nearest ally, Spirit Animal's Buffie grants allies 15% movement speed for 5 seconds, and Spooky Pop's Buffie gives balloons increased size and wall piercing.
- Chuck reworkChuck now has four Super charges and four Poles by default, with either placing a Pole or dashing consuming one charge. His Super no longer charges automatically, starts full at the beginning of a match, and is retained on respawn only if it was full. Rerouting, Ghost Train, Pit Stop, and Full Steam Ahead are reworked, while their Buffies respectively add a 20% damage-reduction shield, a burning fire trail, a damaging area when placing a Pole, and three smoke clouds on the main attack. Tickets Please's Buffie increases Super Dash speed by 25%.
- Shade reworkLongarms' Buffie pulls enemies hit toward the center of the attack. Jump Scare is reworked into a short jump that fears nearby enemies for 0.5 seconds on landing, with its Buffie granting a 1000-health shield. Spooky Speedster's Buffie makes critical hits reduce the current Gadget cooldown by 15%, and Hardened Hoodie's Buffie extends Super duration by 2 seconds. The Frightener is reworked to heal Shade for 1000 while inside a wall, and its Buffie increases the center of Shade's attacks in damage and size by 50%.
- Jae-Yong buffMain Attack healing increases from 650 to 750, and The Crowd Goes Mild's speed boost increases from 10% to 15%.
- Bea buffRattled Hive cooldown decreases from 24s to 20s, and Super damage increases from 100 to 130.
- Ziggy buffSuper Charge Rate increases by 6%.
- Jacky buffHardy Hard Hat's shield increases from 20% to 25%. (20% → 25%)
- Jessie buffSuper turret damage increases from 260 to 300. (260 → 300)
- Colette buffSuper Charge Rate increases by 10%.
- Janet buffMain Attack damage increases from 1000 to 1100. (1000 → 1100)
- Maisie buffMain Attack projectile speed increases from 3000 to 3200. (3000 → 3200)
- Clancy buffMain Attack reload speed changes from 2000 to 1800. Tokens required for Stage 2 decrease from 6 to 5, while tokens required for Stage 3 increase from 21 to 24.
- Bo buffMain attack damage increases from 640 to 700. (640 → 700)
- Eve buffThe number of Hatchlings spawned by Super increases from 3 to 4, and Super Charge from Super increases by 17%.
- Buster buffUtility Belt healing increases from 450 to 600, and Blockbuster bonus damage increases from 15% to 20%.
- Tara buffBlack Portal Shadow health increases from 3400 to 4000 and damage increases from 800 to 1000. Healing Shade Shadow health increases from 3000 to 4000 and healing increases from 400 to 600.
- Melodie buffHealth increases from 3800 to 4000. Perfect Pitch cooldown decreases from 14s to 10s, movement speed increases from 25% to 35%, and range increases from 60% to 70%.
- Lola buffThe Super Ego's movement speed now matches Lola's.
- Leon buffClone Projector's clone attack range increases from 5 to 25, clone damage increases from 200 to 800, and clone movement speed now matches Leon's.
- Dynamike buffFidget Spinner damage increases from 1200 to 1400. (1200 → 1400)
- Hank buffHealth increases from 5200 to 5500. (5200 → 5500)
- Shade buffSpooky Speedster's movement speed increases from 15% to 20%. (15% → 20%)
- Ash nerfTank Trait Super Charge from taking damage is reduced by 15%.
- Wendy nerfSuper Charge Rate is reduced by 20%, and Super Charge from shield damage decreases from 50% to 30%. Shield Generator health decreases from 3500 to 2500, and its damage reduction decreases from 75% to 60%.
- Nori nerfSushi Snack cooldown increases from 12s to 18s, health decreases from 3800 to 3500, and main-attack slash damage decreases from 1100 to 1000.
- Meg nerfRepurpose cooldown increases from 22s to 25s, and Force Field's shield decreases from 40% to 30%.
- Griff nerfCoin Shower cooldown increases from 15s to 18s, and Super Charge from Super decreases from 88 to 70.
- Max nerfThe Hypercharge Buffie's Super Charge decreases from 7% to 6%. Phase Shifter and Sneaky Sneakers cooldowns both increase from 15s to 18s, and Super Charge Rate is reduced by 8%.
- Bolt nerfAcceleration speed is reduced by 15%.
- Brock nerfHypercharge Buffie damage decreases from 60% to 40%. (60% → 40%)
- Lumi nerfMain Attack recall damage decreases from 900 to 800. (900 → 800)
- Rico nerfRobo Retreat's maximum Buffie speed decreases from 60% to 50%, Multiball Launcher cooldown increases from 19s to 22s, and Multiball damage decreases from 980 to 900.
- Ruffs nerfSuper Charge Rate is reduced by 20%.
- Chuck reworkHealth decreases from 4700 to 4400. Super no longer charges over time, starts matches full, and has four baseline charges; placing Poles no longer causes knockback. Super shield decreases from 50% to 35%, dash damage decreases from 1750 to 800, and dash speed decreases from 3700 to 3200. Main Attack damage falloff is removed, range decreases from 20 to 18, and projectile speed increases from 1750 to 2700.
- Colt buffIn Brawl Arena only, Damage Scaling decreases from 3 to 2. (3 → 2)
- Crow buffIn Brawl Arena only, Damage Scaling increases from 4 to 6. (4 → 6)
- Mortis buffIn Brawl Arena only, Damage Scaling increases from 4 to 5. (4 → 5)
- Melodie buffIn Brawl Arena only, Damage Scaling increases from 4 to 5. (4 → 5)
- Bolt nerfIn Brawl Arena only, Damage Scaling decreases from 5 to 3. (5 → 3)
- Wendy nerfIn Brawl Arena only, Health Scaling decreases from 600 to 300 and Damage Scaling decreases from 4 to 2.
- 8-Bit nerfIn Brawl Arena only, Damage Scaling decreases from 8 to 4. (8 → 4)
- Nori nerfIn Brawl Arena only, Damage Scaling decreases from 5 to 3. (5 → 3)
- Brock nerfIn Brawl Arena only, Damage Scaling decreases from 6 to 5. (6 → 5)
- Jessie nerfIn Brawl Arena only, Damage Scaling decreases from 2 to 1. (2 → 1)
- Emz nerfIn Brawl Arena only, Health Scaling decreases from 450 to 350 and Reload Speed Scaling decreases from 200 to 150.
Read the official Supercell release notes
BrawlBetter only extracts the factual changes from the official notes. Tier and win-rate impact is learned from collected Ranked matches, not from these notes.