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Layout of the Supercut map

Supercut Stats & Draft Guide

Supercut is a Bounty map with 123 Ranked battles of top players in the last 21 days. The best measured pick right now is Gus at 74% over 130 matches. Below: who wins here, who is safe to pick early, who to keep for later and who to avoid, each with the matches behind the number.

Bounty · 123 Ranked battles in the last 21 days · meta September 1 Balance Update
Ranked battles
123 · last 21 days
In Ranked rotation
Yes · last battle 2026-09-06
Best measured pick
Gus · 74% over 130 matches
Most picked
Gus · in 100% of battles

What the data says about Supercut

Over the last 21 days we counted 123 Ranked battles of top players on Supercut. 4 brawlers have at least 30 matches here, so they get a win rate; 82 more were picked too rarely to judge. The map is in the current Ranked rotation (last battle 2026-09-06).

Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-06. Matches played before the latest balance change count for less. A brawler needs at least 30 matches on this map before we show a win rate.

Best Brawlers on Supercut by win rate

The strongest measured pick on Supercut is Gus: 74% over 130 matches (fairly reliable), picked in 100% of battles, 7 points above its Bounty average of 67%. Gus (74%) combines a winning record here with a high blind-pick safety, so it is the safest early picks.

BrawlerWin rate on SupercutMatchesHow surePicked invs BountyDraft verdict
Pearl fighter87%79early signal64% of battles+30 ptspromising
Gus support74%130fairly reliable100% of battles+7 ptssafe early pick
Amber fighter85%53early signal43% of battles+12 ptspromising
Shade assassin42%43early signal36% of battles-14 ptsavoid

Safe picks and risky picks on Supercut

Safe means winning here with a good sample and hard to punish when picked blind; risky means the numbers say it loses, or it wins but is easy to counter once the enemy sees it. The pick-order guide explains when to lock what.

Safe early picks

Winning record, a fairly reliable sample or better, and a blind-pick safety of at least 6/10 in the coaching model.

  • Gus74% over 130 matches (fairly reliable), picked in 100% of battles, 7 points above its Bounty average of 67%. Blind-pick safety 7/10.

Also winning here

Winning record without a strong pick-order signal, or with a sample that is still small.

  • Pearl87% over 79 matches (early signal), picked in 64% of battles, 30 points above its Bounty average of 57%. Blind-pick safety 5/10.
  • Amber85% over 53 matches (early signal), picked in 43% of battles, 12 points above its Bounty average of 73%. Blind-pick safety 5/10.

Map effect: who changes on Supercut

A gap of 4 points or more to the brawler's own Bounty average, with at least 30 matches on both sides. Compare with the live tier list: a modest overall tier can hide a Supercut specialist.

Better here than in Bounty overall

The Supercut specialists.

  • Pearl87% over 79 matches (early signal), picked in 64% of battles, 30 points above its Bounty average of 57%. Blind-pick safety 5/10.
  • Amber85% over 53 matches (early signal), picked in 43% of battles, 12 points above its Bounty average of 73%. Blind-pick safety 5/10.
  • Gus74% over 130 matches (fairly reliable), picked in 100% of battles, 7 points above its Bounty average of 67%. Blind-pick safety 7/10.

Worse here than in Bounty overall

This layout works against them.

  • Shade42% over 43 matches (early signal), picked in 36% of battles, 14 points below its Bounty average of 56%. Blind-pick safety 5/10.

Brawlers to avoid on Supercut

Clearly losing records on Supercut; the match count says how much weight to give each one.

  • Shade42% over 43 matches (early signal), picked in 36% of battles.

Which roles win on Supercut

The best performing role on Supercut is support: 64% over 155 matches, 10 points above the Bounty average for that role. The weakest is sharpshooter at 24% over 32 matches.

RoleWin rate on SupercutMatchesHow surevs Bounty
support64%155fairly reliable+10 pts
fighter54%249reliable+2 pts
marksman51%85fairly reliable+4 pts
assassin35%114fairly reliable-7 pts
sharpshooter24%32early signal-26 pts

Roles are the coaching model's class per brawler.

Most picked on Supercut

How often top players take a brawler onto Supercut, and how it went. Popular is not the same as good.

  • Guspicked in 100% of battles, 74% over 130 matches (fairly reliable) (safe early pick).
  • Pearlpicked in 64% of battles, 87% over 79 matches (early signal) (promising).
  • Amberpicked in 43% of battles, 85% over 53 matches (early signal) (promising).
  • Shadepicked in 36% of battles, 42% over 43 matches (early signal) (avoid).

How to read these numbers

A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:

  • reliable 200 matches or more: a solid basis for a verdict.
  • fairly reliable 80 to 199 matches: enough to spot a real pattern.
  • early signal 30 to 79 matches: a hint, not a verdict.
  • too few matches fewer than 30 matches, so we do not show a win rate yet.

A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Brawlers with fewer than 30 matches are listed without a win rate on purpose.

The coaches' view on Supercut

The coaching model's view of Supercut, next to the measured numbers above. When the two disagree, trust the one with more matches behind it.

The coaching model has no map-specific notes for Supercut yet. Use the Bounty mode ranking next to the measured numbers above.

Mode context

Supercut is a Bounty map. Read the mode guide for the win condition and role requirements, then apply the map-specific picks above.

Other Bounty maps

Data confidence

The measured numbers on this page come from 123 Ranked battles of top players on Supercut in the last 21 days. 4 brawlers have enough matches here to show a win rate; 82 more were picked too rarely. Matches played before the latest balance change count for less, and no win rate is shown below 30 matches.

Need the best pick for your actual draft? Open the Draft Tool.