
Hideout Stats & Draft Guide
Hideout is a Bounty map with 799 Ranked battles of top players in the last 21 days. The best measured pick right now is Max at 61% over 155 matches. Below: who wins here, who is safe to pick early, who to keep for later and who to avoid, each with the matches behind the number.
- Ranked battles
- 799 ยท last 21 days
- In Ranked rotation
- Yes ยท last battle 2026-09-06
- Best measured pick
- Max ยท 61% over 155 matches
- Most picked
- Piper ยท in 48% of battles
What the data says about Hideout
Over the last 21 days we counted 799 Ranked battles of top players on Hideout. 34 brawlers have at least 30 matches here, so they get a win rate; 59 more were picked too rarely to judge. The map is in the current Ranked rotation (last battle 2026-09-06).
Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-06. Matches played before the latest balance change count for less. A brawler needs at least 30 matches on this map before we show a win rate.
Best Brawlers on Hideout by win rate
The strongest measured pick on Hideout is Max: 61% over 155 matches (fairly reliable), picked in 44% of battles, 6 points above its Bounty average of 56%. Max (61%), Gus (59%), Byron (54%) combine a winning record here with a high blind-pick safety, so they are the safest early picks. Mortis (54%) wins here too but is easy to counter: keep it for a late pick. Pearl (49% over 196 matches), Piper (48% over 383 matches) are among the most picked brawlers here yet lose more than they win.
| Brawler | Win rate on Hideout | Matches | How sure | Picked in | vs Bounty | Draft verdict |
|---|---|---|---|---|---|---|
| Max support | 61% | 155 | fairly reliable | 44% of battles | +6 pts | safe early pick |
| Amber fighter | 65% | 54 | early signal | 8% of battles | -8 pts | promising |
| El Primo tank | 70% | 32 | early signal | 5% of battles | +19 pts | promising |
| Gus support | 59% | 84 | fairly reliable | 18% of battles | -7 pts | safe early pick |
| Bolt fighter | 63% | 43 | early signal | 9% of battles | +22 pts | promising |
| Shade assassin | 61% | 52 | early signal | 7% of battles | +4 pts | promising |
| Griff sharpshooter | 62% | 37 | early signal | 7% of battles | +17 pts | promising |
| Byron support | 54% | 228 | reliable | 29% of battles | +8 pts | safe early pick |
| Sprout thrower | 60% | 35 | early signal | 4% of battles | +1 pts | promising |
| Mortis assassin | 54% | 112 | fairly reliable | 24% of battles | +10 pts | strong, pick late |
| Leon assassin | 56% | 45 | early signal | 16% of battles | +11 pts | promising |
| Mina fighter | 51% | 218 | reliable | 27% of battles | +1 pts | coin flip |
Showing the 12 strongest of 34 measured brawlers. "Picked in" is the share of Hideout battles with the brawler on either team. "vs Bounty" is the win rate here minus the same brawler's win rate across all Bounty maps.
Safe picks and risky picks on Hideout
Safe means winning here with a good sample and hard to punish when picked blind; risky means the numbers say it loses, or it wins but is easy to counter once the enemy sees it. The pick-order guide explains when to lock what.
Safe early picks
Winning record, a fairly reliable sample or better, and a blind-pick safety of at least 6/10 in the coaching model.
- Max โ 61% over 155 matches (fairly reliable), picked in 44% of battles, 6 points above its Bounty average of 56%. Blind-pick safety 7/10.
- Gus โ 59% over 84 matches (fairly reliable), picked in 18% of battles, 7 points below its Bounty average of 66%. Blind-pick safety 7/10.
- Byron โ 54% over 228 matches (reliable), picked in 29% of battles, 8 points above its Bounty average of 46%. Blind-pick safety 6/10.
Strong, but keep for a late pick
Win here but are easy to counter: lock them in once the enemy draft is visible, after checking which counters are still open.
- Mortis โ 54% over 112 matches (fairly reliable), picked in 24% of battles, 10 points above its Bounty average of 44%. Blind-pick safety 4/10.
Also winning here
Winning record without a strong pick-order signal, or with a sample that is still small.
- Amber โ 65% over 54 matches (early signal), picked in 8% of battles, 8 points below its Bounty average of 72%. Blind-pick safety 5/10.
- El Primo โ 70% over 32 matches (early signal), picked in 5% of battles, 19 points above its Bounty average of 51%. Blind-pick safety 5/10.
- Bolt โ 63% over 43 matches (early signal), picked in 9% of battles, 22 points above its Bounty average of 41%. Blind-pick safety 5/10.
- Shade โ 61% over 52 matches (early signal), picked in 7% of battles, 4 points above its Bounty average of 57%. Blind-pick safety 5/10.
- Griff โ 62% over 37 matches (early signal), picked in 7% of battles, 17 points above its Bounty average of 45%. Blind-pick safety 5/10.
- Sprout โ 60% over 35 matches (early signal), picked in 4% of battles, in line with its Bounty average. Blind-pick safety 6/10.
2 more measured brawlers carry this verdict on this map; only the strongest 6 are listed.
Popular but losing
Among the 8 most picked brawlers on Hideout, yet losing more than winning.
Map effect: who changes on Hideout
A gap of 4 points or more to the brawler's own Bounty average, with at least 30 matches on both sides. Compare with the live tier list: a modest overall tier can hide a Hideout specialist.
Better here than in Bounty overall
The Hideout specialists.
- Bolt โ 63% over 43 matches (early signal), picked in 9% of battles, 22 points above its Bounty average of 41%. Blind-pick safety 5/10.
- El Primo โ 70% over 32 matches (early signal), picked in 5% of battles, 19 points above its Bounty average of 51%. Blind-pick safety 5/10.
- Griff โ 62% over 37 matches (early signal), picked in 7% of battles, 17 points above its Bounty average of 45%. Blind-pick safety 5/10.
- Colt โ 53% over 33 matches (early signal), picked in 7% of battles, 17 points above its Bounty average of 37%. Blind-pick safety 5/10.
- Mandy โ 52% over 60 matches (early signal), picked in 8% of battles, 12 points above its Bounty average of 39%. Blind-pick safety 5/10.
- Leon โ 56% over 45 matches (early signal), picked in 16% of battles, 11 points above its Bounty average of 45%. Blind-pick safety 5/10.
Worse here than in Bounty overall
This layout works against them.
- Stu โ 24% over 45 matches (early signal), picked in 6% of battles, 16 points below its Bounty average of 41%. Blind-pick safety 6/10.
- 8-Bit โ 50% over 51 matches (early signal), picked in 10% of battles, 10 points below its Bounty average of 61%. Blind-pick safety 4/10.
- Belle โ 38% over 87 matches (fairly reliable), picked in 11% of battles, 9 points below its Bounty average of 47%. Blind-pick safety 5/10.
- Meeple โ 38% over 92 matches (fairly reliable), picked in 12% of battles, 8 points below its Bounty average of 46%. Blind-pick safety 5/10.
- Amber โ 65% over 54 matches (early signal), picked in 8% of battles, 8 points below its Bounty average of 72%. Blind-pick safety 5/10.
- Gus โ 59% over 84 matches (fairly reliable), picked in 18% of battles, 7 points below its Bounty average of 66%. Blind-pick safety 7/10.
Brawlers to avoid on Hideout
Clearly losing records on Hideout; the match count says how much weight to give each one.
- Stu โ 24% over 45 matches (early signal), picked in 6% of battles.
- Meeple โ 38% over 92 matches (fairly reliable), picked in 12% of battles.
- Belle โ 38% over 87 matches (fairly reliable), picked in 11% of battles.
- Edgar โ 40% over 48 matches (early signal), picked in 6% of battles.
- Gray โ 45% over 87 matches (fairly reliable), picked in 11% of battles.
- Nori โ 41% over 35 matches (early signal), picked in 10% of battles.
Which roles win on Hideout
The best performing role on Hideout is thrower: 54% over 65 matches, 2 points above the Bounty average for that role. The weakest is controller at 40% over 92 matches.
| Role | Win rate on Hideout | Matches | How sure | vs Bounty |
|---|---|---|---|---|
| thrower | 54% | 65 | early signal | +2 pts |
| support | 54% | 888 | reliable | 0 pts |
| sharpshooter | 51% | 383 | reliable | 0 pts |
| fighter | 50% | 1,228 | reliable | -1 pts |
| tank | 50% | 93 | fairly reliable | +1 pts |
| assassin | 47% | 374 | reliable | +3 pts |
| marksman | 45% | 831 | reliable | -2 pts |
| controller | 40% | 92 | fairly reliable | -3 pts |
Roles are the coaching model's class per brawler.
Most picked on Hideout
How often top players take a brawler onto Hideout, and how it went. Popular is not the same as good.
- Piper โ picked in 48% of battles, 48% over 383 matches (reliable) (popular but losing).
- Brock โ picked in 45% of battles, 49% over 237 matches (reliable) (coin flip).
- Max โ picked in 44% of battles, 61% over 155 matches (fairly reliable) (safe early pick).
- Pierce โ picked in 35% of battles, 50% over 280 matches (reliable) (coin flip).
- Gene โ picked in 33% of battles, 50% over 264 matches (reliable) (coin flip).
- Byron โ picked in 29% of battles, 54% over 228 matches (reliable) (safe early pick).
- Mina โ picked in 27% of battles, 51% over 218 matches (reliable) (coin flip).
- Pearl โ picked in 25% of battles, 49% over 196 matches (fairly reliable) (popular but losing).
How to read these numbers
A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:
- reliable โ 200 matches or more: a solid basis for a verdict.
- fairly reliable โ 80 to 199 matches: enough to spot a real pattern.
- early signal โ 30 to 79 matches: a hint, not a verdict.
- too few matches โ fewer than 30 matches, so we do not show a win rate yet.
A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Brawlers with fewer than 30 matches are listed without a win rate on purpose.
The coaches' view on Hideout
The coaching model's view of Hideout, next to the measured numbers above. When the two disagree, trust the one with more matches behind it.
The coaching model has no map-specific notes for Hideout yet. Use the Bounty mode ranking next to the measured numbers above.
Mode context
Hideout is a Bounty map. Read the mode guide for the win condition and role requirements, then apply the map-specific picks above.
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The measured numbers on this page come from 799 Ranked battles of top players on Hideout in the last 21 days. 12 brawlers have enough matches here to show a win rate; 59 more were picked too rarely. Matches played before the latest balance change count for less, and no win rate is shown below 30 matches.