Poco Stats & Guide
Poco wins 52% of its Ranked matches at the top level (874 matches in the last 21 days). This page shows exactly where Poco wins and loses: per mode, per map, and how that is moving.

- Tier
- A tier
- Win rate
- 52% · 874 matches
- Class
- support
- Blind-pick safety
- 7/10
Current meta status
Poco is currently A tier at rank #21 with a meta score of 55.6 and a 51.9% win rate over 881 weighted Ranked battles (high confidence). See the full tier list for the surrounding context.
How Poco performs in Ranked right now
Over the last 21 days, Poco wins clearly more often than it loses in Ranked: a 52% win rate across 874 matches of top players (reliable).
Poco is holding steady: 51% over the last 7 days (277 matches) against 52% in the 14 days before (1,084 matches).
Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-27. Matches played before the latest balance change count for less.
Poco win rate per mode
Players take Poco into Hot Zone most often: 45% of its matches are played there, where it wins 53% (397 matches, reliable). Poco wins far more often than it loses in Brawl Ball: 58% over 271 matches (reliable), 6 points above its overall win rate. Poco loses far more often than it wins in Bounty: 31% over 31 matches (early signal), 21 points below its overall win rate. Too few matches to show a win rate: Heist (9 matches).
Best maps for Poco
Poco's strongest measured map is Backyard Bowl (Brawl Ball): 66% over 103 matches (fairly reliable). Its weakest is Open Business (Hot Zone): 43% over 85 matches (fairly reliable). 6 maps have at least 30 Poco matches; maps with fewer are left out.
Maps to avoid with Poco
On these maps Poco loses more often than it wins. The match count tells you how much weight to give each one.
How to read these numbers
A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:
- reliable — 200 matches or more: a solid basis for a verdict.
- fairly reliable — 80 to 199 matches: enough to spot a real pattern.
- early signal — 30 to 79 matches: a hint, not a verdict.
- too few matches — fewer than 30 matches, so we do not show a win rate yet.
A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Maps and modes with fewer than 30 matches are listed without a win rate on purpose.
Blind-pick safety
Blind-pick safety is coaching metadata, not a meta ranking: it says how risky Poco is to lock in before you can see the enemy draft. Poco scores 7/10.
Best build
Gadget: Tuning Fork — Instant team heal without your super, just enough to survive a burst.
Star Power: Da Capo! — Your normal attack heals teammates: continuous value in every fight.
Gears: Health + Gadget Charge — You need to stay alive to be able to heal.
Stay behind your tank, hit him with every attack.
More builds: Best Brawl Stars builds
Strengths
As a support, Poco is favoured into marksman, assassin.
- With your super that heals your team through his burst you focus Spike: Spike is fragile and his cactus is easy to dodge.
- With your super that heals your team through his burst you focus Stu: assassins have low HP once their dash is on cooldown.
- With your super that heals your team through his burst you focus Crow: Crow has low HP and relies on poke.
- With your super that heals your team through his burst you focus Leon: Leon is visible as soon as he attacks and has low HP.
Weaknesses
Poco struggles against tank, sharpshooter and on maps that do not support the support role.
Counters to watch
Strong against
Mode fit for Poco in our coaching model
This is the coaches' view of which modes suit the support role of Poco; the measured win rates per mode are higher up on this page.
- Gem Grab — fit 6/10
- Brawl Ball — fit 6/10
- Knockout — fit 6/10
Draft advice
Poco is safe enough to pick early: few open Brawlers punish this pick hard.
Works well alongside Bull.
Learn the pick-order logic in the drafting guide.
When not to pick
Skip Poco when the map layout works against the support role, when an unfavourable matchup is still open on the enemy side, or when your team already has the same role covered.