
Dueling Beetles Stats & Draft Guide
Dueling Beetles is a Hot Zone map with 966 Ranked battles of top players in the last 21 days. The best measured pick right now is Mortis at 59% over 160 matches. Below: who wins here, who is safe to pick early, who to keep for later and who to avoid, each with the matches behind the number.
- Ranked battles
- 966 · last 21 days
- In Ranked rotation
- Yes · last battle 2026-11-15
- Best measured pick
- Mortis · 59% over 160 matches
- Most picked
- Emz · in 35% of battles
What the data says about Dueling Beetles
Over the last 21 days we counted 966 Ranked battles of top players on Dueling Beetles. 41 brawlers have at least 30 matches here, so they get a win rate; 55 more were picked too rarely to judge. The map is in the current Ranked rotation (last battle 2026-11-15).
Counted from Ranked matches of top players over the last 21 days, last updated 2026-11-15. Matches played before the latest balance change count for less. A brawler needs at least 30 matches on this map before we show a win rate.
Best Brawlers on Dueling Beetles by win rate
The strongest measured pick on Dueling Beetles is Mortis: 59% over 160 matches (fairly reliable), picked in 17% of battles, 7 points above its Hot Zone average of 53%. Barley (57%), Emz (54%), Berry (55%), Gus (54%) combine a winning record here with a high blind-pick safety, so they are the safest early picks. Mortis (59%) wins here too but is easy to counter: keep it for a late pick. Spike (46% over 195 matches), Griff (46% over 280 matches) are among the most picked brawlers here yet lose more than they win.
| Brawler | Win rate on Dueling Beetles | Matches | How sure | Picked in | vs Hot Zone | Draft verdict |
|---|---|---|---|---|---|---|
| Chuck fighter | 74% | 37 | early signal | 5% of battles | +12 pts | promising |
| Lou controller | 65% | 75 | early signal | 12% of battles | +4 pts | promising |
| Mortis assassin | 59% | 160 | fairly reliable | 17% of battles | +7 pts | strong, pick late |
| Barley thrower | 57% | 137 | fairly reliable | 14% of battles | -1 pts | safe early pick |
| Amber fighter | 56% | 247 | reliable | 34% of battles | +1 pts | strong pick |
| Emz controller | 54% | 339 | reliable | 35% of battles | +4 pts | safe early pick |
| Berry support | 55% | 125 | fairly reliable | 14% of battles | +5 pts | safe early pick |
| Carl fighter | 60% | 30 | early signal | 3% of battles | +6 pts | promising |
| Wendy fighter | 57% | 35 | early signal | 17% of battles | +3 pts | promising |
| Gus support | 54% | 100 | fairly reliable | 28% of battles | +3 pts | safe early pick |
| Gale fighter | 53% | 145 | fairly reliable | 15% of battles | +2 pts | strong pick |
| Starr Nova fighter | 56% | 41 | early signal | 5% of battles | +8 pts | promising |
Showing the 12 strongest of 41 measured brawlers. "Picked in" is the share of Dueling Beetles battles with the brawler on either team. "vs Hot Zone" is the win rate here minus the same brawler's win rate across all Hot Zone maps.
Safe picks and risky picks on Dueling Beetles
Safe means winning here with a good sample and hard to punish when picked blind; risky means the numbers say it loses, or it wins but is easy to counter once the enemy sees it. The pick-order guide explains when to lock what.
Safe early picks
Winning record, a fairly reliable sample or better, and a blind-pick safety of at least 6/10 in the coaching model.
- Barley — 57% over 137 matches (fairly reliable), picked in 14% of battles, in line with its Hot Zone average. Blind-pick safety 7/10.
- Emz — 54% over 339 matches (reliable), picked in 35% of battles, 4 points above its Hot Zone average of 50%. Blind-pick safety 6/10.
- Berry — 55% over 125 matches (fairly reliable), picked in 14% of battles, 5 points above its Hot Zone average of 50%. Blind-pick safety 6/10.
- Gus — 54% over 100 matches (fairly reliable), picked in 28% of battles, 3 points above its Hot Zone average of 51%. Blind-pick safety 7/10.
- Mr. P — 53% over 106 matches (fairly reliable), picked in 11% of battles, in line with its Hot Zone average. Blind-pick safety 6/10.
- Stu — 52% over 164 matches (fairly reliable), picked in 23% of battles, in line with its Hot Zone average. Blind-pick safety 6/10.
Strong, but keep for a late pick
Win here but are easy to counter: lock them in once the enemy draft is visible, after checking which counters are still open.
- Mortis — 59% over 160 matches (fairly reliable), picked in 17% of battles, 7 points above its Hot Zone average of 53%. Blind-pick safety 4/10.
Also winning here
Winning record without a strong pick-order signal, or with a sample that is still small.
- Chuck — 74% over 37 matches (early signal), picked in 5% of battles, 12 points above its Hot Zone average of 63%. Blind-pick safety 5/10.
- Lou — 65% over 75 matches (early signal), picked in 12% of battles, 4 points above its Hot Zone average of 61%. Blind-pick safety 7/10.
- Amber — 56% over 247 matches (reliable), picked in 34% of battles, in line with its Hot Zone average. Blind-pick safety 5/10.
- Carl — 60% over 30 matches (early signal), picked in 3% of battles, 6 points above its Hot Zone average of 54%. Blind-pick safety 6/10.
- Wendy — 57% over 35 matches (early signal), picked in 17% of battles, 3 points above its Hot Zone average of 54%. Blind-pick safety 5/10.
- Gale — 53% over 145 matches (fairly reliable), picked in 15% of battles, 2 points above its Hot Zone average of 52%. Blind-pick safety 5/10.
3 more measured brawlers carry this verdict on this map; only the strongest 6 are listed.
Popular but losing
Among the 8 most picked brawlers on Dueling Beetles, yet losing more than winning.
Map effect: who changes on Dueling Beetles
A gap of 4 points or more to the brawler's own Hot Zone average, with at least 30 matches on both sides. Compare with the live tier list: a modest overall tier can hide a Dueling Beetles specialist.
Better here than in Hot Zone overall
The Dueling Beetles specialists.
- Chuck — 74% over 37 matches (early signal), picked in 5% of battles, 12 points above its Hot Zone average of 63%. Blind-pick safety 5/10.
- Starr Nova — 56% over 41 matches (early signal), picked in 5% of battles, 8 points above its Hot Zone average of 48%. Blind-pick safety 5/10.
- Pearl — 51% over 51 matches (early signal), picked in 5% of battles, 7 points above its Hot Zone average of 44%. Blind-pick safety 5/10.
- Mortis — 59% over 160 matches (fairly reliable), picked in 17% of battles, 7 points above its Hot Zone average of 53%. Blind-pick safety 4/10.
- Squeak — 47% over 150 matches (fairly reliable), picked in 16% of battles, 6 points above its Hot Zone average of 41%. Blind-pick safety 6/10.
- Carl — 60% over 30 matches (early signal), picked in 3% of battles, 6 points above its Hot Zone average of 54%. Blind-pick safety 6/10.
Worse here than in Hot Zone overall
This layout works against them.
- Shade — 37% over 36 matches (early signal), picked in 9% of battles, 10 points below its Hot Zone average of 46%. Blind-pick safety 5/10.
- Spike — 46% over 195 matches (fairly reliable), picked in 20% of battles, 7 points below its Hot Zone average of 53%. Blind-pick safety 6/10.
- Meeple — 44% over 114 matches (fairly reliable), picked in 12% of battles, 6 points below its Hot Zone average of 50%. Blind-pick safety 5/10.
- Vince — 42% over 73 matches (early signal), picked in 8% of battles, 6 points below its Hot Zone average of 49%.
- Bo — 46% over 204 matches (reliable), picked in 21% of battles, 5 points below its Hot Zone average of 51%. Blind-pick safety 7/10.
- Mina — 46% over 68 matches (early signal), picked in 7% of battles, 5 points below its Hot Zone average of 51%. Blind-pick safety 5/10.
Brawlers to avoid on Dueling Beetles
Clearly losing records on Dueling Beetles; the match count says how much weight to give each one.
- Penny — 40% over 93 matches (fairly reliable), picked in 10% of battles.
- Colette — 42% over 141 matches (fairly reliable), picked in 22% of battles.
- Dynamike — 33% over 36 matches (early signal), picked in 4% of battles.
- Poco — 39% over 61 matches (early signal), picked in 6% of battles.
- Shade — 37% over 36 matches (early signal), picked in 9% of battles.
- Gray — 42% over 85 matches (fairly reliable), picked in 9% of battles.
Which roles win on Dueling Beetles
The best performing role on Dueling Beetles is controller: 53% over 754 matches. The weakest is artillery at 43% over 130 matches.
| Role | Win rate on Dueling Beetles | Matches | How sure | vs Hot Zone |
|---|---|---|---|---|
| controller | 53% | 754 | reliable | +1 pts |
| assassin | 52% | 651 | reliable | +1 pts |
| fighter | 50% | 1,565 | reliable | -1 pts |
| thrower | 49% | 385 | reliable | +4 pts |
| support | 48% | 482 | reliable | +1 pts |
| sharpshooter | 47% | 359 | reliable | 0 pts |
| tank | 45% | 136 | fairly reliable | -5 pts |
| marksman | 45% | 330 | reliable | -6 pts |
| artillery | 43% | 130 | fairly reliable | -6 pts |
Roles are the coaching model's class per brawler.
Most picked on Dueling Beetles
How often top players take a brawler onto Dueling Beetles, and how it went. Popular is not the same as good.
- Emz — picked in 35% of battles, 54% over 339 matches (reliable) (safe early pick).
- Amber — picked in 34% of battles, 56% over 247 matches (reliable) (strong pick).
- Griff — picked in 29% of battles, 46% over 280 matches (reliable) (popular but losing).
- Gus — picked in 28% of battles, 54% over 100 matches (fairly reliable) (safe early pick).
- Stu — picked in 23% of battles, 52% over 164 matches (fairly reliable) (safe early pick).
- Colette — picked in 22% of battles, 42% over 141 matches (fairly reliable) (avoid).
- Bo — picked in 21% of battles, 46% over 204 matches (reliable) (avoid).
- Spike — picked in 20% of battles, 46% over 195 matches (fairly reliable) (popular but losing).
How to read these numbers
A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:
- reliable — 200 matches or more: a solid basis for a verdict.
- fairly reliable — 80 to 199 matches: enough to spot a real pattern.
- early signal — 30 to 79 matches: a hint, not a verdict.
- too few matches — fewer than 30 matches, so we do not show a win rate yet.
A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Brawlers with fewer than 30 matches are listed without a win rate on purpose.
The coaches' view on Dueling Beetles
The coaching model's view of the mixed layout of Dueling Beetles, next to the measured numbers above. When the two disagree, trust the one with more matches behind it.
Coaches' early picks: Pam, Lou combine a positive map fit with high blind-pick safety.
Coaches' later picks: Charlie fit the map but are easier to counter, so keep them for the middle or last pick.
Mode context
Dueling Beetles is a Hot Zone map. Read the mode guide for the win condition and role requirements, then apply the map-specific picks above.
Other Hot Zone maps
Same mode, different layout. Compare before you build your Hot Zone pool, or start from the Hot Zone mode guide.
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The measured numbers on this page come from 966 Ranked battles of top players on Dueling Beetles in the last 21 days. 12 brawlers have enough matches here to show a win rate; 55 more were picked too rarely. Matches played before the latest balance change count for less, and no win rate is shown below 30 matches.