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Best Brawl Stars Builds

The best build depends on how and where you play a Brawler. Browse recommended gadgets, Star Powers and gears, then combine them with the map and matchup.

Meta September 16 Balance Update · 89 Brawler-specific builds verified
  • 8-Bit portrait
    8-Bit

    A tier · sharpshooter

    Gadget: Cheat Cartridge
    Teleports you to your turret: you escape the dive and stay within the damage aura.
    Star Power: Boosted Booster
    Your turret also gives speed, making rotations much easier for your team.
    Gears: Shield + Damage
    You're slow and big: survival first, damage second.
  • Alli portrait
    Alli

    C tier · fighter · class default build

    Gadget: The gadget that gives you burst or mobility
    Fighters win mid-range trades; the timing of your gadget decides those.
    Star Power: The star power that increases your damage or sustain
    You spend the whole fight in range, so sustained value outweighs burst.
    Gears: Damage + Health
    You stay in the fight for a long time: both more damage and more HP scale well.
  • Amber portrait
    Amber

    S tier · fighter

    Gadget: Fire Starters
    Fire puddles that burn away bush and claim zone.
    Star Power: Wild Flames
    A wider flame hits multiple enemies — the reason Amber wins teamfights.
    Gears: Damage + Gadget Charge
    Your constant stream of damage scales directly.
  • Angelo portrait
    Angelo

    A tier · marksman

    Gadget: Sweet Dreams
    Poisons your next hit: extra damage over time on a sniper shot.
    Star Power: Snap Shot
    Faster charging means more full shots at maximum range.
    Gears: Damage + Speed
    You need to charge up and then get away.
  • Ash portrait
    Ash

    S tier · tank

    Gadget: Chill Pill
    Instant heal plus rage: turns a losing trade around.
    Star Power: Mad as Heck
    Your rage meter fills faster, so you fight at full speed sooner.
    Gears: Health + Damage
    Ash is a tank who needs to stay in the fight for a long time.
  • Barley portrait
    Barley

    B tier · thrower

    Gadget: Sticky Syrup Mixer
    Slows everything in the puddle: your answer to an assassin jumping you.
    Star Power: Extra Noxious
    More damage per bottle makes your zone pressure genuinely lethal instead of just annoying.
    Gears: Gadget Charge + Shield
    Having your slow available more often literally means surviving more often.
  • Bea portrait
    Bea

    C tier · marksman

    Gadget: Honey Molasses
    Slowing puddle under your feet: your only real answer to a dive.
    Star Power: Honeycomb
    Damage reduction on your first hit taken gives you the chance to land your charged shot.
    Gears: Damage + Gadget Charge
    Your charged shot needs to one-shot; damage is direct value.
  • Belle portrait
    Belle

    B tier · marksman

    Gadget: Nest Egg
    A mine behind you that punishes the assassin jumping you.
    Star Power: Positive Feedback
    Shield on a hit keeps you alive in the poke war.
    Gears: Damage + Gadget Charge
    Your mark plus damage lets your team finish quickly.
  • Berry portrait
    Berry

    B tier · support

    Gadget: Sweet Balance
    Instant heal for your team on the objective.
    Star Power: Sugar Rush
    Faster movement on your own ice puddles keeps you rotating and healing constantly.
    Gears: Health + Gadget Charge
    You're a sustain brawler who needs to stay on the objective.
  • Bibi portrait
    Bibi

    C tier · fighter

    Gadget: Vitamin Booster
    Heal-over-time to survive the trade you'd normally just lose.
    Star Power: Home Run
    Speed boost on a home-run hit makes you impossible to kite.
    Gears: Health + Speed
    You need to get in and then stay alive.
  • Bo portrait
    Bo

    B tier · controller

    Gadget: Super Totem
    Charges supers for your whole team: huge value on objective maps.
    Star Power: Circling Eagle
    Extra vision in bush makes you nearly indispensable on bush-heavy maps.
    Gears: Gadget Charge + Damage
    Your totem and mines are the reason you get picked.
  • Bolt portrait
    Bolt

    C tier · fighter · class default build

    Gadget: The gadget that gives you burst or mobility
    Fighters win mid-range trades; the timing of your gadget decides those.
    Star Power: The star power that increases your damage or sustain
    You spend the whole fight in range, so sustained value outweighs burst.
    Gears: Damage + Health
    You stay in the fight for a long time: both more damage and more HP scale well.
  • Bonnie portrait
    Bonnie

    C tier · marksman

    Gadget: Sugar Rush
    Faster reload in cannon form: puts a lot more pressure on at range immediately.
    Star Power: Black Powder
    Shield after launching makes the switch to close range safe.
    Gears: Damage + Gadget Charge
    You need to hit damage breakpoints in both forms.
  • Brock portrait
    Brock

    A tier · sharpshooter

    Gadget: Rocket Laces
    Jumps you over walls or enemies: your only escape from a dive.
    Star Power: Incendiary
    Fire on the ground blocks routes and puts continuous pressure on zones.
    Gears: Damage + Gadget Charge
    You need burst and an escape for when it misses.
  • Bull portrait
    Bull

    C tier · tank

    Gadget: T-Bone Injector
    Instant heal mid-charge: you survive the trade you'd normally just lose.
    Star Power: Berserker
    Below half HP you reload twice as fast, exactly when you're in danger.
    Gears: Health + Shield
    Bull has to absorb damage to get in; effective HP is his scaling stat.
  • Buster portrait
    Buster

    B tier · tank

    Gadget: Slo-Mo Replay
    Slows enemies in front of you: lets your team finish freely.
    Star Power: Blockbuster
    More shield damage absorption makes your super the best push tool in the game.
    Gears: Health + Shield
    You're literally your team's wall.
  • Buzz portrait
    Buzz

    C tier · assassin

    Gadget: Reserve Buoy
    Extra buoy to land your super if the first one misses.
    Star Power: Tougher Torpedo
    Longer stun gives your team time to secure the kill.
    Gears: Gadget Charge + Health
    You dive in and need to stay alive until the stun does its job.
  • Byron portrait
    Byron

    C tier · support

    Gadget: Booster Shot
    Instant heal on an ally: saves the tank who's just diving in.
    Star Power: Malaise
    Your poison lowers the enemy's healing — the direct counter to any sustain comp.
    Gears: Damage + Gadget Charge
    Your poke needs to hurt and your heals need to be there when needed.
  • Carl portrait
    Carl

    C tier · fighter

    Gadget: Flying Hook
    Your pickaxe pulls you along: instant reposition through walls.
    Star Power: Protective Pirouette
    Damage reduction during your spin turns your super into a safe engage.
    Gears: Damage + Health
    You stay in the fight for a long time and often hit twice.
  • Charlie portrait
    Charlie

    A tier · controller

    Gadget: Spiderling
    Spiders that chase the enemy: free chip damage and vision.
    Star Power: Caretaker
    Your cocoon holds longer, guaranteeing your team can finish the target.
    Gears: Gadget Charge + Damage
    Your cocoon uptime is the reason you win.
  • Chester portrait
    Chester

    D tier · fighter

    Gadget: Spicy Dice
    Rerolls your super effect: lets you look for the stun or burst you need.
    Star Power: Bell'o'Mania
    More supers in your cycle means more stuns or big bursts, more often.
    Gears: Gadget Charge + Damage
    Your value is your super frequency.
  • Chuck portrait
    Chuck

    B tier · fighter

    Gadget: Pit Stop
    A post that slows enemies: turns your line into a real wall.
    Star Power: Ghost Train
    You keep rolling and ignore the first blockade — hugely valuable on gate maps.
    Gears: Gadget Charge + Health
    Your posts are your value, and you need to survive between them.
  • Clancy portrait
    Clancy

    D tier · fighter

    Gadget: Mag Swap
    Refills your ammo and speeds up your build toward stage 3.
    Star Power: Cornered Rat
    Extra damage at low HP wins fights you'd normally just lose.
    Gears: Damage + Gadget Charge
    It's all about reaching stage 3 as fast as possible and then dealing damage.
  • Colette portrait
    Colette

    A tier · fighter

    Gadget: Na-ah!
    Blocks the next hit: you survive exactly the burst that was meant to kill you.
    Star Power: Push It
    Your super bounces back, dealing damage to the same enemies twice.
    Gears: Health + Gadget Charge
    You need to get close enough to make your percentage damage count.
  • Colt portrait
    Colt

    C tier · sharpshooter

    Gadget: Speedloader
    Instantly refills your ammo, letting you win a duel you'd normally lose because you're out of bullets.
    Star Power: Slick Boots
    Extra movement speed lets you keep aiming in the lane without walking into return fire.
    Gears: Damage + Gadget Charge
    Colt lives off damage breakpoints; extra gadget charges save your duels.
  • Cordelius portrait
    Cordelius

    B tier · assassin

    Gadget: Mushroom Cannon
    Extra burst in the shadow realm where you force a 1v1.
    Star Power: Mush-Room
    Healing in the shadow realm lets you win the forced 1v1 almost every time.
    Gears: Gadget Charge + Health
    Your super is your whole identity; uptime and survival matter.
  • Cosmo portrait
    Cosmo

    B tier · unknown · class default build

    Gadget: The gadget that gives you burst or mobility
    Fighters win mid-range trades; the timing of your gadget decides those.
    Star Power: The star power that increases your damage or sustain
    You spend the whole fight in range, so sustained value outweighs burst.
    Gears: Damage + Health
    You stay in the fight for a long time: both more damage and more HP scale well.
  • Crow portrait
    Crow

    C tier · assassin

    Gadget: Defense Booster
    Damage reduction exactly when you get focused after a dive.
    Star Power: Carrion Crow
    Extra damage on low-HP targets makes you the best finisher in the game.
    Gears: Damage + Gadget Charge
    Poke plus poison scales with damage.
  • Damian portrait
    Damian

    D tier · fighter · class default build

    Gadget: The gadget that gives you burst or mobility
    Fighters win mid-range trades; the timing of your gadget decides those.
    Star Power: The star power that increases your damage or sustain
    You spend the whole fight in range, so sustained value outweighs burst.
    Gears: Damage + Health
    You stay in the fight for a long time: both more damage and more HP scale well.
  • Darryl portrait
    Darryl

    D tier · tank

    Gadget: Recoiling Rotator
    Pushes everything away: you buy a reset in the middle of a losing fight.
    Star Power: Steel Hoops
    Damage reduction during your roll turns your engage into a safe engage.
    Gears: Health + Shield
    You roll into the fight and need to survive it.
  • Doug portrait
    Doug

    C tier · support

    Gadget: Double Sausage
    Extra heal on your hot dog: keeps your front line standing.
    Star Power: Extra Mustard
    Faster charge on your revive super, which can literally turn back a fight.
    Gears: Health + Gadget Charge
    You need to stay alive yourself to be able to revive.
  • Draco portrait
    Draco

    A tier · fighter

    Gadget: Dragon's Breath
    Extra damage window in dragon form.
    Star Power: Dragon Fury
    Your dragon form lasts longer, letting you win more fights per super.
    Gears: Health + Damage
    You fight at close range in both forms.
  • Dynamike portrait
    Dynamike

    D tier · thrower

    Gadget: Fidget Spinner
    Breaks walls and deals heavy damage in a circle — ideal for flushing campers out of cover.
    Star Power: Demolition
    Massive super damage: you turn every tank overcommit into a kill.
    Gears: Gadget Charge + Shield
    Your gadget is your self-defense; Shield survives one dive.
  • Edgar portrait
    Edgar

    C tier · assassin

    Gadget: Let's Fly
    Extra jump distance: you reach a backline that would otherwise be just out of reach.
    Star Power: Hard Landing
    Damage on landing guarantees your dive has immediate value.
    Gears: Gadget Charge + Health
    You dive without an escape, so you need to survive the landing.
  • El Primo portrait
    El Primo

    S tier · tank

    Gadget: Suplex Supplex
    Pulls the backline out of position toward your team — a forced kill instead of a chase.
    Star Power: Meteor Rush
    Speed boost after your super lets you push through or escape safely after diving.
    Gears: Health + Gadget Charge
    More HP to get in, and more often a free reposition on the opponent.
  • Emz portrait
    Emz

    A tier · controller

    Gadget: Friendzoner
    Pushes everything away from you: the answer to tanks and assassins closing in.
    Star Power: Bad Karma
    Your attack deals more damage the longer enemies stand in your spray.
    Gears: Damage + Health
    You're a mid-range zone brawler who stays in the fight.
  • Eve portrait
    Eve

    B tier · controller

    Gadget: Unwelcome Guest
    Extra hatchlings: continuous pressure without taking any risk yourself.
    Star Power: Happy Surprise
    Your hatchlings deal more damage, giving them real kill pressure.
    Gears: Damage + Gadget Charge
    Your value is the continuous damage from your spawns.
  • Fang portrait
    Fang

    D tier · assassin

    Gadget: Fresh Kicks
    Damage circle around you when you put on your shoe: burst without a super.
    Star Power: Divine Soles
    Your super deals more damage at the edge, making chains land much more often.
    Gears: Gadget Charge + Health
    You need to stay in the fight to keep chaining.
  • Finx portrait
    Finx

    B tier · fighter · class default build

    Gadget: The gadget that gives you burst or mobility
    Fighters win mid-range trades; the timing of your gadget decides those.
    Star Power: The star power that increases your damage or sustain
    You spend the whole fight in range, so sustained value outweighs burst.
    Gears: Damage + Health
    You stay in the fight for a long time: both more damage and more HP scale well.
  • Frank portrait
    Frank

    B tier · tank

    Gadget: Active Noise Cancelling
    Makes you immune to stuns and slows: exactly what interrupts your wind-up.
    Star Power: Sponge
    More HP makes you impossible to burst down without the whole team focusing you.
    Gears: Health + Shield
    Frank wins by simply staying alive.
  • Gale portrait
    Gale

    B tier · fighter · class default build

    Gadget: The gadget that gives you burst or mobility
    Fighters win mid-range trades; the timing of your gadget decides those.
    Star Power: The star power that increases your damage or sustain
    You spend the whole fight in range, so sustained value outweighs burst.
    Gears: Damage + Health
    You stay in the fight for a long time: both more damage and more HP scale well.
  • Gene portrait
    Gene

    B tier · support

    Gadget: Lollipop Drop
    Heal zone for your team right where you're defending.
    Star Power: Magic Puffs
    You passively heal nearby teammates — valuable even without your super.
    Gears: Gadget Charge + Health
    Your value is your uptime next to your team.
  • Gigi portrait
    Gigi

    A tier · fighter · class default build

    Gadget: The gadget that gives you burst or mobility
    Fighters win mid-range trades; the timing of your gadget decides those.
    Star Power: The star power that increases your damage or sustain
    You spend the whole fight in range, so sustained value outweighs burst.
    Gears: Damage + Health
    You stay in the fight for a long time: both more damage and more HP scale well.
  • Glowy portrait
    Glowy

    B tier · fighter · class default build

    Gadget: The gadget that gives you burst or mobility
    Fighters win mid-range trades; the timing of your gadget decides those.
    Star Power: The star power that increases your damage or sustain
    You spend the whole fight in range, so sustained value outweighs burst.
    Gears: Damage + Health
    You stay in the fight for a long time: both more damage and more HP scale well.
  • Gray portrait
    Gray

    B tier · support

    Gadget: Wormhole Gadget
    Extra reposition: pull a teammate out of a losing fight.
    Star Power: Handle With Care
    Extra damage on your cane attack keeps you relevant even without your super.
    Gears: Damage + Gadget Charge
    Your portals are the value; damage is the bonus.
  • Griff portrait
    Griff

    C tier · sharpshooter

    Gadget: Piggy Bank
    Heal plus coins back: barely wins the mid-range trade.
    Star Power: Business Resumed
    Faster reload means more volleys and therefore more burst.
    Gears: Damage + Health
    You play at mid-range and need to hold that position.
  • Grom portrait
    Grom

    B tier · thrower

    Gadget: Watchtower
    Vision of the map so you hit accurately behind walls without seeing.
    Star Power: X-Factor
    Extra damage at the impact point rewards precision on fixed lanes.
    Gears: Gadget Charge + Shield
    You have no escape and need to survive one dive.
  • Gus portrait
    Gus

    S tier · support

    Gadget: Kooky Popper
    Your ghost goes straight to an ally: a guaranteed shield at the right moment.
    Star Power: Health Cane
    Extra heal makes you a full support instead of just a shield-bot.
    Gears: Gadget Charge + Health
    Your shield uptime is your value.
  • Hank portrait
    Hank

    S tier · artillery

    Gadget: Barrel o' Fun
    Bubbles in every direction: defends you while you charge up.
    Star Power: Water Balloons
    Your half-charged shot splits, so you still apply pressure without a full charge.
    Gears: Health + Shield
    You need to stand still to charge, and therefore need to absorb damage.
  • Jacky portrait
    Jacky

    C tier · tank

    Gadget: Pneumatic Booster
    Speed boost to get in or get out — Jacky's only mobility.
    Star Power: Counter Crush
    You reflect damage back, so tanks can no longer attack you.
    Gears: Health + Shield
    You always fight at close range and need to survive it.
  • Jae-Yong portrait
    Jae-Yong

    A tier · fighter

    Gadget: Second Wind
    Heal to outlast the fight after your dash-in.
    Star Power: Iron Will
    More durability during your engage means winning duels more often.
    Gears: Health + Gadget Charge
    You dive in and need to survive it.
  • Janet portrait
    Janet

    C tier · marksman

    Gadget: Drop the Bass
    Pushes and damages everything around you: defense against dives.
    Star Power: Vocal Warm-up
    Your attack starts at full power immediately, winning your duels.
    Gears: Damage + Gadget Charge
    You're a mid-range damage dealer with a single escape.
  • Jessie portrait
    Jessie

    C tier · controller

    Gadget: Recoil Spring
    Your turret knocks enemies back — perfect against tanks and assassins closing in.
    Star Power: Energize
    You repair your own turret, letting it stay on the map much longer.
    Gears: Gadget Charge + Damage
    Your turret is your value; support it with damage and more gadget uses.
  • Juju portrait
    Juju

    A tier · fighter

    Gadget: Nature's Call
    Extra totem pressure right where you claim the space.
    Star Power: Handmade Doll
    Your totem deals more damage and lasts longer.
    Gears: Damage + Gadget Charge
    Your terrain-dependent damage scales directly.
  • Kaze portrait
    Kaze

    B tier · fighter · class default build

    Gadget: The gadget that gives you burst or mobility
    Fighters win mid-range trades; the timing of your gadget decides those.
    Star Power: The star power that increases your damage or sustain
    You spend the whole fight in range, so sustained value outweighs burst.
    Gears: Damage + Health
    You stay in the fight for a long time: both more damage and more HP scale well.
  • Kenji portrait
    Kenji

    B tier · assassin

    Gadget: Ramen Break
    Heal during the fight: wins the 1v1 that was a coin flip.
    Star Power: Sushi Bar
    Heal per hit during your dash makes you incredibly hard to finish.
    Gears: Health + Gadget Charge
    You're a duelist who needs to stay in the fight.
  • Kit portrait
    Kit

    D tier · support

    Gadget: Power Kitty
    Boost for the ally you're riding: turns a tank into an unstoppable engage.
    Star Power: Kitty Come Here
    More range on your super lets you pin or hitch a ride from a safe distance.
    Gears: Gadget Charge + Health
    You're fragile the moment you jump off your ally.
  • Larry & Lawrie portrait
    Larry & Lawrie

    S tier · artillery

    Gadget: Handcuffs
    Slows the enemy so you and your brother can fire freely.
    Star Power: Splash Zone
    Bigger splash makes your zone damage much more reliable.
    Gears: Damage + Gadget Charge
    You play at range and live off splash.
  • Leon portrait
    Leon

    C tier · assassin

    Gadget: Clone Projector
    A clone that makes the opponent misplay while you take the flank.
    Star Power: Smoke Trails
    Speed boost during your invisibility makes your engages and escapes unstoppable.
    Gears: Gadget Charge + Speed
    Your value is getting into position unseen.
  • Lily portrait
    Lily

    D tier · assassin

    Gadget: Hazy Vision
    Blinds the enemy: your escape from the shadow realm becomes free.
    Star Power: Spirit Slaps
    Extra damage after your dash makes your opening lethal.
    Gears: Gadget Charge + Health
    You dive in and need to survive the trip back.
  • Lola portrait
    Lola

    B tier · fighter

    Gadget: Freeze Up
    Slows enemies along your scenic route: traps them between you and your decoy.
    Star Power: Sad Ending
    Your decoy deals damage on disappearing, making finishes much easier.
    Gears: Damage + Health
    You're a mid-range fighter who stays in the fight.
  • Lou portrait
    Lou

    A tier · controller

    Gadget: Ice Block
    Briefly invulnerable: you survive a burst or super that would normally kill you.
    Star Power: Hypothermia
    You cool enemies faster, so your slow and freeze land much sooner.
    Gears: Gadget Charge + Damage
    Slow uptime is your value.
  • Lumi portrait
    Lumi

    C tier · fighter

    Gadget: Bright Idea
    Extra zone damage to force someone out of cover.
    Star Power: Shining Strike
    More damage in your strike zone makes your zone control lethal.
    Gears: Damage + Health
    You play mid-range and need to stay in the fight.
  • Maisie portrait
    Maisie

    A tier · fighter

    Gadget: Shove Off
    Knockback plus damage: the perfect reset against tanks and assassins.
    Star Power: Rewind
    Your super charges faster, letting you break an engage more often.
    Gears: Damage + Gadget Charge
    Your value is pressure at range plus a gadget reset.
  • Mandy portrait
    Mandy

    C tier · marksman

    Gadget: Cookie Crumbs
    Circular damage around you: your only answer when someone gets within your beam range.
    Star Power: Hardcore
    You charge your focused beam while moving, letting you fire much more often.
    Gears: Damage + Gadget Charge
    Your whole plan is one heavy hit at maximum range.
  • Max portrait
    Max

    A tier · support

    Gadget: Phase Shifter
    Short teleport back: your escape from a fight you're losing.
    Star Power: Run n' Gun
    Speed boost while reloading keeps you constantly moving and hard to hit.
    Gears: Speed + Gadget Charge
    Max scales literally with speed.
  • Meeple portrait
    Meeple

    B tier · marksman

    Gadget: Reroll
    A new chance at damage output when the first one doesn't land.
    Star Power: Lucky Roll
    Increases your average damage over the whole match.
    Gears: Damage + Gadget Charge
    You're a damage brawler at range.
  • Meg portrait
    Meg

    B tier · tank

    Gadget: Jolting Volts
    Damage around your mech: defends you against close-range dives.
    Star Power: Force Field
    Shield after losing your mech lets you survive the fight and recharge.
    Gears: Damage + Health
    Your mech uptime depends on surviving and dealing damage.
  • Melodie portrait
    Melodie

    B tier · assassin

    Gadget: Traumatic Tune
    Extra notes: more dashes means more kill potential and more escapes.
    Star Power: Hyperprism
    Your notes charge faster, so you almost always have a dash available.
    Gears: Gadget Charge + Health
    You're an assassin who's vulnerable without notes.
  • Mico portrait
    Mico

    C tier · assassin

    Gadget: Presto
    Extra jump: reach or escape where no one expects it.
    Star Power: Monkey Business
    You jump faster and keep up the pressure without standing still.
    Gears: Gadget Charge + Health
    You're constantly in danger during your dives.
  • Mina portrait
    Mina

    B tier · fighter · class default build

    Gadget: The gadget that gives you burst or mobility
    Fighters win mid-range trades; the timing of your gadget decides those.
    Star Power: The star power that increases your damage or sustain
    You spend the whole fight in range, so sustained value outweighs burst.
    Gears: Damage + Health
    You stay in the fight for a long time: both more damage and more HP scale well.
  • Moe portrait
    Moe

    B tier · fighter

    Gadget: Speedy Recovery
    Heal while underground: fully resets the fight.
    Star Power: Dig Deep
    Shield while digging makes your engage and escape safe.
    Gears: Health + Gadget Charge
    You need to survive and repeat your drill super.
  • Mortis portrait
    Mortis

    C tier · assassin

    Gadget: Combo Spinner
    A 360° attack that still gives value on a missed dash and charges your super.
    Star Power: Creepy Harvest
    Heal per kill turns a won fight into a continuous snowball.
    Gears: Gadget Charge + Speed
    Mortis wins through mobility and gadget uptime, not by tanking.
  • Mr. P portrait
    Mr. P

    B tier · controller

    Gadget: Service Bell
    Instant extra porter: immediate pressure on the objective.
    Star Power: Revolving Door
    Faster porter spawns give an endless stream of pressure.
    Gears: Damage + Gadget Charge
    Your porters and your bounce damage are both damage-scaled.
  • Najia portrait
    Najia

    B tier · fighter · class default build

    Gadget: The gadget that gives you burst or mobility
    Fighters win mid-range trades; the timing of your gadget decides those.
    Star Power: The star power that increases your damage or sustain
    You spend the whole fight in range, so sustained value outweighs burst.
    Gears: Damage + Health
    You stay in the fight for a long time: both more damage and more HP scale well.
  • Nani portrait
    Nani

    B tier · marksman

    Gadget: Warp Blast
    Teleports you to your Peep explosion: your escape from any dive.
    Star Power: Autofocus
    More damage at range rewards exactly how Nani is meant to be played.
    Gears: Damage + Gadget Charge
    Your burst needs to kill and your escape needs to be there.
  • Nita portrait
    Nita

    A tier · fighter

    Gadget: Bear Paws
    Your bear does a shockwave that slows enemies — control plus damage in one.
    Star Power: Hyper Bear
    Faster bear attacks put enormous pressure on tanks and zones.
    Gears: Damage + Gadget Charge
    Both your bear and your attack scale with it.
  • Nori portrait
    Nori

    A tier · fighter · class default build

    Gadget: The gadget that gives you burst or mobility
    Fighters win mid-range trades; the timing of your gadget decides those.
    Star Power: The star power that increases your damage or sustain
    You spend the whole fight in range, so sustained value outweighs burst.
    Gears: Damage + Health
    You stay in the fight for a long time: both more damage and more HP scale well.
  • Ollie portrait
    Ollie

    B tier · tank

    Gadget: Sick Beats
    Extra control around you if the charge doesn't land.
    Star Power: Bass Boost
    Your super stuns longer, giving your team free kills.
    Gears: Health + Gadget Charge
    Your charge-in needs to be survivable.
  • Otis portrait
    Otis

    B tier · controller

    Gadget: Phone It In
    Your turret holds the lane while you're free to rotate.
    Star Power: Silent Sustain
    Healing while enemies are silenced: you win every teamfight after your super.
    Gears: Damage + Gadget Charge
    Silence plus damage is why you get picked.
  • Pam portrait
    Pam

    A tier · support

    Gadget: Pulse Modulator
    Mobile heal zone: you can still heal your team even if your turret is dead.
    Star Power: Mama's Squeeze
    Your turret also deals damage, so it claims space on its own.
    Gears: Health + Gadget Charge
    You're your team's anchor and need to stay alive.
  • Pearl portrait
    Pearl

    S tier · fighter

    Gadget: Hot Snack
    Instant heal plus heat: turns the trade in your favor.
    Star Power: Steamed Up
    More damage at high heat rewards keeping your heat bar up.
    Gears: Health + Damage
    You play mid-range and need to stay in the fight.
  • Penny portrait
    Penny

    B tier · artillery

    Gadget: Pocket Detonator
    Blows up your own mortar with damage around it — even your death has value.
    Star Power: Balls of Fire
    Your mortar sets fire to the ground: constant zone pressure from behind cover.
    Gears: Damage + Gadget Charge
    Your splash from behind cover is your value.
  • Pierce portrait
    Pierce

    B tier · fighter · class default build

    Gadget: The gadget that gives you burst or mobility
    Fighters win mid-range trades; the timing of your gadget decides those.
    Star Power: The star power that increases your damage or sustain
    You spend the whole fight in range, so sustained value outweighs burst.
    Gears: Damage + Health
    You stay in the fight for a long time: both more damage and more HP scale well.
  • Piper portrait
    Piper

    A tier · marksman

    Gadget: Homemade Recipe
    Auto-turret that covers your flank while you keep aiming from long range.
    Star Power: Ambush
    Extra damage from bush turns your shot into a one-shot on squishies.
    Gears: Damage + Speed
    Piper lives off maximum range damage and getting away.
  • Poco portrait
    Poco

    S tier · support

    Gadget: Tuning Fork
    Instant team heal without your super, just enough to survive a burst.
    Star Power: Da Capo!
    Your normal attack heals teammates: continuous value in every fight.
    Gears: Health + Gadget Charge
    You need to stay alive to be able to heal.
  • R-T portrait
    R-T

    C tier · sharpshooter

    Gadget: Vision Field
    Reveals enemies in bush: perfect on maps where you can't see who's approaching.
    Star Power: Recording
    Your marked targets take extra damage; your team finishes them off.
    Gears: Damage + Shield
    You're vulnerable when split; Shield covers that.
  • Rico portrait
    Rico

    A tier · sharpshooter

    Gadget: Multiball Launcher
    Fires in all directions: your answer to an assassin right on top of you.
    Star Power: Super Bouncy
    More damage after a bounce rewards exactly what Rico is meant to do.
    Gears: Damage + Gadget Charge
    On walled maps, bounces stack damage quickly.
  • Rosa portrait
    Rosa

    A tier · tank

    Gadget: Grow Light
    Creates a bush where there wasn't one: you gain cover and healing in the middle of the map.
    Star Power: Plant Life
    Healing in bush keeps you on the map continuously without having to retreat.
    Gears: Health + Shield
    With your shield active, effective HP scales the hardest.
  • Ruffs portrait
    Ruffs

    B tier · support

    Gadget: Air Support
    Instant damage from above on a fixed spot.
    Star Power: Field Promotion
    Shield on your supply drops makes your team much more durable.
    Gears: Damage + Gadget Charge
    Your poke and your buffs both scale.
  • Sam portrait
    Sam

    C tier · fighter

    Gadget: Magnetic Field
    Pulls enemies toward you: free kill setup for your knuckle busters.
    Star Power: Hearty Recovery
    Heal on picking up your gauntlets keeps you in the fight.
    Gears: Health + Gadget Charge
    You fight close-range and need your gadget to force kills.
  • Sandy portrait
    Sandy

    A tier · support

    Gadget: Sleep Stimulator
    Heal zone in your storm: your team survives the entire fight inside it.
    Star Power: Rude Sands
    Your storm deals damage, so the opponent can't just stand inside it.
    Gears: Gadget Charge + Health
    Your super and gadget are your value.
  • Shade portrait
    Shade

    S tier · assassin

    Gadget: Vanishing Act
    Vanish and get away after a failed engage.
    Star Power: Fearful Focus
    Extra damage on isolated targets fits perfectly with your flanking role.
    Gears: Gadget Charge + Speed
    Your value is getting into position unseen.
  • Shelly portrait
    Shelly

    C tier · fighter

    Gadget: Clay Pigeons
    Bundles your spread into a long line, letting you charge your super at mid-range instead of having to walk in.
    Star Power: Shell Shock
    Your super slows the target, making your second shell nearly guaranteed to hit — turning your super into a kill instead of just damage.
    Gears: Gadget Charge + Shield
    More Clay Pigeons means more supers; Shield lets you survive the dive.
  • Sirius portrait
    Sirius

    B tier · fighter · class default build

    Gadget: The gadget that gives you burst or mobility
    Fighters win mid-range trades; the timing of your gadget decides those.
    Star Power: The star power that increases your damage or sustain
    You spend the whole fight in range, so sustained value outweighs burst.
    Gears: Damage + Health
    You stay in the fight for a long time: both more damage and more HP scale well.
  • Spike portrait
    Spike

    D tier · marksman

    Gadget: Popping Pincushion
    Spikes in every direction: self-defense against a dive.
    Star Power: Curveball
    Your spikes spread wider, so you almost always hit something.
    Gears: Damage + Gadget Charge
    Spike needs burst to finish off squishies.
  • Sprout portrait
    Sprout

    S tier · thrower

    Gadget: Garden Mulcher
    Eats a bush and heals you: sustain plus vision control.
    Star Power: Overgrowth
    Your wall gets stronger the later you place it — perfect for closing out a fight.
    Gears: Gadget Charge + Shield
    You have no mobility and rely on your gadget.
  • Squeak portrait
    Squeak

    C tier · thrower

    Gadget: Windup
    Your bomb flies further: you reach the backline over cover.
    Star Power: Super Sticky
    Your super slows, giving your team free kills.
    Gears: Damage + Gadget Charge
    Zone damage plus range is your whole plan.
  • Starr Nova portrait
    Starr Nova

    B tier · fighter · class default build

    Gadget: The gadget that gives you burst or mobility
    Fighters win mid-range trades; the timing of your gadget decides those.
    Star Power: The star power that increases your damage or sustain
    You spend the whole fight in range, so sustained value outweighs burst.
    Gears: Damage + Health
    You stay in the fight for a long time: both more damage and more HP scale well.
  • Stu portrait
    Stu

    B tier · assassin

    Gadget: Speed Zone
    Zone that speeds you and your team up: use it to win the gunfight or grab the objective.
    Star Power: Gaso-Heal
    Heal per dash makes you nearly impossible to finish off.
    Gears: Gadget Charge + Speed
    Stu is entirely about dash uptime and mobility.
  • Surge portrait
    Surge

    C tier · fighter

    Gadget: Power Surge
    Free upgrade to the next stage: skips the slow build-up.
    Star Power: To The Max!
    Faster super charge means reaching stage 3 sooner and becoming relevant earlier.
    Gears: Damage + Gadget Charge
    It's all about upgrading as fast as possible and then dealing damage.
  • Tara portrait
    Tara

    A tier · support

    Gadget: Psychic Enhancer
    Debuff that lets your team deal extra damage to the marked enemy.
    Star Power: Black Portal
    Your super spawns a shadow that deals extra damage and swings the fight.
    Gears: Damage + Gadget Charge
    Your burst spread needs to kill; extra damage hits the breakpoints.
  • Tick portrait
    Tick

    D tier · thrower

    Gadget: Last Hurrah
    Briefly invulnerable: you survive the sniper shot or dive that would normally kill you instantly.
    Star Power: Automa-Tick Reload
    Faster reload means constant zone pressure without gaps.
    Gears: Gadget Charge + Shield
    With the lowest HP in the game, every survival tool is worth more than damage.
  • Trunk portrait
    Trunk

    B tier · fighter · class default build

    Gadget: The gadget that gives you burst or mobility
    Fighters win mid-range trades; the timing of your gadget decides those.
    Star Power: The star power that increases your damage or sustain
    You spend the whole fight in range, so sustained value outweighs burst.
    Gears: Damage + Health
    You stay in the fight for a long time: both more damage and more HP scale well.
  • Vince portrait
    Vince

    B tier · unknown · class default build

    Gadget: The gadget that gives you burst or mobility
    Fighters win mid-range trades; the timing of your gadget decides those.
    Star Power: The star power that increases your damage or sustain
    You spend the whole fight in range, so sustained value outweighs burst.
    Gears: Damage + Health
    You stay in the fight for a long time: both more damage and more HP scale well.
  • Wendy portrait
    Wendy

    S tier · fighter · class default build

    Gadget: The gadget that gives you burst or mobility
    Fighters win mid-range trades; the timing of your gadget decides those.
    Star Power: The star power that increases your damage or sustain
    You spend the whole fight in range, so sustained value outweighs burst.
    Gears: Damage + Health
    You stay in the fight for a long time: both more damage and more HP scale well.
  • Willow portrait
    Willow

    B tier · controller

    Gadget: Bubble Ring
    Protection around you while you attack from range.
    Star Power: Love Is Blind
    Your mind control lasts longer, often earning a free kill.
    Gears: Gadget Charge + Shield
    You're fragile and need your gadget to survive.
  • Ziggy portrait
    Ziggy

    A tier · fighter · class default build

    Gadget: The gadget that gives you burst or mobility
    Fighters win mid-range trades; the timing of your gadget decides those.
    Star Power: The star power that increases your damage or sustain
    You spend the whole fight in range, so sustained value outweighs burst.
    Gears: Damage + Health
    You stay in the fight for a long time: both more damage and more HP scale well.

Why builds are not returned by the game API

The official Brawl Stars API does not expose which gadget or Star Power a player had equipped in a match, so these are the standard ranked builds. The win-rate data BrawlBetter shows elsewhere does come from collected top-player battle logs.

Match the build to the map

A survivability build on an open map and a damage build on a walled map are different decisions. Check the map guides and tier list before you commit gear credits.

Turn public meta into personal advice

The website tells you what is strong. The BrawlBetter app learns from your own matches and helps you decide what YOU should play.