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Stu Stats & Guide

Stu wins 48% of its Ranked matches at the top level (5,433 matches in the last 21 days). This page shows exactly where Stu wins and loses: per mode, per map, and how that is moving.

Meta September 16 Balance Update · live stats updated 2026-08-26
Stu portrait
Tier
B tier
Win rate
48% · 5,433 matches
Class
assassin
Blind-pick safety
6/10

Current meta status

Stu is currently B tier at rank #42 with a meta score of 47.9 and a 47.5% win rate over 5433 weighted Ranked battles (high confidence). See the full tier list for the surrounding context.

How Stu performs in Ranked right now

Over the last 21 days, Stu loses clearly more often than it wins in Ranked: a 48% win rate across 5,433 matches of top players (reliable).

Stu is on the way up: 49% over the last 7 days (1,557 matches) against 47% in the 14 days before (3,876 matches).

Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-27. Matches played before the latest balance change count for less.

Stu win rate per mode

Players take Stu into Brawl Ball most often: 43% of its matches are played there, where it wins 45% (2,335 matches, reliable). Stu wins about as often as it loses in Hot Zone: 50% over 1,526 matches (reliable), 3 points above its overall win rate. Stu loses far more often than it wins in Knockout: 42% over 142 matches (fairly reliable), 5 points below its overall win rate. Too few matches to show a win rate: Heist (12 matches).

ModeWin rateMatchesHow sureShare of Stu picks
Hot Zone50%1,526reliable28%
Gem Grab50%1,268reliable23%
Brawl Ball45%2,335reliable43%
Bounty44%150fairly reliable3%
Knockout42%142fairly reliable3%
Heist—12too few matches0%

Best maps for Stu

Stu's strongest measured map is Ring of Fire (Hot Zone): 53% over 264 matches (reliable). Its weakest is Backyard Bowl (Brawl Ball): 36% over 196 matches (fairly reliable). 23 maps have at least 30 Stu matches; maps with fewer are left out.

Maps to avoid with Stu

On these maps Stu loses more often than it wins. The match count tells you how much weight to give each one.

How to read these numbers

A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:

  • reliable — 200 matches or more: a solid basis for a verdict.
  • fairly reliable — 80 to 199 matches: enough to spot a real pattern.
  • early signal — 30 to 79 matches: a hint, not a verdict.
  • too few matches — fewer than 30 matches, so we do not show a win rate yet.

A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Maps and modes with fewer than 30 matches are listed without a win rate on purpose.

Blind-pick safety

Blind-pick safety is coaching metadata, not a meta ranking: it says how risky Stu is to lock in before you can see the enemy draft. Stu scores 6/10.

Best build

Gadget: Speed Zone — Zone that speeds you and your team up: use it to win the gunfight or grab the objective.

Star Power: Gaso-Heal — Heal per dash makes you nearly impossible to finish off.

Gears: Gadget Charge + Speed — Stu is entirely about dash uptime and mobility.

Chip with one hit, dash in, dash straight back out.

More builds: Best Brawl Stars builds

Strengths

As a assassin, Stu is favoured into marksman, sharpshooter, thrower, artillery, support.

  • With your double dash after one hit you focus Gene: Gene has low HP and a slow attack.
  • With your double dash after one hit you focus Barley: Barley can't shoot directly, so standing on him is free damage.
  • With your double dash after one hit you focus Poco: Poco can barely defend himself.
  • With your double dash after one hit you focus Pam: Pam lacks mobility and her damage falls off at range.

Weaknesses

Stu struggles against tank, controller, fighter and on maps that do not support the assassin role.

Counters to watch

GenePocoBoPamTaraSandy

Read the general counters guide for how to actually win those matchups.

Strong against

Mode fit for Stu in our coaching model

This is the coaches' view of which modes suit the assassin role of Stu; the measured win rates per mode are higher up on this page.

Maps where our coaches rate Stu highly

Map fit from the coaching model, next to the measured best maps above. When the two disagree, trust the one with more matches behind it.

Draft advice

Stu is a reasonable middle pick — check which counters are still open before locking it.

Works well alongside Max.

Learn the pick-order logic in the drafting guide.

When not to pick

Skip Stu when the map layout works against the assassin role, when an unfavourable matchup is still open on the enemy side, or when your team already has the same role covered.

Need the best pick for your actual draft? Open the Draft Tool.

Turn public meta into personal advice

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