
Healthy Middle Ground Stats & Draft Guide
Healthy Middle Ground is a Knockout map with 136 Ranked battles of top players in the last 21 days. The best measured pick right now is Alli at 84% over 45 matches. Below: who wins here, who is safe to pick early, who to keep for later and who to avoid, each with the matches behind the number.
- Ranked battles
- 136 · last 21 days
- In Ranked rotation
- Yes · last battle 2026-09-05
- Best measured pick
- Alli · 84% over 45 matches
- Most picked
- Edgar · in 36% of battles
What the data says about Healthy Middle Ground
Over the last 21 days we counted 136 Ranked battles of top players on Healthy Middle Ground. 2 brawlers have at least 30 matches here, so they get a win rate; 99 more were picked too rarely to judge. The map is in the current Ranked rotation (last battle 2026-09-05).
Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-06. Matches played before the latest balance change count for less. A brawler needs at least 30 matches on this map before we show a win rate.
Best Brawlers on Healthy Middle Ground by win rate
The strongest measured pick on Healthy Middle Ground is Alli: 84% over 45 matches (early signal), picked in 33% of battles, 29 points above its Knockout average of 55%.
Safe picks and risky picks on Healthy Middle Ground
Safe means winning here with a good sample and hard to punish when picked blind; risky means the numbers say it loses, or it wins but is easy to counter once the enemy sees it. The pick-order guide explains when to lock what.
Also winning here
Winning record without a strong pick-order signal, or with a sample that is still small.
- Alli — 84% over 45 matches (early signal), picked in 33% of battles, 29 points above its Knockout average of 55%. Blind-pick safety 5/10.
Map effect: who changes on Healthy Middle Ground
A gap of 4 points or more to the brawler's own Knockout average, with at least 30 matches on both sides. Compare with the live tier list: a modest overall tier can hide a Healthy Middle Ground specialist.
Better here than in Knockout overall
The Healthy Middle Ground specialists.
- Alli — 84% over 45 matches (early signal), picked in 33% of battles, 29 points above its Knockout average of 55%. Blind-pick safety 5/10.
Worse here than in Knockout overall
This layout works against them.
- Edgar — 31% over 49 matches (early signal), picked in 36% of battles, 13 points below its Knockout average of 43%. Blind-pick safety 4/10.
Brawlers to avoid on Healthy Middle Ground
Clearly losing records on Healthy Middle Ground; the match count says how much weight to give each one.
- Edgar — 31% over 49 matches (early signal), picked in 36% of battles.
Which roles win on Healthy Middle Ground
The best performing role on Healthy Middle Ground is fighter: 58% over 229 matches, 8 points above the Knockout average for that role. The weakest is marksman at 29% over 60 matches.
| Role | Win rate on Healthy Middle Ground | Matches | How sure | vs Knockout |
|---|---|---|---|---|
| fighter | 58% | 229 | reliable | +8 pts |
| tank | 57% | 42 | early signal | +8 pts |
| sharpshooter | 48% | 52 | early signal | -3 pts |
| assassin | 47% | 132 | fairly reliable | +1 pts |
| thrower | 41% | 32 | early signal | -11 pts |
| support | 33% | 41 | early signal | -17 pts |
| marksman | 29% | 60 | early signal | -20 pts |
Roles are the coaching model's class per brawler.
Most picked on Healthy Middle Ground
How to read these numbers
A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:
- reliable — 200 matches or more: a solid basis for a verdict.
- fairly reliable — 80 to 199 matches: enough to spot a real pattern.
- early signal — 30 to 79 matches: a hint, not a verdict.
- too few matches — fewer than 30 matches, so we do not show a win rate yet.
A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Brawlers with fewer than 30 matches are listed without a win rate on purpose.
The coaches' view on Healthy Middle Ground
The coaching model's view of Healthy Middle Ground, next to the measured numbers above. When the two disagree, trust the one with more matches behind it.
The coaching model has no map-specific notes for Healthy Middle Ground yet. Use the Knockout mode ranking next to the measured numbers above.
Mode context
Healthy Middle Ground is a Knockout map. Read the mode guide for the win condition and role requirements, then apply the map-specific picks above.
Other Knockout maps
Same mode, different layout. Compare before you build your Knockout pool, or start from the Knockout mode guide.
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The measured numbers on this page come from 136 Ranked battles of top players on Healthy Middle Ground in the last 21 days. 2 brawlers have enough matches here to show a win rate; 99 more were picked too rarely. Matches played before the latest balance change count for less, and no win rate is shown below 30 matches.