
Flaring Phoenix Stats & Draft Guide
Flaring Phoenix is a Knockout map with 1,241 Ranked battles of top players in the last 21 days. The best measured pick right now is Amber at 65% over 119 matches. Below: who wins here, who is safe to pick early, who to keep for later and who to avoid, each with the matches behind the number.
- Ranked battles
- 1,241 · last 21 days
- In Ranked rotation
- Yes · last battle 2026-11-15
- Best measured pick
- Amber · 65% over 119 matches
- Most picked
- Brock · in 58% of battles
What the data says about Flaring Phoenix
Over the last 21 days we counted 1,241 Ranked battles of top players on Flaring Phoenix. 41 brawlers have at least 30 matches here, so they get a win rate; 55 more were picked too rarely to judge. The map is in the current Ranked rotation (last battle 2026-11-15).
Counted from Ranked matches of top players over the last 21 days, last updated 2026-11-15. Matches played before the latest balance change count for less. A brawler needs at least 30 matches on this map before we show a win rate.
Best Brawlers on Flaring Phoenix by win rate
The strongest measured pick on Flaring Phoenix is Amber: 65% over 119 matches (fairly reliable), picked in 16% of battles, 15 points above its Knockout average of 50%. Sprout (55%), Gene (53%), Squeak (52%) combine a winning record here with a high blind-pick safety, so they are the safest early picks. Edgar (60%) wins here too but is easy to counter: keep it for a late pick. Gus (48% over 165 matches), Najia (46% over 261 matches) are among the most picked brawlers here yet lose more than they win.
| Brawler | Win rate on Flaring Phoenix | Matches | How sure | Picked in | vs Knockout | Draft verdict |
|---|---|---|---|---|---|---|
| Amber fighter | 65% | 119 | fairly reliable | 16% of battles | +15 pts | strong pick |
| Edgar assassin | 60% | 212 | reliable | 17% of battles | +6 pts | strong, pick late |
| Vince | 61% | 88 | fairly reliable | 7% of battles | +7 pts | strong pick |
| Sprout thrower | 55% | 323 | reliable | 26% of battles | 0 pts | safe early pick |
| Grom thrower | 59% | 54 | early signal | 4% of battles | +10 pts | promising |
| Doug support | 57% | 64 | early signal | 7% of battles | +3 pts | promising |
| Angelo marksman | 59% | 39 | early signal | 3% of battles | +2 pts | promising |
| Mortis assassin | 56% | 77 | early signal | 6% of battles | +10 pts | promising |
| Darryl tank | 57% | 52 | early signal | 5% of battles | +7 pts | promising |
| Melodie assassin | 56% | 66 | early signal | 5% of battles | +6 pts | promising |
| Gene support | 53% | 328 | reliable | 26% of battles | +3 pts | safe early pick |
| Juju fighter | 58% | 31 | early signal | 2% of battles | +15 pts | promising |
Showing the 12 strongest of 41 measured brawlers. "Picked in" is the share of Flaring Phoenix battles with the brawler on either team. "vs Knockout" is the win rate here minus the same brawler's win rate across all Knockout maps.
Safe picks and risky picks on Flaring Phoenix
Safe means winning here with a good sample and hard to punish when picked blind; risky means the numbers say it loses, or it wins but is easy to counter once the enemy sees it. The pick-order guide explains when to lock what.
Safe early picks
Winning record, a fairly reliable sample or better, and a blind-pick safety of at least 6/10 in the coaching model.
- Sprout — 55% over 323 matches (reliable), picked in 26% of battles, in line with its Knockout average. Blind-pick safety 6/10.
- Gene — 53% over 328 matches (reliable), picked in 26% of battles, 3 points above its Knockout average of 50%. Blind-pick safety 8/10.
- Squeak — 52% over 288 matches (reliable), picked in 24% of battles, 2 points above its Knockout average of 51%. Blind-pick safety 6/10.
Strong, but keep for a late pick
Win here but are easy to counter: lock them in once the enemy draft is visible, after checking which counters are still open.
- Edgar — 60% over 212 matches (reliable), picked in 17% of battles, 6 points above its Knockout average of 54%. Blind-pick safety 4/10.
Also winning here
Winning record without a strong pick-order signal, or with a sample that is still small.
- Amber — 65% over 119 matches (fairly reliable), picked in 16% of battles, 15 points above its Knockout average of 50%. Blind-pick safety 5/10.
- Vince — 61% over 88 matches (fairly reliable), picked in 7% of battles, 7 points above its Knockout average of 55%.
- Grom — 59% over 54 matches (early signal), picked in 4% of battles, 10 points above its Knockout average of 49%. Blind-pick safety 6/10.
- Doug — 57% over 64 matches (early signal), picked in 7% of battles, 3 points above its Knockout average of 54%. Blind-pick safety 6/10.
- Angelo — 59% over 39 matches (early signal), picked in 3% of battles, 2 points above its Knockout average of 57%. Blind-pick safety 5/10.
- Mortis — 56% over 77 matches (early signal), picked in 6% of battles, 10 points above its Knockout average of 46%. Blind-pick safety 4/10.
7 more measured brawlers carry this verdict on this map; only the strongest 6 are listed.
Popular but losing
Among the 8 most picked brawlers on Flaring Phoenix, yet losing more than winning.
Map effect: who changes on Flaring Phoenix
A gap of 4 points or more to the brawler's own Knockout average, with at least 30 matches on both sides. Compare with the live tier list: a modest overall tier can hide a Flaring Phoenix specialist.
Better here than in Knockout overall
The Flaring Phoenix specialists.
- Amber — 65% over 119 matches (fairly reliable), picked in 16% of battles, 15 points above its Knockout average of 50%. Blind-pick safety 5/10.
- Juju — 58% over 31 matches (early signal), picked in 2% of battles, 15 points above its Knockout average of 43%. Blind-pick safety 6/10.
- Grom — 59% over 54 matches (early signal), picked in 4% of battles, 10 points above its Knockout average of 49%. Blind-pick safety 6/10.
- Mortis — 56% over 77 matches (early signal), picked in 6% of battles, 10 points above its Knockout average of 46%. Blind-pick safety 4/10.
- Darryl — 57% over 52 matches (early signal), picked in 5% of battles, 7 points above its Knockout average of 50%. Blind-pick safety 5/10.
- Carl — 53% over 34 matches (early signal), picked in 3% of battles, 7 points above its Knockout average of 46%. Blind-pick safety 6/10.
Worse here than in Knockout overall
This layout works against them.
- Wendy — 33% over 39 matches (early signal), picked in 16% of battles, 18 points below its Knockout average of 50%. Blind-pick safety 5/10.
- Belle — 37% over 81 matches (fairly reliable), picked in 7% of battles, 12 points below its Knockout average of 49%. Blind-pick safety 5/10.
- Rico — 35% over 40 matches (early signal), picked in 4% of battles, 12 points below its Knockout average of 47%. Blind-pick safety 6/10.
- Leon — 39% over 51 matches (early signal), picked in 4% of battles, 10 points below its Knockout average of 49%. Blind-pick safety 5/10.
- Colette — 40% over 39 matches (early signal), picked in 5% of battles, 10 points below its Knockout average of 50%. Blind-pick safety 6/10.
- Spike — 44% over 87 matches (fairly reliable), picked in 7% of battles, 10 points below its Knockout average of 53%. Blind-pick safety 6/10.
Brawlers to avoid on Flaring Phoenix
Clearly losing records on Flaring Phoenix; the match count says how much weight to give each one.
- Belle — 37% over 81 matches (fairly reliable), picked in 7% of battles.
- Byron — 41% over 176 matches (fairly reliable), picked in 14% of battles.
- Wendy — 33% over 39 matches (early signal), picked in 16% of battles.
- Rico — 35% over 40 matches (early signal), picked in 4% of battles.
- Tick — 42% over 119 matches (fairly reliable), picked in 10% of battles.
- Leon — 39% over 51 matches (early signal), picked in 4% of battles.
Which roles win on Flaring Phoenix
The best performing role on Flaring Phoenix is assassin: 56% over 530 matches, 6 points above the Knockout average for that role. The weakest is controller at 45% over 315 matches.
| Role | Win rate on Flaring Phoenix | Matches | How sure | vs Knockout |
|---|---|---|---|---|
| assassin | 56% | 530 | reliable | +6 pts |
| thrower | 53% | 804 | reliable | +1 pts |
| sharpshooter | 50% | 560 | reliable | 0 pts |
| fighter | 49% | 1,371 | reliable | 0 pts |
| support | 48% | 1,405 | reliable | 0 pts |
| tank | 48% | 188 | fairly reliable | -2 pts |
| artillery | 47% | 36 | early signal | +1 pts |
| marksman | 47% | 752 | reliable | -4 pts |
| controller | 45% | 315 | reliable | -5 pts |
Roles are the coaching model's class per brawler.
Most picked on Flaring Phoenix
How often top players take a brawler onto Flaring Phoenix, and how it went. Popular is not the same as good.
- Brock — picked in 58% of battles, 52% over 429 matches (reliable) (strong pick).
- Gray — picked in 39% of battles, 45% over 486 matches (reliable) (avoid).
- Gus — picked in 30% of battles, 48% over 165 matches (fairly reliable) (popular but losing).
- Najia — picked in 27% of battles, 46% over 261 matches (reliable) (popular but losing).
- Gene — picked in 26% of battles, 53% over 328 matches (reliable) (safe early pick).
- Sprout — picked in 26% of battles, 55% over 323 matches (reliable) (safe early pick).
- Pearl — picked in 26% of battles, 50% over 319 matches (reliable) (coin flip).
- Squeak — picked in 24% of battles, 52% over 288 matches (reliable) (safe early pick).
How to read these numbers
A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:
- reliable — 200 matches or more: a solid basis for a verdict.
- fairly reliable — 80 to 199 matches: enough to spot a real pattern.
- early signal — 30 to 79 matches: a hint, not a verdict.
- too few matches — fewer than 30 matches, so we do not show a win rate yet.
A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Brawlers with fewer than 30 matches are listed without a win rate on purpose.
The coaches' view on Flaring Phoenix
The coaching model's view of the mixed layout of Flaring Phoenix, next to the measured numbers above. When the two disagree, trust the one with more matches behind it.
Coaches' early picks: Sandy combine a positive map fit with high blind-pick safety.
Coaches' later picks: Charlie, Angelo fit the map but are easier to counter, so keep them for the middle or last pick.
Mode context
Flaring Phoenix is a Knockout map. Read the mode guide for the win condition and role requirements, then apply the map-specific picks above.
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Same mode, different layout. Compare before you build your Knockout pool, or start from the Knockout mode guide.
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The measured numbers on this page come from 1,241 Ranked battles of top players on Flaring Phoenix in the last 21 days. 12 brawlers have enough matches here to show a win rate; 55 more were picked too rarely. Matches played before the latest balance change count for less, and no win rate is shown below 30 matches.