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Grom Stats & Guide

Grom wins 44% of its Ranked matches at the top level (262 matches in the last 21 days). This page shows exactly where Grom wins and loses: per mode, per map, and how that is moving.

Meta November 11 Balance Update ยท live stats updated 2026-08-26
Grom portrait
Tier
C tier
Win rate
44% ยท 262 matches
Class
thrower
Blind-pick safety
6/10

Current meta status

Grom is currently C tier at rank #99 with a meta score of 25.3 and a 43.5% win rate over 262 weighted Ranked battles (medium confidence). See the full tier list for the surrounding context.

How Grom performs in Ranked right now

Over the last 21 days, Grom loses far more often than it wins in Ranked: a 44% win rate across 262 matches of top players (reliable).

Counted from Ranked matches of top players over the last 21 days, last updated 2026-11-15. Matches played before the latest balance change count for less.

Grom win rate per mode

Players take Grom into Knockout most often: 51% of its matches are played there, where it wins 49% (133 matches, fairly reliable). Grom loses slightly more often than it wins in Knockout: 49% over 133 matches (fairly reliable), 5 points above its overall win rate. Grom loses far more often than it wins in Bounty: 42% over 65 matches (early signal), 2 points below its overall win rate. Too few matches to show a win rate: Hot Zone (28 matches), Brawl Ball (17 matches), Gem Grab (12 matches), Heist (7 matches).

ModeWin rateMatchesHow sureShare of Grom picks
Knockout49%133fairly reliable51%
Bounty42%65early signal25%
Hot Zoneโ€”28too few matches11%
Brawl Ballโ€”17too few matches6%
Gem Grabโ€”12too few matches5%
Heistโ€”7too few matches3%

Best maps for Grom

Grom's strongest measured map is Flaring Phoenix (Knockout): 59% over 54 matches (early signal). 2 maps have at least 30 Grom matches; maps with fewer are left out.

How to read these numbers

A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:

  • reliable โ€” 200 matches or more: a solid basis for a verdict.
  • fairly reliable โ€” 80 to 199 matches: enough to spot a real pattern.
  • early signal โ€” 30 to 79 matches: a hint, not a verdict.
  • too few matches โ€” fewer than 30 matches, so we do not show a win rate yet.

A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Maps and modes with fewer than 30 matches are listed without a win rate on purpose.

Blind-pick safety

Blind-pick safety is coaching metadata, not a meta ranking: it says how risky Grom is to lock in before you can see the enemy draft. Grom scores 6/10.

Best build

Gadget: Watchtower โ€” Vision of the map so you hit accurately behind walls without seeing.

Star Power: X-Factor โ€” Extra damage at the impact point rewards precision on fixed lanes.

Gears: Gadget Charge + Shield โ€” You have no escape and need to survive one dive.

Stand behind a wall and spam the only passage.

More builds: Best Brawl Stars builds

Strengths

As a thrower, Grom is favoured into tank, controller, fighter.

  • With your cross explosion behind walls you focus Bo: controllers have low burst and go down fast under focus.
  • With your cross explosion behind walls you focus Lou: controllers have low burst and go down fast under focus.
  • With your cross explosion behind walls you focus Shelly: fighters lose once you keep them outside their effective range.
  • With your cross explosion behind walls you focus Jessie: Jessie relies on her turret and is weak herself.

Weaknesses

Grom struggles against assassin, marksman, sharpshooter and on maps that do not support the thrower role.

Counters to watch

ShellyNitaRosaCarlBibiJacky

Read the general counters guide for how to actually win those matchups.

Strong against

Mode fit for Grom in our coaching model

This is the coaches' view of which modes suit the thrower role of Grom; the measured win rates per mode are higher up on this page.

Draft advice

Grom is a reasonable middle pick โ€” check which counters are still open before locking it.

Learn the pick-order logic in the drafting guide.

When not to pick

Skip Grom when the map layout works against the thrower role, when an unfavourable matchup is still open on the enemy side, or when your team already has the same role covered.

Need the best pick for your actual draft? Open the Draft Tool.

Turn public meta into personal advice

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