Grom Stats & Guide
Grom wins 42% of its Ranked matches at the top level (219 matches in the last 21 days). This page shows exactly where Grom wins and loses: per mode, per map, and how that is moving.

- Tier
- C tier
- Win rate
- 42% ยท 219 matches
- Class
- thrower
- Blind-pick safety
- 6/10
Current meta status
Grom is currently C tier at rank #94 with a meta score of 24.1 and a 42.5% win rate over 219 weighted Ranked battles (medium confidence). See the full tier list for the surrounding context.
How Grom performs in Ranked right now
Over the last 21 days, Grom loses far more often than it wins in Ranked: a 42% win rate across 219 matches of top players (reliable).
Grom is on the way up: 56% over the last 7 days (82 matches) against 34% in the 14 days before (137 matches).
Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-29. Matches played before the latest balance change count for less.
Grom win rate per mode
Players take Grom into Knockout most often: 51% of its matches are played there, where it wins 52% (111 matches, fairly reliable). Grom wins clearly more often than it loses in Knockout: 52% over 111 matches (fairly reliable), 10 points above its overall win rate. Grom loses far more often than it wins in Bounty: 37% over 59 matches (early signal), 5 points below its overall win rate. Too few matches to show a win rate: Brawl Ball (23 matches), Hot Zone (19 matches), Gem Grab (4 matches), Heist (3 matches).
Best maps for Grom
Grom's strongest measured map is Belle's Rock (Knockout): 59% over 41 matches (early signal). 2 maps have at least 30 Grom matches; maps with fewer are left out.
How to read these numbers
A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:
- reliable โ 200 matches or more: a solid basis for a verdict.
- fairly reliable โ 80 to 199 matches: enough to spot a real pattern.
- early signal โ 30 to 79 matches: a hint, not a verdict.
- too few matches โ fewer than 30 matches, so we do not show a win rate yet.
A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Maps and modes with fewer than 30 matches are listed without a win rate on purpose.
Blind-pick safety
Blind-pick safety is coaching metadata, not a meta ranking: it says how risky Grom is to lock in before you can see the enemy draft. Grom scores 6/10.
Best build
Gadget: Watchtower โ Vision of the map so you hit accurately behind walls without seeing.
Star Power: X-Factor โ Extra damage at the impact point rewards precision on fixed lanes.
Gears: Gadget Charge + Shield โ You have no escape and need to survive one dive.
Stand behind a wall and spam the only passage.
More builds: Best Brawl Stars builds
Strengths
As a thrower, Grom is favoured into tank, controller, fighter.
- With your cross explosion behind walls you focus Bo: controllers have low burst and go down fast under focus.
- With your cross explosion behind walls you focus Lou: controllers have low burst and go down fast under focus.
- With your cross explosion behind walls you focus Shelly: fighters lose once you keep them outside their effective range.
- With your cross explosion behind walls you focus Jessie: Jessie relies on her turret and is weak herself.
Weaknesses
Grom struggles against assassin, marksman, sharpshooter and on maps that do not support the thrower role.
Counters to watch
Strong against
Mode fit for Grom in our coaching model
Draft advice
Grom is a reasonable middle pick โ check which counters are still open before locking it.
Learn the pick-order logic in the drafting guide.
When not to pick
Skip Grom when the map layout works against the thrower role, when an unfavourable matchup is still open on the enemy side, or when your team already has the same role covered.