Bo Stats & Guide
Bo wins 49% of its Ranked matches at the top level (1,922 matches in the last 21 days). This page shows exactly where Bo wins and loses: per mode, per map, and how that is moving.

- Tier
- B tier
- Win rate
- 49% · 1,922 matches
- Class
- controller
- Blind-pick safety
- 7/10
Current meta status
Bo is currently B tier at rank #39 with a meta score of 49.1 and a 49.3% win rate over 1932 weighted Ranked battles (high confidence). See the full tier list for the surrounding context.
How Bo performs in Ranked right now
Over the last 21 days, Bo loses slightly more often than it wins in Ranked: a 49% win rate across 1,922 matches of top players (reliable).
Bo is holding steady: 49% over the last 7 days (738 matches) against 49% in the 14 days before (1,194 matches).
Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-27. Matches played before the latest balance change count for less.
Bo win rate per mode
Players take Bo into Hot Zone most often: 45% of its matches are played there, where it wins 50% (860 matches, reliable). Bo wins far more often than it loses in Brawl Ball: 55% over 248 matches (reliable), 6 points above its overall win rate. Bo loses far more often than it wins in Heist: 43% over 101 matches (fairly reliable), 7 points below its overall win rate.
Best maps for Bo
Bo's strongest measured map is Backyard Bowl (Brawl Ball): 75% over 104 matches (fairly reliable). Its weakest is In the Liminal (Hot Zone): 40% over 146 matches (fairly reliable). Kaboom Canyon looks even worse at 39%, but 36 matches is only an early signal. 12 maps have at least 30 Bo matches; maps with fewer are left out.
Maps to avoid with Bo
On these maps Bo loses more often than it wins. The match count tells you how much weight to give each one.
How to read these numbers
A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:
- reliable — 200 matches or more: a solid basis for a verdict.
- fairly reliable — 80 to 199 matches: enough to spot a real pattern.
- early signal — 30 to 79 matches: a hint, not a verdict.
- too few matches — fewer than 30 matches, so we do not show a win rate yet.
A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Maps and modes with fewer than 30 matches are listed without a win rate on purpose.
Blind-pick safety
Blind-pick safety is coaching metadata, not a meta ranking: it says how risky Bo is to lock in before you can see the enemy draft. Bo scores 7/10.
Best build
Gadget: Super Totem — Charges supers for your whole team: huge value on objective maps.
Star Power: Circling Eagle — Extra vision in bush makes you nearly indispensable on bush-heavy maps.
Gears: Gadget Charge + Damage — Your totem and mines are the reason you get picked.
Place mines on the gates and keep vision on the bush.
More builds: Best Brawl Stars builds
Strengths
As a controller, Bo is favoured into assassin, fighter, tank.
- With your mines that seal off his approach you focus Shelly: fighters lose once you keep them outside their effective range.
- With your mines that seal off his approach you focus Nita: Nita is vulnerable without her bear.
- With your mines that seal off his approach you focus Rosa: Rosa does little damage outside her shield.
- With your mines that seal off his approach you focus Carl: fighters lose once you keep them outside their effective range.
Weaknesses
Bo struggles against marksman, thrower and on maps that do not support the controller role.
Counters to watch
Strong against
Mode fit for Bo in our coaching model
Maps where our coaches rate Bo highly
Map fit from the coaching model, next to the measured best maps above. When the two disagree, trust the one with more matches behind it.
Draft advice
Bo is safe enough to pick early: few open Brawlers punish this pick hard.
Works well alongside Piper.
Learn the pick-order logic in the drafting guide.
When not to pick
Skip Bo when the map layout works against the controller role, when an unfavourable matchup is still open on the enemy side, or when your team already has the same role covered.