Quick Travel Stats & Draft Guide
Quick Travel is a Hot Zone map with 78 Ranked battles of top players in the last 21 days. The best measured pick right now is Emz at 44% over 45 matches. Below: who wins here, who is safe to pick early, who to keep for later and who to avoid, each with the matches behind the number.
- Ranked battles
- 78 · last 21 days
- In Ranked rotation
- Yes · last battle 2026-09-18
- Best measured pick
- Emz · 44% over 45 matches
- Most picked
- Emz · in 58% of battles
What the data says about Quick Travel
Over the last 21 days we counted 78 Ranked battles of top players on Quick Travel. 2 brawlers have at least 30 matches here, so they get a win rate; 64 more were picked too rarely to judge. The map is in the current Ranked rotation (last battle 2026-09-18).
Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-18. Matches played before the latest balance change count for less. A brawler needs at least 30 matches on this map before we show a win rate.
Best Brawlers on Quick Travel by win rate
The strongest measured pick on Quick Travel is Emz: 44% over 45 matches (early signal), picked in 58% of battles, 5 points below its Hot Zone average of 50%.
Map effect: who changes on Quick Travel
A gap of 4 points or more to the brawler's own Hot Zone average, with at least 30 matches on both sides. Compare with the live tier list: a modest overall tier can hide a Quick Travel specialist.
Worse here than in Hot Zone overall
This layout works against them.
Brawlers to avoid on Quick Travel
Which roles win on Quick Travel
The best performing role on Quick Travel is tank: 63% over 89 matches, 11 points above the Hot Zone average for that role. The weakest is sharpshooter at 35% over 49 matches.
| Role | Win rate on Quick Travel | Matches | How sure | vs Hot Zone |
|---|---|---|---|---|
| tank | 63% | 89 | fairly reliable | +11 pts |
| assassin | 55% | 44 | early signal | +7 pts |
| support | 52% | 46 | early signal | +3 pts |
| fighter | 48% | 153 | fairly reliable | 0 pts |
| controller | 43% | 69 | early signal | -8 pts |
| sharpshooter | 35% | 49 | early signal | -12 pts |
Roles are the coaching model's class per brawler.
Most picked on Quick Travel
How to read these numbers
A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:
- reliable — 200 matches or more: a solid basis for a verdict.
- fairly reliable — 80 to 199 matches: enough to spot a real pattern.
- early signal — 30 to 79 matches: a hint, not a verdict.
- too few matches — fewer than 30 matches, so we do not show a win rate yet.
A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Brawlers with fewer than 30 matches are listed without a win rate on purpose.
The coaches' view on Quick Travel
The coaching model's view of Quick Travel, next to the measured numbers above. When the two disagree, trust the one with more matches behind it.
The coaching model has no map-specific notes for Quick Travel yet. Use the Hot Zone mode ranking next to the measured numbers above.
Mode context
Quick Travel is a Hot Zone map. Read the mode guide for the win condition and role requirements, then apply the map-specific picks above.
Other Hot Zone maps
Same mode, different layout. Compare before you build your Hot Zone pool, or start from the Hot Zone mode guide.
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The measured numbers on this page come from 78 Ranked battles of top players on Quick Travel in the last 21 days. 2 brawlers have enough matches here to show a win rate; 64 more were picked too rarely. Matches played before the latest balance change count for less, and no win rate is shown below 30 matches.