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Reach for the Stars (Hot Zone)

Reach for the Stars Stats & Draft Guide

Reach for the Stars is a Hot Zone map with 89 Ranked battles of top players in the last 21 days. The best measured pick right now is Gale at 90% over 41 matches. Below: who wins here, who is safe to pick early, who to keep for later and who to avoid, each with the matches behind the number.

Hot Zone · 89 Ranked battles in the last 21 days · meta September 16 Balance Update
Ranked battles
89 · last 21 days
In Ranked rotation
Not since 2026-09-08
Best measured pick
Gale · 90% over 41 matches
Most picked
Lou · in 52% of battles

What the data says about Reach for the Stars

Over the last 21 days we counted 89 Ranked battles of top players on Reach for the Stars. 2 brawlers have at least 30 matches here, so they get a win rate; 64 more were picked too rarely to judge. The map has not been played in Ranked since 2026-09-08.

Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-18. Matches played before the latest balance change count for less. A brawler needs at least 30 matches on this map before we show a win rate.

Best Brawlers on Reach for the Stars by win rate

The strongest measured pick on Reach for the Stars is Gale: 90% over 41 matches (early signal), picked in 46% of battles, 25 points above its Hot Zone average of 65%.

BrawlerWin rate on Reach for the StarsMatchesHow surePicked invs Hot ZoneDraft verdict
Gale fighter90%41early signal46% of battles+25 ptspromising
Lou controller85%46early signal52% of battles+27 ptspromising

Safe picks and risky picks on Reach for the Stars

Safe means winning here with a good sample and hard to punish when picked blind; risky means the numbers say it loses, or it wins but is easy to counter once the enemy sees it. The pick-order guide explains when to lock what.

Also winning here

Winning record without a strong pick-order signal, or with a sample that is still small.

  • Gale90% over 41 matches (early signal), picked in 46% of battles, 25 points above its Hot Zone average of 65%. Blind-pick safety 5/10.
  • Lou85% over 46 matches (early signal), picked in 52% of battles, 27 points above its Hot Zone average of 57%. Blind-pick safety 7/10.

Map effect: who changes on Reach for the Stars

A gap of 4 points or more to the brawler's own Hot Zone average, with at least 30 matches on both sides. Compare with the live tier list: a modest overall tier can hide a Reach for the Stars specialist.

Better here than in Hot Zone overall

The Reach for the Stars specialists.

  • Lou85% over 46 matches (early signal), picked in 52% of battles, 27 points above its Hot Zone average of 57%. Blind-pick safety 7/10.
  • Gale90% over 41 matches (early signal), picked in 46% of battles, 25 points above its Hot Zone average of 65%. Blind-pick safety 5/10.

Which roles win on Reach for the Stars

The best performing role on Reach for the Stars is controller: 75% over 56 matches, 23 points above the Hot Zone average for that role. The weakest is assassin at 14% over 46 matches.

RoleWin rate on Reach for the StarsMatchesHow surevs Hot Zone
controller75%56early signal+23 pts
fighter58%121fairly reliable+9 pts
thrower23%31early signal-24 pts
assassin14%46early signal-33 pts

Roles are the coaching model's class per brawler.

Most picked on Reach for the Stars

How often top players take a brawler onto Reach for the Stars, and how it went. Popular is not the same as good.

  • Loupicked in 52% of battles, 85% over 46 matches (early signal) (promising).
  • Galepicked in 46% of battles, 90% over 41 matches (early signal) (promising).

How to read these numbers

A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:

  • reliable 200 matches or more: a solid basis for a verdict.
  • fairly reliable 80 to 199 matches: enough to spot a real pattern.
  • early signal 30 to 79 matches: a hint, not a verdict.
  • too few matches fewer than 30 matches, so we do not show a win rate yet.

A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Brawlers with fewer than 30 matches are listed without a win rate on purpose.

The coaches' view on Reach for the Stars

The coaching model's view of Reach for the Stars, next to the measured numbers above. When the two disagree, trust the one with more matches behind it.

The coaching model has no map-specific notes for Reach for the Stars yet. Use the Hot Zone mode ranking next to the measured numbers above.

Mode context

Reach for the Stars is a Hot Zone map. Read the mode guide for the win condition and role requirements, then apply the map-specific picks above.

Other Hot Zone maps

Data confidence

The measured numbers on this page come from 89 Ranked battles of top players on Reach for the Stars in the last 21 days. 2 brawlers have enough matches here to show a win rate; 64 more were picked too rarely. Matches played before the latest balance change count for less, and no win rate is shown below 30 matches.

Need the best pick for your actual draft? Open the Draft Tool.