
Parallel Plays Stats & Draft Guide
Parallel Plays is a Hot Zone map with 1,150 Ranked battles of top players in the last 21 days. The best measured pick right now is Sirius at 58% over 238 matches. Below: who wins here, who is safe to pick early, who to keep for later and who to avoid, each with the matches behind the number.
- Ranked battles
- 1,150 · last 21 days
- In Ranked rotation
- Yes · last battle 2026-09-27
- Best measured pick
- Sirius · 58% over 238 matches
- Most picked
- Gus · in 44% of battles
What the data says about Parallel Plays
Over the last 21 days we counted 1,150 Ranked battles of top players on Parallel Plays. 39 brawlers have at least 30 matches here, so they get a win rate; 55 more were picked too rarely to judge. The map is in the current Ranked rotation (last battle 2026-09-27).
Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-27. Matches played before the latest balance change count for less. A brawler needs at least 30 matches on this map before we show a win rate.
Best Brawlers on Parallel Plays by win rate
The strongest measured pick on Parallel Plays is Sirius: 58% over 238 matches (reliable), picked in 21% of battles, 2 points above its Hot Zone average of 57%. Juju (59%), Gus (54%), Maisie (54%) combine a winning record here with a high blind-pick safety, so they are the safest early picks. Ash (54%), Edgar (54%), Mortis (54%) win here too but are easy to counter: keep them for a late pick. Colette (48% over 277 matches) is among the most picked brawlers here yet loses more than it wins.
| Brawler | Win rate on Parallel Plays | Matches | How sure | Picked in | vs Hot Zone | Draft verdict |
|---|---|---|---|---|---|---|
| Shade assassin | 65% | 78 | early signal | 9% of battles | +12 pts | promising |
| Sirius fighter | 58% | 238 | reliable | 21% of battles | +2 pts | strong pick |
| Amber fighter | 60% | 129 | fairly reliable | 22% of battles | +1 pts | strong pick |
| Starr Nova fighter | 65% | 57 | early signal | 5% of battles | +13 pts | promising |
| Juju fighter | 59% | 114 | fairly reliable | 12% of battles | +1 pts | safe early pick |
| Gus support | 54% | 364 | reliable | 44% of battles | -3 pts | safe early pick |
| Ash tank | 54% | 261 | reliable | 23% of battles | +2 pts | strong, pick late |
| Wendy fighter | 56% | 99 | fairly reliable | 22% of battles | -2 pts | strong pick |
| Mina fighter | 56% | 87 | fairly reliable | 8% of battles | +9 pts | strong pick |
| Edgar assassin | 54% | 298 | reliable | 26% of battles | +5 pts | strong, pick late |
| Mortis assassin | 54% | 125 | fairly reliable | 11% of battles | +2 pts | strong, pick late |
| Moe fighter | 60% | 30 | early signal | 3% of battles | +8 pts | promising |
Showing the 12 strongest of 39 measured brawlers. "Picked in" is the share of Parallel Plays battles with the brawler on either team. "vs Hot Zone" is the win rate here minus the same brawler's win rate across all Hot Zone maps.
Safe picks and risky picks on Parallel Plays
Safe means winning here with a good sample and hard to punish when picked blind; risky means the numbers say it loses, or it wins but is easy to counter once the enemy sees it. The pick-order guide explains when to lock what.
Safe early picks
Winning record, a fairly reliable sample or better, and a blind-pick safety of at least 6/10 in the coaching model.
- Juju — 59% over 114 matches (fairly reliable), picked in 12% of battles, in line with its Hot Zone average. Blind-pick safety 6/10.
- Gus — 54% over 364 matches (reliable), picked in 44% of battles, 3 points below its Hot Zone average of 57%. Blind-pick safety 7/10.
- Maisie — 54% over 113 matches (fairly reliable), picked in 10% of battles, 8 points above its Hot Zone average of 46%. Blind-pick safety 6/10.
Strong, but keep for a late pick
Win here but are easy to counter: lock them in once the enemy draft is visible, after checking which counters are still open.
- Ash — 54% over 261 matches (reliable), picked in 23% of battles, 2 points above its Hot Zone average of 53%. Blind-pick safety 4/10.
- Edgar — 54% over 298 matches (reliable), picked in 26% of battles, 5 points above its Hot Zone average of 49%. Blind-pick safety 4/10.
- Mortis — 54% over 125 matches (fairly reliable), picked in 11% of battles, 2 points above its Hot Zone average of 52%. Blind-pick safety 4/10.
Also winning here
Winning record without a strong pick-order signal, or with a sample that is still small.
- Shade — 65% over 78 matches (early signal), picked in 9% of battles, 12 points above its Hot Zone average of 53%. Blind-pick safety 5/10.
- Sirius — 58% over 238 matches (reliable), picked in 21% of battles, 2 points above its Hot Zone average of 57%. Blind-pick safety 5/10.
- Amber — 60% over 129 matches (fairly reliable), picked in 22% of battles, in line with its Hot Zone average. Blind-pick safety 5/10.
- Starr Nova — 65% over 57 matches (early signal), picked in 5% of battles, 13 points above its Hot Zone average of 52%. Blind-pick safety 5/10.
- Wendy — 56% over 99 matches (fairly reliable), picked in 22% of battles, 2 points below its Hot Zone average of 58%. Blind-pick safety 5/10.
- Mina — 56% over 87 matches (fairly reliable), picked in 8% of battles, 9 points above its Hot Zone average of 47%. Blind-pick safety 5/10.
5 more measured brawlers carry this verdict on this map; only the strongest 6 are listed.
Popular but losing
Among the 8 most picked brawlers on Parallel Plays, yet losing more than winning.
- Colette — 48% over 277 matches (reliable), picked in 33% of battles, 2 points below its Hot Zone average of 50%. Blind-pick safety 6/10.
Map effect: who changes on Parallel Plays
A gap of 4 points or more to the brawler's own Hot Zone average, with at least 30 matches on both sides. Compare with the live tier list: a modest overall tier can hide a Parallel Plays specialist.
Better here than in Hot Zone overall
The Parallel Plays specialists.
- Starr Nova — 65% over 57 matches (early signal), picked in 5% of battles, 13 points above its Hot Zone average of 52%. Blind-pick safety 5/10.
- Shade — 65% over 78 matches (early signal), picked in 9% of battles, 12 points above its Hot Zone average of 53%. Blind-pick safety 5/10.
- Mina — 56% over 87 matches (fairly reliable), picked in 8% of battles, 9 points above its Hot Zone average of 47%. Blind-pick safety 5/10.
- Maisie — 54% over 113 matches (fairly reliable), picked in 10% of battles, 8 points above its Hot Zone average of 46%. Blind-pick safety 6/10.
- Moe — 60% over 30 matches (early signal), picked in 3% of battles, 8 points above its Hot Zone average of 52%. Blind-pick safety 5/10.
- Bull — 49% over 41 matches (early signal), picked in 4% of battles, 7 points above its Hot Zone average of 42%. Blind-pick safety 5/10.
Worse here than in Hot Zone overall
This layout works against them.
- Rico — 29% over 42 matches (early signal), picked in 4% of battles, 13 points below its Hot Zone average of 42%. Blind-pick safety 6/10.
- Trunk — 49% over 107 matches (fairly reliable), picked in 13% of battles, 7 points below its Hot Zone average of 56%. Blind-pick safety 5/10.
- Cordelius — 42% over 105 matches (fairly reliable), picked in 9% of battles, 7 points below its Hot Zone average of 49%. Blind-pick safety 5/10.
- Barley — 48% over 71 matches (early signal), picked in 6% of battles, 6 points below its Hot Zone average of 54%. Blind-pick safety 7/10.
- Lumi — 36% over 179 matches (fairly reliable), picked in 16% of battles, 5 points below its Hot Zone average of 41%. Blind-pick safety 5/10.
- Mico — 38% over 32 matches (early signal), picked in 3% of battles, 5 points below its Hot Zone average of 43%. Blind-pick safety 5/10.
Brawlers to avoid on Parallel Plays
Clearly losing records on Parallel Plays; the match count says how much weight to give each one.
- Lumi — 36% over 179 matches (fairly reliable), picked in 16% of battles.
- Surge — 41% over 316 matches (reliable), picked in 27% of battles.
- Rico — 29% over 42 matches (early signal), picked in 4% of battles.
- Bibi — 42% over 114 matches (fairly reliable), picked in 10% of battles.
- Cordelius — 42% over 105 matches (fairly reliable), picked in 9% of battles.
- Hank — 35% over 37 matches (early signal), picked in 3% of battles.
Which roles win on Parallel Plays
The best performing role on Parallel Plays is tank: 52% over 587 matches. The weakest is artillery at 38% over 76 matches.
| Role | Win rate on Parallel Plays | Matches | How sure | vs Hot Zone |
|---|---|---|---|---|
| tank | 52% | 587 | reliable | +1 pts |
| assassin | 51% | 1,250 | reliable | +1 pts |
| support | 51% | 575 | reliable | -1 pts |
| marksman | 50% | 241 | reliable | +2 pts |
| fighter | 50% | 2,278 | reliable | 0 pts |
| controller | 49% | 429 | reliable | -1 pts |
| thrower | 42% | 113 | fairly reliable | -1 pts |
| sharpshooter | 42% | 303 | reliable | -3 pts |
| artillery | 38% | 76 | early signal | -3 pts |
Roles are the coaching model's class per brawler.
Most picked on Parallel Plays
How often top players take a brawler onto Parallel Plays, and how it went. Popular is not the same as good.
- Gus — picked in 44% of battles, 54% over 364 matches (reliable) (safe early pick).
- Colette — picked in 33% of battles, 48% over 277 matches (reliable) (popular but losing).
- El Primo — picked in 31% of battles, 49% over 167 matches (fairly reliable) (coin flip).
- Surge — picked in 27% of battles, 41% over 316 matches (reliable) (avoid).
- Stu — picked in 27% of battles, 50% over 307 matches (reliable) (coin flip).
- Edgar — picked in 26% of battles, 54% over 298 matches (reliable) (strong, pick late).
- Emz — picked in 26% of battles, 50% over 296 matches (reliable) (coin flip).
- Nori — picked in 25% of battles, 45% over 177 matches (fairly reliable) (avoid).
How to read these numbers
A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:
- reliable — 200 matches or more: a solid basis for a verdict.
- fairly reliable — 80 to 199 matches: enough to spot a real pattern.
- early signal — 30 to 79 matches: a hint, not a verdict.
- too few matches — fewer than 30 matches, so we do not show a win rate yet.
A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Brawlers with fewer than 30 matches are listed without a win rate on purpose.
The coaches' view on Parallel Plays
The coaching model's view of the closed layout of Parallel Plays, next to the measured numbers above. When the two disagree, trust the one with more matches behind it.
Coaches' early picks: Barley combine a positive map fit with high blind-pick safety.
Coaches' later picks: Emz, Jacky fit the map but are easier to counter, so keep them for the middle or last pick.
Mode context
Parallel Plays is a Hot Zone map. Read the mode guide for the win condition and role requirements, then apply the map-specific picks above.
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The measured numbers on this page come from 1,150 Ranked battles of top players on Parallel Plays in the last 21 days. 12 brawlers have enough matches here to show a win rate; 55 more were picked too rarely. Matches played before the latest balance change count for less, and no win rate is shown below 30 matches.