
Parallel Plays Stats & Draft Guide
Parallel Plays is a Hot Zone map with 1,088 Ranked battles of top players in the last 21 days. The best measured pick right now is Juju at 59% over 256 matches. Below: who wins here, who is safe to pick early, who to keep for later and who to avoid, each with the matches behind the number.
- Ranked battles
- 1,088 · last 21 days
- In Ranked rotation
- Yes · last battle 2026-11-15
- Best measured pick
- Juju · 59% over 256 matches
- Most picked
- Amber · in 31% of battles
What the data says about Parallel Plays
Over the last 21 days we counted 1,088 Ranked battles of top players on Parallel Plays. 45 brawlers have at least 30 matches here, so they get a win rate; 45 more were picked too rarely to judge. The map is in the current Ranked rotation (last battle 2026-11-15).
Counted from Ranked matches of top players over the last 21 days, last updated 2026-11-15. Matches played before the latest balance change count for less. A brawler needs at least 30 matches on this map before we show a win rate.
Best Brawlers on Parallel Plays by win rate
The strongest measured pick on Parallel Plays is Juju: 59% over 256 matches (reliable), picked in 24% of battles, 2 points above its Hot Zone average of 57%. Juju (59%), Lou (60%), Barley (60%), Bibi (56%) combine a winning record here with a high blind-pick safety, so they are the safest early picks. Edgar (48% over 242 matches), Surge (47% over 147 matches) are among the most picked brawlers here yet lose more than they win.
| Brawler | Win rate on Parallel Plays | Matches | How sure | Picked in | vs Hot Zone | Draft verdict |
|---|---|---|---|---|---|---|
| Hank artillery | 70% | 76 | early signal | 8% of battles | +5 pts | promising |
| Juju fighter | 59% | 256 | reliable | 24% of battles | +2 pts | safe early pick |
| Lou controller | 60% | 138 | fairly reliable | 14% of battles | -1 pts | safe early pick |
| Barley thrower | 60% | 88 | fairly reliable | 8% of battles | +3 pts | safe early pick |
| Chuck fighter | 60% | 61 | early signal | 7% of battles | -2 pts | promising |
| Sirius fighter | 55% | 305 | reliable | 28% of battles | +1 pts | strong pick |
| Melodie assassin | 56% | 143 | fairly reliable | 13% of battles | +4 pts | strong pick |
| R-T sharpshooter | 62% | 39 | early signal | 4% of battles | +3 pts | promising |
| Bibi fighter | 56% | 99 | fairly reliable | 9% of battles | +7 pts | safe early pick |
| Gus support | 54% | 88 | fairly reliable | 30% of battles | +4 pts | safe early pick |
| Stu assassin | 53% | 167 | fairly reliable | 22% of battles | 0 pts | safe early pick |
| Bull tank | 54% | 63 | early signal | 6% of battles | +4 pts | promising |
Showing the 12 strongest of 45 measured brawlers. "Picked in" is the share of Parallel Plays battles with the brawler on either team. "vs Hot Zone" is the win rate here minus the same brawler's win rate across all Hot Zone maps.
Safe picks and risky picks on Parallel Plays
Safe means winning here with a good sample and hard to punish when picked blind; risky means the numbers say it loses, or it wins but is easy to counter once the enemy sees it. The pick-order guide explains when to lock what.
Safe early picks
Winning record, a fairly reliable sample or better, and a blind-pick safety of at least 6/10 in the coaching model.
- Juju — 59% over 256 matches (reliable), picked in 24% of battles, 2 points above its Hot Zone average of 57%. Blind-pick safety 6/10.
- Lou — 60% over 138 matches (fairly reliable), picked in 14% of battles, in line with its Hot Zone average. Blind-pick safety 7/10.
- Barley — 60% over 88 matches (fairly reliable), picked in 8% of battles, 3 points above its Hot Zone average of 58%. Blind-pick safety 7/10.
- Bibi — 56% over 99 matches (fairly reliable), picked in 9% of battles, 7 points above its Hot Zone average of 48%. Blind-pick safety 6/10.
- Gus — 54% over 88 matches (fairly reliable), picked in 30% of battles, 4 points above its Hot Zone average of 51%. Blind-pick safety 7/10.
- Stu — 53% over 167 matches (fairly reliable), picked in 22% of battles, in line with its Hot Zone average. Blind-pick safety 6/10.
1 more measured brawler carries this verdict on this map; only the strongest 6 are listed.
Also winning here
Winning record without a strong pick-order signal, or with a sample that is still small.
- Hank — 70% over 76 matches (early signal), picked in 8% of battles, 5 points above its Hot Zone average of 65%. Blind-pick safety 5/10.
- Chuck — 60% over 61 matches (early signal), picked in 7% of battles, 2 points below its Hot Zone average of 63%. Blind-pick safety 5/10.
- Sirius — 55% over 305 matches (reliable), picked in 28% of battles, in line with its Hot Zone average. Blind-pick safety 5/10.
- Melodie — 56% over 143 matches (fairly reliable), picked in 13% of battles, 4 points above its Hot Zone average of 52%. Blind-pick safety 5/10.
- R-T — 62% over 39 matches (early signal), picked in 4% of battles, 3 points above its Hot Zone average of 58%. Blind-pick safety 6/10.
- Bull — 54% over 63 matches (early signal), picked in 6% of battles, 4 points above its Hot Zone average of 50%. Blind-pick safety 5/10.
3 more measured brawlers carry this verdict on this map; only the strongest 6 are listed.
Popular but losing
Among the 8 most picked brawlers on Parallel Plays, yet losing more than winning.
Map effect: who changes on Parallel Plays
A gap of 4 points or more to the brawler's own Hot Zone average, with at least 30 matches on both sides. Compare with the live tier list: a modest overall tier can hide a Parallel Plays specialist.
Better here than in Hot Zone overall
The Parallel Plays specialists.
- Pearl — 51% over 53 matches (early signal), picked in 5% of battles, 7 points above its Hot Zone average of 44%. Blind-pick safety 5/10.
- Bibi — 56% over 99 matches (fairly reliable), picked in 9% of battles, 7 points above its Hot Zone average of 48%. Blind-pick safety 6/10.
- Mico — 52% over 44 matches (early signal), picked in 4% of battles, 5 points above its Hot Zone average of 47%. Blind-pick safety 5/10.
- Hank — 70% over 76 matches (early signal), picked in 8% of battles, 5 points above its Hot Zone average of 65%. Blind-pick safety 5/10.
Worse here than in Hot Zone overall
This layout works against them.
- Starr Nova — 39% over 51 matches (early signal), picked in 7% of battles, 10 points below its Hot Zone average of 48%. Blind-pick safety 5/10.
- Amber — 46% over 250 matches (reliable), picked in 31% of battles, 9 points below its Hot Zone average of 55%. Blind-pick safety 5/10.
- Colette — 38% over 117 matches (fairly reliable), picked in 17% of battles, 8 points below its Hot Zone average of 46%. Blind-pick safety 6/10.
- Rico — 37% over 43 matches (early signal), picked in 6% of battles, 7 points below its Hot Zone average of 45%. Blind-pick safety 6/10.
- Emz — 44% over 274 matches (reliable), picked in 25% of battles, 6 points below its Hot Zone average of 50%. Blind-pick safety 6/10.
- Berry — 44% over 126 matches (fairly reliable), picked in 12% of battles, 6 points below its Hot Zone average of 50%. Blind-pick safety 6/10.
Brawlers to avoid on Parallel Plays
Clearly losing records on Parallel Plays; the match count says how much weight to give each one.
- Colette — 38% over 117 matches (fairly reliable), picked in 17% of battles.
- Squeak — 38% over 73 matches (early signal), picked in 7% of battles.
- El Primo — 37% over 59 matches (early signal), picked in 5% of battles.
- Lumi — 41% over 97 matches (fairly reliable), picked in 9% of battles.
- Emz — 44% over 274 matches (reliable), picked in 25% of battles.
- Rico — 37% over 43 matches (early signal), picked in 6% of battles.
Which roles win on Parallel Plays
The best performing role on Parallel Plays is artillery: 58% over 139 matches, 9 points above the Hot Zone average for that role. The weakest is support at 46% over 305 matches.
| Role | Win rate on Parallel Plays | Matches | How sure | vs Hot Zone |
|---|---|---|---|---|
| artillery | 58% | 139 | fairly reliable | +9 pts |
| marksman | 52% | 259 | reliable | +1 pts |
| assassin | 50% | 1,121 | reliable | -1 pts |
| fighter | 50% | 2,314 | reliable | 0 pts |
| thrower | 49% | 200 | reliable | +4 pts |
| controller | 49% | 689 | reliable | -3 pts |
| tank | 49% | 225 | reliable | -2 pts |
| sharpshooter | 48% | 175 | fairly reliable | +1 pts |
| support | 46% | 305 | reliable | -1 pts |
Roles are the coaching model's class per brawler.
Most picked on Parallel Plays
How often top players take a brawler onto Parallel Plays, and how it went. Popular is not the same as good.
- Amber — picked in 31% of battles, 46% over 250 matches (reliable) (avoid).
- Gus — picked in 30% of battles, 54% over 88 matches (fairly reliable) (safe early pick).
- Sirius — picked in 28% of battles, 55% over 305 matches (reliable) (strong pick).
- Emz — picked in 25% of battles, 44% over 274 matches (reliable) (avoid).
- Juju — picked in 24% of battles, 59% over 256 matches (reliable) (safe early pick).
- Surge — picked in 23% of battles, 47% over 147 matches (fairly reliable) (popular but losing).
- Edgar — picked in 22% of battles, 48% over 242 matches (reliable) (popular but losing).
- Stu — picked in 22% of battles, 53% over 167 matches (fairly reliable) (safe early pick).
How to read these numbers
A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:
- reliable — 200 matches or more: a solid basis for a verdict.
- fairly reliable — 80 to 199 matches: enough to spot a real pattern.
- early signal — 30 to 79 matches: a hint, not a verdict.
- too few matches — fewer than 30 matches, so we do not show a win rate yet.
A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Brawlers with fewer than 30 matches are listed without a win rate on purpose.
The coaches' view on Parallel Plays
The coaching model's view of the closed layout of Parallel Plays, next to the measured numbers above. When the two disagree, trust the one with more matches behind it.
Coaches' early picks: Barley combine a positive map fit with high blind-pick safety.
Coaches' later picks: Emz, Jacky fit the map but are easier to counter, so keep them for the middle or last pick.
Mode context
Parallel Plays is a Hot Zone map. Read the mode guide for the win condition and role requirements, then apply the map-specific picks above.
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Same mode, different layout. Compare before you build your Hot Zone pool, or start from the Hot Zone mode guide.
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The measured numbers on this page come from 1,088 Ranked battles of top players on Parallel Plays in the last 21 days. 12 brawlers have enough matches here to show a win rate; 45 more were picked too rarely. Matches played before the latest balance change count for less, and no win rate is shown below 30 matches.