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Frank Stats & Guide

Frank wins 45% of its Ranked matches at the top level (638 matches in the last 21 days). This page shows exactly where Frank wins and loses: per mode, per map, and how that is moving.

Meta September 16 Balance Update · live stats updated 2026-08-26
Frank portrait
Tier
C tier
Win rate
45% · 638 matches
Class
tank
Blind-pick safety
4/10

Current meta status

Frank is currently C tier at rank #80 with a meta score of 25.9 and a 45.3% win rate over 638 weighted Ranked battles (high confidence). See the full tier list for the surrounding context.

How Frank performs in Ranked right now

Over the last 21 days, Frank loses clearly more often than it wins in Ranked: a 45% win rate across 638 matches of top players (reliable).

Frank is holding steady: 46% over the last 7 days (140 matches) against 45% in the 14 days before (498 matches).

Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-27. Matches played before the latest balance change count for less.

Frank win rate per mode

Players take Frank into Brawl Ball most often: 56% of its matches are played there, where it wins 44% (358 matches, reliable). Frank wins about as often as it loses in Gem Grab: 50% over 78 matches (early signal), 5 points above its overall win rate. Frank loses far more often than it wins in Brawl Ball: 44% over 358 matches (reliable), in line with its overall win rate. Too few matches to show a win rate: Bounty (13 matches), Heist (12 matches).

ModeWin rateMatchesHow sureShare of Frank picks
Gem Grab50%78early signal12%
Knockout48%61early signal10%
Hot Zone47%116fairly reliable18%
Brawl Ball44%358reliable56%
Bounty—13too few matches2%
Heist—12too few matches2%

Best maps for Frank

Frank's strongest measured map is Sneaky Fields (Brawl Ball): 51% over 81 matches (fairly reliable). Beach Ball looks even better at 63%, but 59 matches is only an early signal. Its weakest is Backyard Bowl (Brawl Ball): 29% over 41 matches (early signal). 7 maps have at least 30 Frank matches; maps with fewer are left out.

Maps to avoid with Frank

On these maps Frank loses more often than it wins. The match count tells you how much weight to give each one.

How to read these numbers

A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:

  • reliable — 200 matches or more: a solid basis for a verdict.
  • fairly reliable — 80 to 199 matches: enough to spot a real pattern.
  • early signal — 30 to 79 matches: a hint, not a verdict.
  • too few matches — fewer than 30 matches, so we do not show a win rate yet.

A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Maps and modes with fewer than 30 matches are listed without a win rate on purpose.

Blind-pick safety

Blind-pick safety is coaching metadata, not a meta ranking: it says how risky Frank is to lock in before you can see the enemy draft. Frank scores 4/10.

Best build

Gadget: Active Noise Cancelling — Makes you immune to stuns and slows: exactly what interrupts your wind-up.

Star Power: Sponge — More HP makes you impossible to burst down without the whole team focusing you.

Gears: Health + Shield — Frank wins by simply staying alive.

Use your super to stun a group, not a single lone target.

More builds: Best Brawl Stars builds

Strengths

As a tank, Frank is favoured into assassin, thrower, controller.

  • With your stun super you focus Barley: Barley can't shoot directly, so standing on him is free damage.
  • With your stun super you focus Bo: controllers have low burst and go down fast under focus.
  • With your stun super you focus Lou: controllers have low burst and go down fast under focus.
  • With your stun super you focus Jessie: Jessie relies on her turret and is weak herself.

Weaknesses

Frank struggles against marksman, sharpshooter, support and on maps that do not support the tank role.

Counters to watch

PiperMandyBelleBeaBarleyBoLouRico

Read the general counters guide for how to actually win those matchups.

Strong against

Mode fit for Frank in our coaching model

This is the coaches' view of which modes suit the tank role of Frank; the measured win rates per mode are higher up on this page.

Draft advice

Frank is a late-pick Brawler. Picking it blind invites a hard counter; take it once the enemy draft is visible.

Learn the pick-order logic in the drafting guide.

When not to pick

Skip Frank when the map layout works against the tank role, when an unfavourable matchup is still open on the enemy side, or when your team already has the same role covered.

Need the best pick for your actual draft? Open the Draft Tool.

Turn public meta into personal advice

The website tells you what is strong. The BrawlBetter app learns from your own matches and helps you decide what YOU should play.