
Sneaky Fields Stats & Draft Guide
Sneaky Fields is a Brawl Ball map with 1,188 Ranked battles of top players in the last 21 days. The best measured pick right now is Lou at 57% over 158 matches. Below: who wins here, who is safe to pick early, who to keep for later and who to avoid, each with the matches behind the number.
- Ranked battles
- 1,188 · last 21 days
- In Ranked rotation
- Yes · last battle 2026-11-15
- Best measured pick
- Lou · 57% over 158 matches
- Most picked
- Rico · in 50% of battles
What the data says about Sneaky Fields
Over the last 21 days we counted 1,188 Ranked battles of top players on Sneaky Fields. 47 brawlers have at least 30 matches here, so they get a win rate; 50 more were picked too rarely to judge. The map is in the current Ranked rotation (last battle 2026-11-15).
Counted from Ranked matches of top players over the last 21 days, last updated 2026-11-15. Matches played before the latest balance change count for less. A brawler needs at least 30 matches on this map before we show a win rate.
Best Brawlers on Sneaky Fields by win rate
The strongest measured pick on Sneaky Fields is Lou: 57% over 158 matches (fairly reliable), picked in 14% of battles, in line with its Brawl Ball average. Lou (57%), Emz (55%), Rico (54%), Spike (54%) combine a winning record here with a high blind-pick safety, so they are the safest early picks. Edgar (52%) wins here too but is easy to counter: keep it for a late pick.
| Brawler | Win rate on Sneaky Fields | Matches | How sure | Picked in | vs Brawl Ball | Draft verdict |
|---|---|---|---|---|---|---|
| Lou controller | 57% | 158 | fairly reliable | 14% of battles | -1 pts | safe early pick |
| Sirius fighter | 56% | 197 | fairly reliable | 17% of battles | +6 pts | strong pick |
| Emz controller | 55% | 443 | reliable | 37% of battles | +1 pts | safe early pick |
| Mr. P controller | 58% | 79 | early signal | 7% of battles | +7 pts | promising |
| Rico sharpshooter | 54% | 474 | reliable | 50% of battles | -1 pts | safe early pick |
| Rosa tank | 60% | 40 | early signal | 3% of battles | +1 pts | promising |
| El Primo tank | 54% | 219 | reliable | 18% of battles | +1 pts | strong pick |
| Spike marksman | 54% | 248 | reliable | 21% of battles | +1 pts | safe early pick |
| Gale fighter | 53% | 175 | fairly reliable | 16% of battles | +3 pts | strong pick |
| Ruffs support | 56% | 32 | early signal | 3% of battles | +21 pts | promising |
| Chester fighter | 52% | 215 | reliable | 20% of battles | 0 pts | safe early pick |
| Edgar assassin | 52% | 150 | fairly reliable | 13% of battles | +3 pts | strong, pick late |
Showing the 12 strongest of 47 measured brawlers. "Picked in" is the share of Sneaky Fields battles with the brawler on either team. "vs Brawl Ball" is the win rate here minus the same brawler's win rate across all Brawl Ball maps.
Safe picks and risky picks on Sneaky Fields
Safe means winning here with a good sample and hard to punish when picked blind; risky means the numbers say it loses, or it wins but is easy to counter once the enemy sees it. The pick-order guide explains when to lock what.
Safe early picks
Winning record, a fairly reliable sample or better, and a blind-pick safety of at least 6/10 in the coaching model.
- Lou — 57% over 158 matches (fairly reliable), picked in 14% of battles, in line with its Brawl Ball average. Blind-pick safety 7/10.
- Emz — 55% over 443 matches (reliable), picked in 37% of battles, in line with its Brawl Ball average. Blind-pick safety 6/10.
- Rico — 54% over 474 matches (reliable), picked in 50% of battles, in line with its Brawl Ball average. Blind-pick safety 6/10.
- Spike — 54% over 248 matches (reliable), picked in 21% of battles, in line with its Brawl Ball average. Blind-pick safety 6/10.
- Chester — 52% over 215 matches (reliable), picked in 20% of battles, in line with its Brawl Ball average. Blind-pick safety 6/10.
Strong, but keep for a late pick
Win here but are easy to counter: lock them in once the enemy draft is visible, after checking which counters are still open.
- Edgar — 52% over 150 matches (fairly reliable), picked in 13% of battles, 3 points above its Brawl Ball average of 49%. Blind-pick safety 4/10.
Also winning here
Winning record without a strong pick-order signal, or with a sample that is still small.
- Sirius — 56% over 197 matches (fairly reliable), picked in 17% of battles, 6 points above its Brawl Ball average of 50%. Blind-pick safety 5/10.
- Mr. P — 58% over 79 matches (early signal), picked in 7% of battles, 7 points above its Brawl Ball average of 51%. Blind-pick safety 6/10.
- Rosa — 60% over 40 matches (early signal), picked in 3% of battles, in line with its Brawl Ball average. Blind-pick safety 6/10.
- El Primo — 54% over 219 matches (reliable), picked in 18% of battles, in line with its Brawl Ball average. Blind-pick safety 5/10.
- Gale — 53% over 175 matches (fairly reliable), picked in 16% of battles, 3 points above its Brawl Ball average of 50%. Blind-pick safety 5/10.
- Ruffs — 56% over 32 matches (early signal), picked in 3% of battles, 21 points above its Brawl Ball average of 36%. Blind-pick safety 4/10.
2 more measured brawlers carry this verdict on this map; only the strongest 6 are listed.
Map effect: who changes on Sneaky Fields
A gap of 4 points or more to the brawler's own Brawl Ball average, with at least 30 matches on both sides. Compare with the live tier list: a modest overall tier can hide a Sneaky Fields specialist.
Better here than in Brawl Ball overall
The Sneaky Fields specialists.
- Ruffs — 56% over 32 matches (early signal), picked in 3% of battles, 21 points above its Brawl Ball average of 36%. Blind-pick safety 4/10.
- Meeple — 54% over 35 matches (early signal), picked in 3% of battles, 11 points above its Brawl Ball average of 43%. Blind-pick safety 5/10.
- Mr. P — 58% over 79 matches (early signal), picked in 7% of battles, 7 points above its Brawl Ball average of 51%. Blind-pick safety 6/10.
- Sirius — 56% over 197 matches (fairly reliable), picked in 17% of battles, 6 points above its Brawl Ball average of 50%. Blind-pick safety 5/10.
- Pearl — 53% over 59 matches (early signal), picked in 5% of battles, 6 points above its Brawl Ball average of 47%. Blind-pick safety 5/10.
Worse here than in Brawl Ball overall
This layout works against them.
- Gigi — 29% over 33 matches (early signal), picked in 4% of battles, 16 points below its Brawl Ball average of 45%. Blind-pick safety 5/10.
- Moe — 36% over 115 matches (fairly reliable), picked in 10% of battles, 10 points below its Brawl Ball average of 46%. Blind-pick safety 5/10.
- Berry — 38% over 42 matches (early signal), picked in 4% of battles, 10 points below its Brawl Ball average of 48%. Blind-pick safety 6/10.
- Shelly — 43% over 34 matches (early signal), picked in 4% of battles, 10 points below its Brawl Ball average of 52%. Blind-pick safety 6/10.
- Otis — 36% over 47 matches (early signal), picked in 4% of battles, 9 points below its Brawl Ball average of 45%. Blind-pick safety 6/10.
- Trunk — 46% over 37 matches (early signal), picked in 3% of battles, 6 points below its Brawl Ball average of 52%. Blind-pick safety 5/10.
Brawlers to avoid on Sneaky Fields
Clearly losing records on Sneaky Fields; the match count says how much weight to give each one.
- Moe — 36% over 115 matches (fairly reliable), picked in 10% of battles.
- Gigi — 29% over 33 matches (early signal), picked in 4% of battles.
- Stu — 43% over 184 matches (fairly reliable), picked in 20% of battles.
- Otis — 36% over 47 matches (early signal), picked in 4% of battles.
- Griff — 45% over 423 matches (reliable), picked in 36% of battles.
- Gus — 42% over 110 matches (fairly reliable), picked in 28% of battles.
Which roles win on Sneaky Fields
The best performing role on Sneaky Fields is controller: 53% over 810 matches. The weakest is support at 45% over 275 matches.
| Role | Win rate on Sneaky Fields | Matches | How sure | vs Brawl Ball |
|---|---|---|---|---|
| controller | 53% | 810 | reliable | 0 pts |
| marksman | 53% | 314 | reliable | +3 pts |
| tank | 51% | 595 | reliable | 0 pts |
| sharpshooter | 49% | 1,003 | reliable | 0 pts |
| thrower | 49% | 262 | reliable | -1 pts |
| fighter | 48% | 1,965 | reliable | 0 pts |
| assassin | 47% | 742 | reliable | -1 pts |
| support | 45% | 275 | reliable | 0 pts |
Roles are the coaching model's class per brawler.
Most picked on Sneaky Fields
How often top players take a brawler onto Sneaky Fields, and how it went. Popular is not the same as good.
- Rico — picked in 50% of battles, 54% over 474 matches (reliable) (safe early pick).
- Emz — picked in 37% of battles, 55% over 443 matches (reliable) (safe early pick).
- Griff — picked in 36% of battles, 45% over 423 matches (reliable) (avoid).
- Gus — picked in 28% of battles, 42% over 110 matches (fairly reliable) (avoid).
- Amber — picked in 27% of battles, 49% over 230 matches (reliable) (coin flip).
- Spike — picked in 21% of battles, 54% over 248 matches (reliable) (safe early pick).
- Surge — picked in 20% of battles, 51% over 143 matches (fairly reliable) (coin flip).
- Chester — picked in 20% of battles, 52% over 215 matches (reliable) (safe early pick).
How to read these numbers
A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:
- reliable — 200 matches or more: a solid basis for a verdict.
- fairly reliable — 80 to 199 matches: enough to spot a real pattern.
- early signal — 30 to 79 matches: a hint, not a verdict.
- too few matches — fewer than 30 matches, so we do not show a win rate yet.
A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Brawlers with fewer than 30 matches are listed without a win rate on purpose.
The coaches' view on Sneaky Fields
The coaching model's view of the open layout of Sneaky Fields, next to the measured numbers above. When the two disagree, trust the one with more matches behind it.
Coaches' later picks: Piper, Belle, Angelo fit the map but are easier to counter, so keep them for the middle or last pick.
Mode context
Sneaky Fields is a Brawl Ball map. Read the mode guide for the win condition and role requirements, then apply the map-specific picks above.
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The measured numbers on this page come from 1,188 Ranked battles of top players on Sneaky Fields in the last 21 days. 12 brawlers have enough matches here to show a win rate; 50 more were picked too rarely. Matches played before the latest balance change count for less, and no win rate is shown below 30 matches.