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Tick Stats & Guide

Tick wins 33% of its Ranked matches at the top level (1,069 matches in the last 21 days). This page shows exactly where Tick wins and loses: per mode, per map, and how that is moving.

Meta September 16 Balance Update · live stats updated 2026-08-26
Tick portrait
Tier
D tier
Win rate
33% · 1,069 matches
Class
thrower
Blind-pick safety
6/10

Current meta status

Tick is currently D tier at rank #106 with a meta score of 3.8 and a 33.2% win rate over 1069 weighted Ranked battles (high confidence). See the full tier list for the surrounding context.

How Tick performs in Ranked right now

Over the last 21 days, Tick loses far more often than it wins in Ranked: a 33% win rate across 1,069 matches of top players (reliable).

Tick is on the way up: 47% over the last 7 days (222 matches) against 30% in the 14 days before (847 matches).

Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-27. Matches played before the latest balance change count for less.

Tick win rate per mode

Players take Tick into Brawl Ball most often: 32% of its matches are played there, where it wins 15% (346 matches, reliable). Tick loses slightly more often than it wins in Knockout: 49% over 289 matches (reliable), 16 points above its overall win rate. Tick loses far more often than it wins in Brawl Ball: 15% over 346 matches (reliable), 18 points below its overall win rate. Too few matches to show a win rate: Heist (16 matches).

ModeWin rateMatchesHow sureShare of Tick picks
Knockout49%289reliable27%
Bounty44%147fairly reliable14%
Hot Zone35%196fairly reliable18%
Gem Grab35%75early signal7%
Brawl Ball15%346reliable32%
Heist—16too few matches1%

Best maps for Tick

Tick's strongest measured map is Belle's Rock (Knockout): 56% over 100 matches (fairly reliable). Its weakest is Net Presence (Brawl Ball): 11% over 95 matches (fairly reliable). 12 maps have at least 30 Tick matches; maps with fewer are left out.

Maps to avoid with Tick

On these maps Tick loses more often than it wins. The match count tells you how much weight to give each one.

Net PresenceBrawl Ball · 11% · 95 matches · fairly reliable
Cabin FeverBrawl Ball · 13% · 94 matches · fairly reliable
In the LiminalHot Zone · 15% · 55 matches · early signalBackyard BowlBrawl Ball · 16% · 31 matches · early signalOpen BusinessHot Zone · 38% · 34 matches · early signal

How to read these numbers

A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:

  • reliable — 200 matches or more: a solid basis for a verdict.
  • fairly reliable — 80 to 199 matches: enough to spot a real pattern.
  • early signal — 30 to 79 matches: a hint, not a verdict.
  • too few matches — fewer than 30 matches, so we do not show a win rate yet.

A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Maps and modes with fewer than 30 matches are listed without a win rate on purpose.

Blind-pick safety

Blind-pick safety is coaching metadata, not a meta ranking: it says how risky Tick is to lock in before you can see the enemy draft. Tick scores 6/10.

Best build

Gadget: Last Hurrah — Briefly invulnerable: you survive the sniper shot or dive that would normally kill you instantly.

Star Power: Automa-Tick Reload — Faster reload means constant zone pressure without gaps.

Gears: Gadget Charge + Shield — With the lowest HP in the game, every survival tool is worth more than damage.

Stand far back and spam mines onto the objective.

More builds: Best Brawl Stars builds

Strengths

As a thrower, Tick is favoured into tank, controller, fighter.

  • With your mines that push him out of the bush you focus Bo: controllers have low burst and go down fast under focus.
  • With your mines that push him out of the bush you focus Lou: controllers have low burst and go down fast under focus.
  • With your mines that push him out of the bush you focus Shelly: fighters lose once you keep them outside their effective range.
  • With your mines that push him out of the bush you focus Jessie: Jessie relies on her turret and is weak herself.

Weaknesses

Tick struggles against assassin, marksman, sharpshooter and on maps that do not support the thrower role.

Counters to watch

ColtRicoR-TMandyShellyNitaRosaCarl

Read the general counters guide for how to actually win those matchups.

Strong against

Mode fit for Tick in our coaching model

This is the coaches' view of which modes suit the thrower role of Tick; the measured win rates per mode are higher up on this page.

Draft advice

Tick is a reasonable middle pick — check which counters are still open before locking it.

Learn the pick-order logic in the drafting guide.

When not to pick

Skip Tick when the map layout works against the thrower role, when an unfavourable matchup is still open on the enemy side, or when your team already has the same role covered.

Need the best pick for your actual draft? Open the Draft Tool.

Turn public meta into personal advice

The website tells you what is strong. The BrawlBetter app learns from your own matches and helps you decide what YOU should play.