R-T Stats & Guide
R-T wins 49% of its Ranked matches at the top level (312 matches in the last 21 days). This page shows exactly where R-T wins and loses: per mode, per map, and how that is moving.

- Tier
- B tier
- Win rate
- 49% ยท 312 matches
- Class
- sharpshooter
- Blind-pick safety
- 6/10
Current meta status
R-T is currently B tier at rank #72 with a meta score of 42.0 and a 48.7% win rate over 312 weighted Ranked battles (medium confidence). See the full tier list for the surrounding context.
How R-T performs in Ranked right now
Over the last 21 days, R-T loses slightly more often than it wins in Ranked: a 49% win rate across 312 matches of top players (reliable).
R-T is holding steady: 49% over the last 7 days (100 matches) against 49% in the 14 days before (265 matches).
Counted from Ranked matches of top players over the last 21 days, last updated 2026-11-15. Matches played before the latest balance change count for less.
R-T win rate per mode
Players take R-T into Knockout most often: 45% of its matches are played there, where it wins 49% (140 matches, fairly reliable). R-T wins far more often than it loses in Hot Zone: 58% over 43 matches (early signal), 9 points above its overall win rate. R-T loses far more often than it wins in Heist: 33% over 54 matches (early signal), 15 points below its overall win rate. Too few matches to show a win rate: Brawl Ball (12 matches), Gem Grab (6 matches).
Best maps for R-T
R-T's strongest measured map is Parallel Plays (Hot Zone): 62% over 39 matches (early signal). Its weakest is Flowing Springs (Knockout): 38% over 37 matches (early signal). 2 maps have at least 30 R-T matches; maps with fewer are left out.
Maps to avoid with R-T
On these maps R-T loses more often than it wins. The match count tells you how much weight to give each one.
How to read these numbers
A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:
- reliable โ 200 matches or more: a solid basis for a verdict.
- fairly reliable โ 80 to 199 matches: enough to spot a real pattern.
- early signal โ 30 to 79 matches: a hint, not a verdict.
- too few matches โ fewer than 30 matches, so we do not show a win rate yet.
A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Maps and modes with fewer than 30 matches are listed without a win rate on purpose.
Blind-pick safety
Blind-pick safety is coaching metadata, not a meta ranking: it says how risky R-T is to lock in before you can see the enemy draft. R-T scores 6/10.
Best build
Gadget: Vision Field โ Reveals enemies in bush: perfect on maps where you can't see who's approaching.
Star Power: Recording โ Your marked targets take extra damage; your team finishes them off.
Gears: Damage + Shield โ You're vulnerable when split; Shield covers that.
Only split when you're sure no one can reach your bottom half.
More builds: Best Brawl Stars builds
Strengths
As a sharpshooter, R-T is favoured into tank, fighter, artillery.
- With your split mode that gives marked targets extra damage you focus Shelly: fighters lose once you keep them outside their effective range.
- With your split mode that gives marked targets extra damage you focus Nita: Nita is vulnerable without her bear.
- With your split mode that gives marked targets extra damage you focus Penny: Penny is slow and has no escape.
- With your split mode that gives marked targets extra damage you focus Tick: Tick has the lowest HP in the game, and R-T is considered a direct counter to Tick.
Weaknesses
R-T struggles against assassin, thrower and on maps that do not support the sharpshooter role.
Counters to watch
Strong against
Mode fit for R-T in our coaching model
Draft advice
R-T is a reasonable middle pick โ check which counters are still open before locking it.
Learn the pick-order logic in the drafting guide.
When not to pick
Skip R-T when the map layout works against the sharpshooter role, when an unfavourable matchup is still open on the enemy side, or when your team already has the same role covered.