R-T Stats & Guide
R-T wins 46% of its Ranked matches at the top level (185 matches in the last 21 days). This page shows exactly where R-T wins and loses: per mode, per map, and how that is moving.

- Tier
- B tier
- Win rate
- 46% ยท 185 matches
- Class
- sharpshooter
- Blind-pick safety
- 6/10
Current meta status
R-T is currently B tier at rank #64 with a meta score of 36.0 and a 46.3% win rate over 185 weighted Ranked battles (low confidence). See the full tier list for the surrounding context.
How R-T performs in Ranked right now
Over the last 21 days, R-T loses clearly more often than it wins in Ranked: a 46% win rate across 185 matches of top players (fairly reliable).
Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-27. Matches played before the latest balance change count for less.
R-T win rate per mode
Players take R-T into Hot Zone most often: 30% of its matches are played there, where it wins 52% (55 matches, early signal). R-T wins slightly more often than it loses in Hot Zone: 52% over 55 matches (early signal), 5 points above its overall win rate. R-T loses clearly more often than it wins in Knockout: 47% over 43 matches (early signal), in line with its overall win rate. Too few matches to show a win rate: Brawl Ball (28 matches), Heist (27 matches), Bounty (20 matches), Gem Grab (13 matches).
Best maps for R-T
R-T's strongest measured map is Parallel Plays (Hot Zone): 52% over 47 matches (early signal). 1 maps have at least 30 R-T matches; maps with fewer are left out.
How to read these numbers
A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:
- reliable โ 200 matches or more: a solid basis for a verdict.
- fairly reliable โ 80 to 199 matches: enough to spot a real pattern.
- early signal โ 30 to 79 matches: a hint, not a verdict.
- too few matches โ fewer than 30 matches, so we do not show a win rate yet.
A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Maps and modes with fewer than 30 matches are listed without a win rate on purpose.
Blind-pick safety
Blind-pick safety is coaching metadata, not a meta ranking: it says how risky R-T is to lock in before you can see the enemy draft. R-T scores 6/10.
Best build
Gadget: Vision Field โ Reveals enemies in bush: perfect on maps where you can't see who's approaching.
Star Power: Recording โ Your marked targets take extra damage; your team finishes them off.
Gears: Damage + Shield โ You're vulnerable when split; Shield covers that.
Only split when you're sure no one can reach your bottom half.
More builds: Best Brawl Stars builds
Strengths
As a sharpshooter, R-T is favoured into tank, fighter, artillery.
- With your split mode that gives marked targets extra damage you focus Shelly: fighters lose once you keep them outside their effective range.
- With your split mode that gives marked targets extra damage you focus Nita: Nita is vulnerable without her bear.
- With your split mode that gives marked targets extra damage you focus Penny: Penny is slow and has no escape.
- With your split mode that gives marked targets extra damage you focus Tick: Tick has the lowest HP in the game, and R-T is considered a direct counter to Tick.
Weaknesses
R-T struggles against assassin, thrower and on maps that do not support the sharpshooter role.
Counters to watch
Strong against
Mode fit for R-T in our coaching model
Draft advice
R-T is a reasonable middle pick โ check which counters are still open before locking it.
Learn the pick-order logic in the drafting guide.
When not to pick
Skip R-T when the map layout works against the sharpshooter role, when an unfavourable matchup is still open on the enemy side, or when your team already has the same role covered.