Sam Stats & Guide
Sam wins 48% of its Ranked matches at the top level (136 matches in the last 21 days). This page shows exactly where Sam wins and loses: per mode, per map, and how that is moving.

- Tier
- B tier
- Win rate
- 48% ยท 136 matches
- Class
- fighter
- Blind-pick safety
- 5/10
Current meta status
Sam is currently B tier at rank #59 with a meta score of 39.3 and a 47.8% win rate over 136 weighted Ranked battles (low confidence). See the full tier list for the surrounding context.
How Sam performs in Ranked right now
Over the last 21 days, Sam loses clearly more often than it wins in Ranked: a 48% win rate across 136 matches of top players (fairly reliable).
Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-27. Matches played before the latest balance change count for less.
Sam win rate per mode
Players take Sam into Brawl Ball most often: 46% of its matches are played there, where it wins 44% (63 matches, early signal). Sam loses far more often than it wins in Brawl Ball: 44% over 63 matches (early signal), 3 points below its overall win rate. Too few matches to show a win rate: Heist (28 matches), Gem Grab (13 matches), Bounty (13 matches), Knockout (13 matches), Hot Zone (6 matches).
Best maps for Sam
No single map has 30 or more Sam matches yet, so we do not rank its maps.
No map where Sam wins more than it loses has 30 or more matches yet.
How to read these numbers
A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:
- reliable โ 200 matches or more: a solid basis for a verdict.
- fairly reliable โ 80 to 199 matches: enough to spot a real pattern.
- early signal โ 30 to 79 matches: a hint, not a verdict.
- too few matches โ fewer than 30 matches, so we do not show a win rate yet.
A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Maps and modes with fewer than 30 matches are listed without a win rate on purpose.
Blind-pick safety
Blind-pick safety is coaching metadata, not a meta ranking: it says how risky Sam is to lock in before you can see the enemy draft. Sam scores 5/10.
Best build
Gadget: Magnetic Field โ Pulls enemies toward you: free kill setup for your knuckle busters.
Star Power: Hearty Recovery โ Heal on picking up your gauntlets keeps you in the fight.
Gears: Health + Gadget Charge โ You fight close-range and need your gadget to force kills.
Throw your gauntlets through the enemy and pick them up for double damage.
More builds: Best Brawl Stars builds
Strengths
As a fighter, Sam is favoured into assassin, artillery, thrower.
- With your magnet gadget that pulls him toward you you focus Barley: Barley can't shoot directly, so standing on him is free damage.
- With your magnet gadget that pulls him toward you you focus Dynamike: Dynamike can't shoot in a straight line and misses everything moving.
- With your magnet gadget that pulls him toward you you focus Penny: Penny is slow and has no escape.
- With your magnet gadget that pulls him toward you you focus Tick: Tick has the lowest HP in the game.
Weaknesses
Sam struggles against marksman, sharpshooter and on maps that do not support the fighter role.
Counters to watch
Strong against
Mode fit for Sam in our coaching model
This is the coaches' view of which modes suit the fighter role of Sam; the measured win rates per mode are higher up on this page.
- Brawl Ball โ fit 6/10
- Hot Zone โ fit 6/10
- Gem Grab โ fit 5/10
Draft advice
Sam is a reasonable middle pick โ check which counters are still open before locking it.
Learn the pick-order logic in the drafting guide.
When not to pick
Skip Sam when the map layout works against the fighter role, when an unfavourable matchup is still open on the enemy side, or when your team already has the same role covered.