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Trunk Stats & Guide

Trunk wins 51% of its Ranked matches at the top level (513 matches in the last 21 days). This page shows exactly where Trunk wins and loses: per mode, per map, and how that is moving.

Meta September 16 Balance Update · live stats updated 2026-08-26
Trunk portrait
Tier
B tier
Win rate
51% · 513 matches
Class
fighter
Blind-pick safety
5/10

Current meta status

Trunk is currently B tier at rank #38 with a meta score of 50.4 and a 51.1% win rate over 513 weighted Ranked battles (high confidence). See the full tier list for the surrounding context.

How Trunk performs in Ranked right now

Over the last 21 days, Trunk wins slightly more often than it loses in Ranked: a 51% win rate across 513 matches of top players (reliable).

Trunk is slipping: 46% over the last 7 days (195 matches) against 54% in the 14 days before (318 matches).

Counted from Ranked matches of top players over the last 21 days, last updated 2026-10-11. Matches played before the latest balance change count for less.

Trunk win rate per mode

Players take Trunk into Hot Zone most often: 40% of its matches are played there, where it wins 52% (207 matches, reliable). Trunk wins far more often than it loses in Brawl Ball: 56% over 106 matches (fairly reliable), 5 points above its overall win rate. Trunk loses clearly more often than it wins in Gem Grab: 46% over 127 matches (fairly reliable), 5 points below its overall win rate. Too few matches to show a win rate: Heist (16 matches), Knockout (16 matches).

ModeWin rateMatchesHow sureShare of Trunk picks
Brawl Ball56%106fairly reliable21%
Bounty54%41early signal8%
Hot Zone52%207reliable40%
Gem Grab46%127fairly reliable25%
Heist—16too few matches3%
Knockout—16too few matches3%

Best maps for Trunk

Trunk's strongest measured map is Quick Travel (Hot Zone): 62% over 60 matches (early signal). Its weakest is Parallel Plays (Hot Zone): 45% over 94 matches (fairly reliable). 7 maps have at least 30 Trunk matches; maps with fewer are left out.

Maps to avoid with Trunk

How to read these numbers

A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:

  • reliable — 200 matches or more: a solid basis for a verdict.
  • fairly reliable — 80 to 199 matches: enough to spot a real pattern.
  • early signal — 30 to 79 matches: a hint, not a verdict.
  • too few matches — fewer than 30 matches, so we do not show a win rate yet.

A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Maps and modes with fewer than 30 matches are listed without a win rate on purpose.

Blind-pick safety

Blind-pick safety is coaching metadata, not a meta ranking: it says how risky Trunk is to lock in before you can see the enemy draft. Trunk scores 5/10.

Best build

Gadget: The gadget that gives you burst or mobility — Fighters win mid-range trades; the timing of your gadget decides those.

Star Power: The star power that increases your damage or sustain — You spend the whole fight in range, so sustained value outweighs burst.

Gears: Damage + Health — You stay in the fight for a long time: both more damage and more HP scale well.

Play the mid-range, punish every overcommit from the opponent.

This is the standard build pattern for the fighter class; we only name exact items once a Brawler-specific build has been verified.

More builds: Best Brawl Stars builds

Strengths

As a fighter, Trunk is favoured into assassin, artillery, thrower.

  • With your high damage in the mid-range trade you focus Barley: Barley can't shoot directly, so standing on him is free damage.
  • With your high damage in the mid-range trade you focus Dynamike: Dynamike can't shoot in a straight line and misses everything moving.
  • With your high damage in the mid-range trade you focus Penny: Penny is slow and has no escape.
  • With your high damage in the mid-range trade you focus Tick: Tick has the lowest HP in the game.

Weaknesses

Trunk struggles against marksman, sharpshooter and on maps that do not support the fighter role.

Counters to watch

BarleyBoLouRicoSpikeJessie

Read the general counters guide for how to actually win those matchups.

Strong against

Mode fit for Trunk in our coaching model

This is the coaches' view of which modes suit the fighter role of Trunk; the measured win rates per mode are higher up on this page.

Draft advice

Trunk is a reasonable middle pick — check which counters are still open before locking it.

Learn the pick-order logic in the drafting guide.

When not to pick

Skip Trunk when the map layout works against the fighter role, when an unfavourable matchup is still open on the enemy side, or when your team already has the same role covered.

Need the best pick for your actual draft? Open the Draft Tool.

Turn public meta into personal advice

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