
Bridge Too Far Stats & Draft Guide
Bridge Too Far is a Heist map with 769 Ranked battles of top players in the last 21 days. The best measured pick right now is 8-Bit at 60% over 194 matches. Below: who wins here, who is safe to pick early, who to keep for later and who to avoid, each with the matches behind the number.
- Ranked battles
- 769 ยท last 21 days
- In Ranked rotation
- Yes ยท last battle 2026-09-06
- Best measured pick
- 8-Bit ยท 60% over 194 matches
- Most picked
- Colt ยท in 67% of battles
What the data says about Bridge Too Far
Over the last 21 days we counted 769 Ranked battles of top players on Bridge Too Far. 29 brawlers have at least 30 matches here, so they get a win rate; 51 more were picked too rarely to judge. The map is in the current Ranked rotation (last battle 2026-09-06).
Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-06. Matches played before the latest balance change count for less. A brawler needs at least 30 matches on this map before we show a win rate.
Best Brawlers on Bridge Too Far by win rate
The strongest measured pick on Bridge Too Far is 8-Bit: 60% over 194 matches (fairly reliable), picked in 36% of battles, in line with its Heist average. 8-Bit (60%) wins here too but is easy to counter: keep it for a late pick. Brock (47% over 246 matches), Pierce (47% over 310 matches) are among the most picked brawlers here yet lose more than they win.
| Brawler | Win rate on Bridge Too Far | Matches | How sure | Picked in | vs Heist | Draft verdict |
|---|---|---|---|---|---|---|
| Nori fighter | 66% | 80 | early signal | 18% of battles | +12 pts | promising |
| 8-Bit sharpshooter | 60% | 194 | fairly reliable | 36% of battles | 0 pts | strong, pick late |
| Shade assassin | 66% | 50 | early signal | 7% of battles | +5 pts | promising |
| Amber fighter | 63% | 62 | early signal | 12% of battles | -4 pts | promising |
| Wendy fighter | 65% | 44 | early signal | 6% of battles | +11 pts | promising |
| Lola fighter | 65% | 43 | early signal | 9% of battles | +7 pts | promising |
| Angelo marksman | 56% | 195 | fairly reliable | 25% of battles | +5 pts | strong pick |
| Carl fighter | 55% | 76 | early signal | 10% of battles | +3 pts | promising |
| Alli fighter | 53% | 60 | early signal | 8% of battles | +3 pts | promising |
| Melodie assassin | 53% | 82 | fairly reliable | 29% of battles | 0 pts | strong pick |
| Kaze fighter | 52% | 328 | reliable | 43% of battles | 0 pts | coin flip |
| Mico assassin | 52% | 61 | early signal | 8% of battles | +5 pts | promising |
Showing the 12 strongest of 29 measured brawlers. "Picked in" is the share of Bridge Too Far battles with the brawler on either team. "vs Heist" is the win rate here minus the same brawler's win rate across all Heist maps.
Safe picks and risky picks on Bridge Too Far
Safe means winning here with a good sample and hard to punish when picked blind; risky means the numbers say it loses, or it wins but is easy to counter once the enemy sees it. The pick-order guide explains when to lock what.
Strong, but keep for a late pick
Win here but are easy to counter: lock them in once the enemy draft is visible, after checking which counters are still open.
- 8-Bit โ 60% over 194 matches (fairly reliable), picked in 36% of battles, in line with its Heist average. Blind-pick safety 4/10.
Also winning here
Winning record without a strong pick-order signal, or with a sample that is still small.
- Nori โ 66% over 80 matches (early signal), picked in 18% of battles, 12 points above its Heist average of 54%. Blind-pick safety 5/10.
- Shade โ 66% over 50 matches (early signal), picked in 7% of battles, 5 points above its Heist average of 61%. Blind-pick safety 5/10.
- Amber โ 63% over 62 matches (early signal), picked in 12% of battles, 4 points below its Heist average of 67%. Blind-pick safety 5/10.
- Wendy โ 65% over 44 matches (early signal), picked in 6% of battles, 11 points above its Heist average of 54%. Blind-pick safety 5/10.
- Lola โ 65% over 43 matches (early signal), picked in 9% of battles, 7 points above its Heist average of 58%. Blind-pick safety 5/10.
- Angelo โ 56% over 195 matches (fairly reliable), picked in 25% of battles, 5 points above its Heist average of 51%. Blind-pick safety 5/10.
4 more measured brawlers carry this verdict on this map; only the strongest 6 are listed.
Popular but losing
Among the 8 most picked brawlers on Bridge Too Far, yet losing more than winning.
Map effect: who changes on Bridge Too Far
A gap of 4 points or more to the brawler's own Heist average, with at least 30 matches on both sides. Compare with the live tier list: a modest overall tier can hide a Bridge Too Far specialist.
Better here than in Heist overall
The Bridge Too Far specialists.
- Nori โ 66% over 80 matches (early signal), picked in 18% of battles, 12 points above its Heist average of 54%. Blind-pick safety 5/10.
- Wendy โ 65% over 44 matches (early signal), picked in 6% of battles, 11 points above its Heist average of 54%. Blind-pick safety 5/10.
- Chuck โ 46% over 35 matches (early signal), picked in 14% of battles, 10 points above its Heist average of 36%. Blind-pick safety 5/10.
- Lola โ 65% over 43 matches (early signal), picked in 9% of battles, 7 points above its Heist average of 58%. Blind-pick safety 5/10.
- Crow โ 50% over 45 matches (early signal), picked in 9% of battles, 6 points above its Heist average of 44%. Blind-pick safety 5/10.
- Brock โ 47% over 246 matches (reliable), picked in 47% of battles, 6 points above its Heist average of 42%. Blind-pick safety 5/10.
Worse here than in Heist overall
This layout works against them.
- Griff โ 38% over 40 matches (early signal), picked in 8% of battles, 17 points below its Heist average of 55%. Blind-pick safety 5/10.
- Otis โ 32% over 34 matches (early signal), picked in 4% of battles, 11 points below its Heist average of 43%. Blind-pick safety 6/10.
- Rico โ 35% over 34 matches (early signal), picked in 10% of battles, 8 points below its Heist average of 43%. Blind-pick safety 6/10.
- Belle โ 27% over 33 matches (early signal), picked in 4% of battles, 5 points below its Heist average of 33%. Blind-pick safety 5/10.
- Colette โ 41% over 99 matches (fairly reliable), picked in 17% of battles, 5 points below its Heist average of 46%. Blind-pick safety 6/10.
- Amber โ 63% over 62 matches (early signal), picked in 12% of battles, 4 points below its Heist average of 67%. Blind-pick safety 5/10.
Brawlers to avoid on Bridge Too Far
Clearly losing records on Bridge Too Far; the match count says how much weight to give each one.
- Belle โ 27% over 33 matches (early signal), picked in 4% of battles.
- Nani โ 41% over 116 matches (fairly reliable), picked in 15% of battles.
- Byron โ 39% over 70 matches (early signal), picked in 9% of battles.
- Otis โ 32% over 34 matches (early signal), picked in 4% of battles.
- Colette โ 41% over 99 matches (fairly reliable), picked in 17% of battles.
- Piper โ 44% over 334 matches (reliable), picked in 43% of battles.
Which roles win on Bridge Too Far
The best performing role on Bridge Too Far is assassin: 53% over 321 matches, 4 points above the Heist average for that role. The weakest is support at 44% over 201 matches.
| Role | Win rate on Bridge Too Far | Matches | How sure | vs Heist |
|---|---|---|---|---|
| assassin | 53% | 321 | reliable | +4 pts |
| fighter | 51% | 1,261 | reliable | +1 pts |
| sharpshooter | 51% | 866 | reliable | 0 pts |
| tank | 50% | 58 | early signal | -5 pts |
| marksman | 46% | 733 | reliable | +2 pts |
| controller | 45% | 123 | fairly reliable | -4 pts |
| support | 44% | 201 | reliable | -1 pts |
Roles are the coaching model's class per brawler.
Most picked on Bridge Too Far
How often top players take a brawler onto Bridge Too Far, and how it went. Popular is not the same as good.
- Colt โ picked in 67% of battles, 51% over 343 matches (reliable) (coin flip).
- Brock โ picked in 47% of battles, 47% over 246 matches (reliable) (popular but losing).
- Piper โ picked in 43% of battles, 44% over 334 matches (reliable) (avoid).
- Kaze โ picked in 43% of battles, 52% over 328 matches (reliable) (coin flip).
- Pierce โ picked in 40% of battles, 47% over 310 matches (reliable) (popular but losing).
- 8-Bit โ picked in 36% of battles, 60% over 194 matches (fairly reliable) (strong, pick late).
- Melodie โ picked in 29% of battles, 53% over 82 matches (fairly reliable) (strong pick).
- Angelo โ picked in 25% of battles, 56% over 195 matches (fairly reliable) (strong pick).
How to read these numbers
A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:
- reliable โ 200 matches or more: a solid basis for a verdict.
- fairly reliable โ 80 to 199 matches: enough to spot a real pattern.
- early signal โ 30 to 79 matches: a hint, not a verdict.
- too few matches โ fewer than 30 matches, so we do not show a win rate yet.
A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Brawlers with fewer than 30 matches are listed without a win rate on purpose.
The coaches' view on Bridge Too Far
The coaching model's view of Bridge Too Far, next to the measured numbers above. When the two disagree, trust the one with more matches behind it.
The coaching model has no map-specific notes for Bridge Too Far yet. Use the Heist mode ranking next to the measured numbers above.
Mode context
Bridge Too Far is a Heist map. Read the mode guide for the win condition and role requirements, then apply the map-specific picks above.
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The measured numbers on this page come from 769 Ranked battles of top players on Bridge Too Far in the last 21 days. 12 brawlers have enough matches here to show a win rate; 51 more were picked too rarely. Matches played before the latest balance change count for less, and no win rate is shown below 30 matches.