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Safe Zone (Heist)

Safe Zone Stats & Draft Guide

Safe Zone is a Heist map with 1,145 Ranked battles of top players in the last 21 days. The best measured pick right now is Nori at 57% over 276 matches. Below: who wins here, who is safe to pick early, who to keep for later and who to avoid, each with the matches behind the number.

Heist · mixed layout · 1,145 Ranked battles in the last 21 days · meta September 16 Balance Update
Ranked battles
1,145 · last 21 days
In Ranked rotation
Yes · last battle 2026-09-27
Best measured pick
Nori · 57% over 276 matches
Most picked
Colette · in 53% of battles

What the data says about Safe Zone

Over the last 21 days we counted 1,145 Ranked battles of top players on Safe Zone. 31 brawlers have at least 30 matches here, so they get a win rate; 53 more were picked too rarely to judge. The map is in the current Ranked rotation (last battle 2026-09-27).

Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-27. Matches played before the latest balance change count for less. A brawler needs at least 30 matches on this map before we show a win rate.

Best Brawlers on Safe Zone by win rate

The strongest measured pick on Safe Zone is Nori: 57% over 276 matches (reliable), picked in 33% of battles, 2 points above its Heist average of 55%. Penny (55%) combines a winning record here with a high blind-pick safety, so it is the safest early picks. Piper (53%) wins here too but is easy to counter: keep it for a late pick. Colette (48% over 433 matches) is among the most picked brawlers here yet loses more than it wins.

BrawlerWin rate on Safe ZoneMatchesHow surePicked invs HeistDraft verdict
Nori fighter57%276reliable33% of battles+2 ptsstrong pick
Shade assassin59%119fairly reliable22% of battles-4 ptsstrong pick
Penny artillery55%370reliable32% of battles+4 ptssafe early pick
Eve controller63%35early signal3% of battles+8 ptspromising
Amber fighter56%90fairly reliable16% of battles-3 ptsstrong pick
Wendy fighter56%104fairly reliable20% of battles0 ptsstrong pick
Colt sharpshooter53%490reliable43% of battles+1 ptsstrong pick
Piper marksman53%167fairly reliable15% of battles+4 ptsstrong, pick late
Pierce fighter52%403reliable35% of battles+3 ptsstrong pick
El Primo tank55%35early signal9% of battles0 ptspromising
Jessie controller54%50early signal4% of battles+12 ptspromising
8-Bit sharpshooter52%320reliable28% of battles0 ptscoin flip

Showing the 12 strongest of 31 measured brawlers. "Picked in" is the share of Safe Zone battles with the brawler on either team. "vs Heist" is the win rate here minus the same brawler's win rate across all Heist maps.

Safe picks and risky picks on Safe Zone

Safe means winning here with a good sample and hard to punish when picked blind; risky means the numbers say it loses, or it wins but is easy to counter once the enemy sees it. The pick-order guide explains when to lock what.

Safe early picks

Winning record, a fairly reliable sample or better, and a blind-pick safety of at least 6/10 in the coaching model.

  • Penny — 55% over 370 matches (reliable), picked in 32% of battles, 4 points above its Heist average of 51%. Blind-pick safety 6/10.

Strong, but keep for a late pick

Win here but are easy to counter: lock them in once the enemy draft is visible, after checking which counters are still open.

  • Piper — 53% over 167 matches (fairly reliable), picked in 15% of battles, 4 points above its Heist average of 49%. Blind-pick safety 4/10.

Also winning here

Winning record without a strong pick-order signal, or with a sample that is still small.

  • Nori — 57% over 276 matches (reliable), picked in 33% of battles, 2 points above its Heist average of 55%. Blind-pick safety 5/10.
  • Shade — 59% over 119 matches (fairly reliable), picked in 22% of battles, 4 points below its Heist average of 63%. Blind-pick safety 5/10.
  • Eve — 63% over 35 matches (early signal), picked in 3% of battles, 8 points above its Heist average of 54%. Blind-pick safety 5/10.
  • Amber — 56% over 90 matches (fairly reliable), picked in 16% of battles, 3 points below its Heist average of 60%. Blind-pick safety 5/10.
  • Wendy — 56% over 104 matches (fairly reliable), picked in 20% of battles, in line with its Heist average. Blind-pick safety 5/10.
  • Colt — 53% over 490 matches (reliable), picked in 43% of battles, in line with its Heist average. Blind-pick safety 5/10.

4 more measured brawlers carry this verdict on this map; only the strongest 6 are listed.

Popular but losing

Among the 8 most picked brawlers on Safe Zone, yet losing more than winning.

  • Colette — 48% over 433 matches (reliable), picked in 53% of battles, in line with its Heist average. Blind-pick safety 6/10.

Map effect: who changes on Safe Zone

A gap of 4 points or more to the brawler's own Heist average, with at least 30 matches on both sides. Compare with the live tier list: a modest overall tier can hide a Safe Zone specialist.

Better here than in Heist overall

The Safe Zone specialists.

  • Jessie — 54% over 50 matches (early signal), picked in 4% of battles, 12 points above its Heist average of 42%. Blind-pick safety 6/10.
  • Mandy — 41% over 37 matches (early signal), picked in 3% of battles, 9 points above its Heist average of 32%. Blind-pick safety 5/10.
  • Eve — 63% over 35 matches (early signal), picked in 3% of battles, 8 points above its Heist average of 54%. Blind-pick safety 5/10.

Worse here than in Heist overall

This layout works against them.

  • Crow — 31% over 39 matches (early signal), picked in 3% of battles, 11 points below its Heist average of 42%. Blind-pick safety 5/10.
  • Belle — 41% over 39 matches (early signal), picked in 4% of battles, 9 points below its Heist average of 50%. Blind-pick safety 5/10.
  • Max — 42% over 71 matches (early signal), picked in 6% of battles, 4 points below its Heist average of 47%. Blind-pick safety 7/10.

Brawlers to avoid on Safe Zone

Clearly losing records on Safe Zone; the match count says how much weight to give each one.

  • Brock — 40% over 427 matches (reliable), picked in 52% of battles.
  • Crow — 31% over 39 matches (early signal), picked in 3% of battles.
  • Byron — 36% over 42 matches (early signal), picked in 4% of battles.
  • Chuck — 39% over 47 matches (early signal), picked in 8% of battles.
  • Max — 42% over 71 matches (early signal), picked in 6% of battles.
  • Griff — 45% over 119 matches (fairly reliable), picked in 10% of battles.

Which roles win on Safe Zone

The best performing role on Safe Zone is controller: 55% over 183 matches, 8 points above the Heist average for that role. The weakest is tank at 46% over 92 matches.

RoleWin rate on Safe ZoneMatchesHow surevs Heist
controller55%183fairly reliable+8 pts
artillery55%370reliable+5 pts
assassin51%767reliable-1 pts
fighter50%2,056reliable0 pts
sharpshooter48%1,466reliable-1 pts
marksman47%356reliable0 pts
support47%465reliable-1 pts
tank46%92fairly reliable-3 pts

Roles are the coaching model's class per brawler.

Most picked on Safe Zone

How often top players take a brawler onto Safe Zone, and how it went. Popular is not the same as good.

  • Colette — picked in 53% of battles, 48% over 433 matches (reliable) (popular but losing).
  • Brock — picked in 52% of battles, 40% over 427 matches (reliable) (avoid).
  • Gus — picked in 44% of battles, 50% over 342 matches (reliable) (coin flip).
  • Colt — picked in 43% of battles, 53% over 490 matches (reliable) (strong pick).
  • Pierce — picked in 35% of battles, 52% over 403 matches (reliable) (strong pick).
  • Nori — picked in 33% of battles, 57% over 276 matches (reliable) (strong pick).
  • Penny — picked in 32% of battles, 55% over 370 matches (reliable) (safe early pick).
  • 8-Bit — picked in 28% of battles, 52% over 320 matches (reliable) (coin flip).

How to read these numbers

A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:

  • reliable — 200 matches or more: a solid basis for a verdict.
  • fairly reliable — 80 to 199 matches: enough to spot a real pattern.
  • early signal — 30 to 79 matches: a hint, not a verdict.
  • too few matches — fewer than 30 matches, so we do not show a win rate yet.

A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Brawlers with fewer than 30 matches are listed without a win rate on purpose.

The coaches' view on Safe Zone

The coaching model's view of the mixed layout of Safe Zone, next to the measured numbers above. When the two disagree, trust the one with more matches behind it.

Coaches' later picks: Colt, Griff, Bull fit the map but are easier to counter, so keep them for the middle or last pick.

Mode context

Safe Zone is a Heist map. Read the mode guide for the win condition and role requirements, then apply the map-specific picks above.

Other Heist maps

Data confidence

The measured numbers on this page come from 1,145 Ranked battles of top players on Safe Zone in the last 21 days. 12 brawlers have enough matches here to show a win rate; 53 more were picked too rarely. Matches played before the latest balance change count for less, and no win rate is shown below 30 matches.

Need the best pick for your actual draft? Open the Draft Tool.