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Hard Rock Mine (Gem Grab)

Hard Rock Mine Stats & Draft Guide

Hard Rock Mine is a Gem Grab map with 1,157 Ranked battles of top players in the last 21 days. The best measured pick right now is Surge at 63% over 144 matches. Below: who wins here, who is safe to pick early, who to keep for later and who to avoid, each with the matches behind the number.

Gem Grab · open layout · 1,157 Ranked battles in the last 21 days · meta November 11 Balance Update
Ranked battles
1,157 · last 21 days
In Ranked rotation
Yes · last battle 2026-11-15
Best measured pick
Surge · 63% over 144 matches
Most picked
Rico · in 45% of battles

What the data says about Hard Rock Mine

Over the last 21 days we counted 1,157 Ranked battles of top players on Hard Rock Mine. 46 brawlers have at least 30 matches here, so they get a win rate; 50 more were picked too rarely to judge. The map is in the current Ranked rotation (last battle 2026-11-15).

Counted from Ranked matches of top players over the last 21 days, last updated 2026-11-15. Matches played before the latest balance change count for less. A brawler needs at least 30 matches on this map before we show a win rate.

Best Brawlers on Hard Rock Mine by win rate

The strongest measured pick on Hard Rock Mine is Surge: 63% over 144 matches (fairly reliable), picked in 19% of battles, 5 points above its Gem Grab average of 58%. Surge (63%), Mr. P (61%), Emz (55%), Spike (55%) combine a winning record here with a high blind-pick safety, so they are the safest early picks. Edgar (58%) wins here too but is easy to counter: keep it for a late pick. Amber (48% over 248 matches), Gus (48% over 172 matches) are among the most picked brawlers here yet lose more than they win.

BrawlerWin rate on Hard Rock MineMatchesHow surePicked invs Gem GrabDraft verdict
Surge fighter63%144fairly reliable19% of battles+5 ptssafe early pick
Mr. P controller61%111fairly reliable10% of battles+2 ptssafe early pick
Edgar assassin58%177fairly reliable15% of battles+6 ptsstrong, pick late
Melodie assassin57%105fairly reliable9% of battles+6 ptsstrong pick
Emz controller55%232reliable20% of battles+3 ptssafe early pick
Spike marksman55%182fairly reliable16% of battles+6 ptssafe early pick
Bo controller55%157fairly reliable14% of battles+2 ptssafe early pick
Starr Nova fighter57%69early signal7% of battles+4 ptspromising
Lou controller54%194fairly reliable17% of battles-1 ptssafe early pick
Rico sharpshooter53%403reliable45% of battles+6 ptssafe early pick
Bull tank57%51early signal4% of battles+3 ptspromising
Nita fighter59%34early signal3% of battles+13 ptspromising

Showing the 12 strongest of 46 measured brawlers. "Picked in" is the share of Hard Rock Mine battles with the brawler on either team. "vs Gem Grab" is the win rate here minus the same brawler's win rate across all Gem Grab maps.

Safe picks and risky picks on Hard Rock Mine

Safe means winning here with a good sample and hard to punish when picked blind; risky means the numbers say it loses, or it wins but is easy to counter once the enemy sees it. The pick-order guide explains when to lock what.

Safe early picks

Winning record, a fairly reliable sample or better, and a blind-pick safety of at least 6/10 in the coaching model.

  • Surge — 63% over 144 matches (fairly reliable), picked in 19% of battles, 5 points above its Gem Grab average of 58%. Blind-pick safety 6/10.
  • Mr. P — 61% over 111 matches (fairly reliable), picked in 10% of battles, 2 points above its Gem Grab average of 59%. Blind-pick safety 6/10.
  • Emz — 55% over 232 matches (reliable), picked in 20% of battles, 3 points above its Gem Grab average of 52%. Blind-pick safety 6/10.
  • Spike — 55% over 182 matches (fairly reliable), picked in 16% of battles, 6 points above its Gem Grab average of 49%. Blind-pick safety 6/10.
  • Bo — 55% over 157 matches (fairly reliable), picked in 14% of battles, 2 points above its Gem Grab average of 53%. Blind-pick safety 7/10.
  • Lou — 54% over 194 matches (fairly reliable), picked in 17% of battles, in line with its Gem Grab average. Blind-pick safety 7/10.

3 more measured brawlers carry this verdict on this map; only the strongest 6 are listed.

Strong, but keep for a late pick

Win here but are easy to counter: lock them in once the enemy draft is visible, after checking which counters are still open.

  • Edgar — 58% over 177 matches (fairly reliable), picked in 15% of battles, 6 points above its Gem Grab average of 51%. Blind-pick safety 4/10.

Also winning here

Winning record without a strong pick-order signal, or with a sample that is still small.

  • Melodie — 57% over 105 matches (fairly reliable), picked in 9% of battles, 6 points above its Gem Grab average of 52%. Blind-pick safety 5/10.
  • Starr Nova — 57% over 69 matches (early signal), picked in 7% of battles, 4 points above its Gem Grab average of 53%. Blind-pick safety 5/10.
  • Bull — 57% over 51 matches (early signal), picked in 4% of battles, 3 points above its Gem Grab average of 54%. Blind-pick safety 5/10.
  • Nita — 59% over 34 matches (early signal), picked in 3% of battles, 13 points above its Gem Grab average of 46%. Blind-pick safety 6/10.
  • El Primo — 55% over 97 matches (fairly reliable), picked in 8% of battles, in line with its Gem Grab average. Blind-pick safety 5/10.
  • Wendy — 57% over 40 matches (early signal), picked in 16% of battles, 7 points above its Gem Grab average of 50%. Blind-pick safety 5/10.

1 more measured brawler carries this verdict on this map; only the strongest 6 are listed.

Popular but losing

Among the 8 most picked brawlers on Hard Rock Mine, yet losing more than winning.

  • Amber — 48% over 248 matches (reliable), picked in 27% of battles, 4 points below its Gem Grab average of 52%. Blind-pick safety 5/10.
  • Gus — 48% over 172 matches (fairly reliable), picked in 31% of battles, in line with its Gem Grab average. Blind-pick safety 7/10.

Map effect: who changes on Hard Rock Mine

A gap of 4 points or more to the brawler's own Gem Grab average, with at least 30 matches on both sides. Compare with the live tier list: a modest overall tier can hide a Hard Rock Mine specialist.

Better here than in Gem Grab overall

The Hard Rock Mine specialists.

  • Nita — 59% over 34 matches (early signal), picked in 3% of battles, 13 points above its Gem Grab average of 46%. Blind-pick safety 6/10.
  • Wendy — 57% over 40 matches (early signal), picked in 16% of battles, 7 points above its Gem Grab average of 50%. Blind-pick safety 5/10.
  • Spike — 55% over 182 matches (fairly reliable), picked in 16% of battles, 6 points above its Gem Grab average of 49%. Blind-pick safety 6/10.
  • Rico — 53% over 403 matches (reliable), picked in 45% of battles, 6 points above its Gem Grab average of 47%. Blind-pick safety 6/10.
  • Edgar — 58% over 177 matches (fairly reliable), picked in 15% of battles, 6 points above its Gem Grab average of 51%. Blind-pick safety 4/10.
  • Nori — 51% over 72 matches (early signal), picked in 8% of battles, 6 points above its Gem Grab average of 45%. Blind-pick safety 5/10.

Worse here than in Gem Grab overall

This layout works against them.

  • Lumi — 34% over 65 matches (early signal), picked in 6% of battles, 17 points below its Gem Grab average of 50%. Blind-pick safety 5/10.
  • Alli — 36% over 53 matches (early signal), picked in 5% of battles, 12 points below its Gem Grab average of 48%. Blind-pick safety 5/10.
  • Pearl — 39% over 94 matches (fairly reliable), picked in 8% of battles, 10 points below its Gem Grab average of 50%. Blind-pick safety 5/10.
  • Mina — 44% over 55 matches (early signal), picked in 5% of battles, 9 points below its Gem Grab average of 53%. Blind-pick safety 5/10.
  • Griff — 39% over 152 matches (fairly reliable), picked in 13% of battles, 9 points below its Gem Grab average of 48%. Blind-pick safety 5/10.
  • Max — 40% over 75 matches (early signal), picked in 16% of battles, 8 points below its Gem Grab average of 47%. Blind-pick safety 7/10.

Brawlers to avoid on Hard Rock Mine

Clearly losing records on Hard Rock Mine; the match count says how much weight to give each one.

  • Lumi — 34% over 65 matches (early signal), picked in 6% of battles.
  • Griff — 39% over 152 matches (fairly reliable), picked in 13% of battles.
  • Pearl — 39% over 94 matches (fairly reliable), picked in 8% of battles.
  • Alli — 36% over 53 matches (early signal), picked in 5% of battles.
  • Mortis — 43% over 212 matches (reliable), picked in 18% of battles.
  • Max — 40% over 75 matches (early signal), picked in 16% of battles.

Which roles win on Hard Rock Mine

The best performing role on Hard Rock Mine is controller: 55% over 751 matches. The weakest is thrower at 45% over 168 matches.

RoleWin rate on Hard Rock MineMatchesHow surevs Gem Grab
controller55%751reliable+1 pts
marksman53%314reliable+5 pts
tank51%340reliable-1 pts
assassin49%1,045reliable0 pts
fighter49%1,876reliable-1 pts
sharpshooter48%634reliable+2 pts
support45%549reliable-3 pts
thrower45%168fairly reliable-1 pts

Roles are the coaching model's class per brawler.

Most picked on Hard Rock Mine

How often top players take a brawler onto Hard Rock Mine, and how it went. Popular is not the same as good.

  • Rico — picked in 45% of battles, 53% over 403 matches (reliable) (safe early pick).
  • Gus — picked in 31% of battles, 48% over 172 matches (fairly reliable) (popular but losing).
  • Amber — picked in 27% of battles, 48% over 248 matches (reliable) (popular but losing).
  • Stu — picked in 21% of battles, 52% over 188 matches (fairly reliable) (safe early pick).
  • Chester — picked in 20% of battles, 53% over 230 matches (reliable) (safe early pick).
  • Emz — picked in 20% of battles, 55% over 232 matches (reliable) (safe early pick).
  • Surge — picked in 19% of battles, 63% over 144 matches (fairly reliable) (safe early pick).
  • Mortis — picked in 18% of battles, 43% over 212 matches (reliable) (avoid).

How to read these numbers

A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:

  • reliable — 200 matches or more: a solid basis for a verdict.
  • fairly reliable — 80 to 199 matches: enough to spot a real pattern.
  • early signal — 30 to 79 matches: a hint, not a verdict.
  • too few matches — fewer than 30 matches, so we do not show a win rate yet.

A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Brawlers with fewer than 30 matches are listed without a win rate on purpose.

The coaches' view on Hard Rock Mine

The coaching model's view of the open layout of Hard Rock Mine, next to the measured numbers above. When the two disagree, trust the one with more matches behind it.

Coaches' early picks: Barley, Gene combine a positive map fit with high blind-pick safety.

Coaches' later picks: Piper, Mandy fit the map but are easier to counter, so keep them for the middle or last pick.

Mode context

Hard Rock Mine is a Gem Grab map. Read the mode guide for the win condition and role requirements, then apply the map-specific picks above.

Other Gem Grab maps

Data confidence

The measured numbers on this page come from 1,157 Ranked battles of top players on Hard Rock Mine in the last 21 days. 12 brawlers have enough matches here to show a win rate; 50 more were picked too rarely. Matches played before the latest balance change count for less, and no win rate is shown below 30 matches.

Need the best pick for your actual draft? Open the Draft Tool.