
Center Stage Stats & Draft Guide
Center Stage is a Brawl Ball map with 1,169 Ranked battles of top players in the last 21 days. The best measured pick right now is Amber at 63% over 110 matches. Below: who wins here, who is safe to pick early, who to keep for later and who to avoid, each with the matches behind the number.
- Ranked battles
- 1,169 · last 21 days
- In Ranked rotation
- Yes · last battle 2026-09-27
- Best measured pick
- Amber · 63% over 110 matches
- Most picked
- Rico · in 57% of battles
What the data says about Center Stage
Over the last 21 days we counted 1,169 Ranked battles of top players on Center Stage. 41 brawlers have at least 30 matches here, so they get a win rate; 54 more were picked too rarely to judge. The map is in the current Ranked rotation (last battle 2026-09-27).
Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-27. Matches played before the latest balance change count for less. A brawler needs at least 30 matches on this map before we show a win rate.
Best Brawlers on Center Stage by win rate
The strongest measured pick on Center Stage is Amber: 63% over 110 matches (fairly reliable), picked in 18% of battles, 4 points below its Brawl Ball average of 67%. Emz (59%), Maisie (54%), Max (52%) combine a winning record here with a high blind-pick safety, so they are the safest early picks. Mortis (56%), Ash (53%) win here too but are easy to counter: keep them for a late pick. Griff (49% over 478 matches) is among the most picked brawlers here yet loses more than it wins.
| Brawler | Win rate on Center Stage | Matches | How sure | Picked in | vs Brawl Ball | Draft verdict |
|---|---|---|---|---|---|---|
| Amber fighter | 63% | 110 | fairly reliable | 18% of battles | -4 pts | strong pick |
| Emz controller | 59% | 304 | reliable | 26% of battles | +8 pts | safe early pick |
| Wendy fighter | 57% | 108 | fairly reliable | 22% of battles | 0 pts | strong pick |
| El Primo tank | 55% | 152 | fairly reliable | 28% of battles | -3 pts | strong pick |
| Mortis assassin | 56% | 82 | fairly reliable | 7% of battles | +29 pts | strong, pick late |
| Maisie fighter | 54% | 177 | fairly reliable | 15% of battles | -6 pts | safe early pick |
| Ash tank | 53% | 245 | reliable | 21% of battles | +1 pts | strong, pick late |
| Shade assassin | 55% | 95 | fairly reliable | 14% of battles | -8 pts | strong pick |
| Tara support | 57% | 35 | early signal | 3% of battles | +11 pts | promising |
| Buzz assassin | 54% | 97 | fairly reliable | 8% of battles | +15 pts | strong pick |
| Starr Nova fighter | 55% | 51 | early signal | 4% of battles | +7 pts | promising |
| Gus support | 52% | 336 | reliable | 40% of battles | -10 pts | coin flip |
Showing the 12 strongest of 41 measured brawlers. "Picked in" is the share of Center Stage battles with the brawler on either team. "vs Brawl Ball" is the win rate here minus the same brawler's win rate across all Brawl Ball maps.
Safe picks and risky picks on Center Stage
Safe means winning here with a good sample and hard to punish when picked blind; risky means the numbers say it loses, or it wins but is easy to counter once the enemy sees it. The pick-order guide explains when to lock what.
Safe early picks
Winning record, a fairly reliable sample or better, and a blind-pick safety of at least 6/10 in the coaching model.
- Emz — 59% over 304 matches (reliable), picked in 26% of battles, 8 points above its Brawl Ball average of 51%. Blind-pick safety 6/10.
- Maisie — 54% over 177 matches (fairly reliable), picked in 15% of battles, 6 points below its Brawl Ball average of 60%. Blind-pick safety 6/10.
- Max — 52% over 155 matches (fairly reliable), picked in 13% of battles, in line with its Brawl Ball average. Blind-pick safety 7/10.
Strong, but keep for a late pick
Win here but are easy to counter: lock them in once the enemy draft is visible, after checking which counters are still open.
Also winning here
Winning record without a strong pick-order signal, or with a sample that is still small.
- Amber — 63% over 110 matches (fairly reliable), picked in 18% of battles, 4 points below its Brawl Ball average of 67%. Blind-pick safety 5/10.
- Wendy — 57% over 108 matches (fairly reliable), picked in 22% of battles, in line with its Brawl Ball average. Blind-pick safety 5/10.
- El Primo — 55% over 152 matches (fairly reliable), picked in 28% of battles, 3 points below its Brawl Ball average of 58%. Blind-pick safety 5/10.
- Shade — 55% over 95 matches (fairly reliable), picked in 14% of battles, 8 points below its Brawl Ball average of 63%. Blind-pick safety 5/10.
- Tara — 57% over 35 matches (early signal), picked in 3% of battles, 11 points above its Brawl Ball average of 46%. Blind-pick safety 7/10.
- Buzz — 54% over 97 matches (fairly reliable), picked in 8% of battles, 15 points above its Brawl Ball average of 39%. Blind-pick safety 5/10.
1 more measured brawler carries this verdict on this map; only the strongest 6 are listed.
Popular but losing
Among the 8 most picked brawlers on Center Stage, yet losing more than winning.
- Griff — 49% over 478 matches (reliable), picked in 41% of battles, 6 points above its Brawl Ball average of 43%. Blind-pick safety 5/10.
Map effect: who changes on Center Stage
A gap of 4 points or more to the brawler's own Brawl Ball average, with at least 30 matches on both sides. Compare with the live tier list: a modest overall tier can hide a Center Stage specialist.
Better here than in Brawl Ball overall
The Center Stage specialists.
- Mortis — 56% over 82 matches (fairly reliable), picked in 7% of battles, 29 points above its Brawl Ball average of 27%. Blind-pick safety 4/10.
- Bibi — 49% over 82 matches (fairly reliable), picked in 7% of battles, 20 points above its Brawl Ball average of 29%. Blind-pick safety 6/10.
- Colt — 47% over 121 matches (fairly reliable), picked in 10% of battles, 19 points above its Brawl Ball average of 28%. Blind-pick safety 5/10.
- Buzz — 54% over 97 matches (fairly reliable), picked in 8% of battles, 15 points above its Brawl Ball average of 39%. Blind-pick safety 5/10.
- Tara — 57% over 35 matches (early signal), picked in 3% of battles, 11 points above its Brawl Ball average of 46%. Blind-pick safety 7/10.
- Bull — 52% over 56 matches (early signal), picked in 5% of battles, 10 points above its Brawl Ball average of 42%. Blind-pick safety 5/10.
Worse here than in Brawl Ball overall
This layout works against them.
- Lou — 36% over 33 matches (early signal), picked in 3% of battles, 22 points below its Brawl Ball average of 58%. Blind-pick safety 7/10.
- Cordelius — 29% over 34 matches (early signal), picked in 3% of battles, 14 points below its Brawl Ball average of 44%. Blind-pick safety 5/10.
- Gus — 52% over 336 matches (reliable), picked in 40% of battles, 10 points below its Brawl Ball average of 62%. Blind-pick safety 7/10.
- Bo — 46% over 48 matches (early signal), picked in 4% of battles, 9 points below its Brawl Ball average of 55%. Blind-pick safety 7/10.
- Moe — 41% over 76 matches (early signal), picked in 7% of battles, 9 points below its Brawl Ball average of 50%. Blind-pick safety 5/10.
- Shade — 55% over 95 matches (fairly reliable), picked in 14% of battles, 8 points below its Brawl Ball average of 63%. Blind-pick safety 5/10.
Brawlers to avoid on Center Stage
Clearly losing records on Center Stage; the match count says how much weight to give each one.
- Surge — 39% over 140 matches (fairly reliable), picked in 12% of battles.
- Lumi — 41% over 192 matches (fairly reliable), picked in 16% of battles.
- Carl — 36% over 67 matches (early signal), picked in 6% of battles.
- Cordelius — 29% over 34 matches (early signal), picked in 3% of battles.
- Edgar — 41% over 116 matches (fairly reliable), picked in 10% of battles.
- Stu — 44% over 294 matches (reliable), picked in 25% of battles.
Which roles win on Center Stage
The best performing role on Center Stage is tank: 52% over 586 matches. The weakest is marksman at 47% over 212 matches.
| Role | Win rate on Center Stage | Matches | How sure | vs Brawl Ball |
|---|---|---|---|---|
| tank | 52% | 586 | reliable | +1 pts |
| controller | 52% | 585 | reliable | +1 pts |
| support | 52% | 679 | reliable | -5 pts |
| sharpshooter | 48% | 1,339 | reliable | +5 pts |
| fighter | 48% | 1,904 | reliable | 0 pts |
| thrower | 47% | 59 | early signal | +15 pts |
| assassin | 47% | 793 | reliable | +8 pts |
| marksman | 47% | 212 | reliable | +2 pts |
Roles are the coaching model's class per brawler.
Most picked on Center Stage
How often top players take a brawler onto Center Stage, and how it went. Popular is not the same as good.
- Rico — picked in 57% of battles, 49% over 663 matches (reliable) (coin flip).
- Griff — picked in 41% of battles, 49% over 478 matches (reliable) (popular but losing).
- Gus — picked in 40% of battles, 52% over 336 matches (reliable) (coin flip).
- Colette — picked in 34% of battles, 51% over 295 matches (reliable) (coin flip).
- El Primo — picked in 28% of battles, 55% over 152 matches (fairly reliable) (strong pick).
- Emz — picked in 26% of battles, 59% over 304 matches (reliable) (safe early pick).
- Stu — picked in 25% of battles, 44% over 294 matches (reliable) (avoid).
- Wendy — picked in 22% of battles, 57% over 108 matches (fairly reliable) (strong pick).
How to read these numbers
A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:
- reliable — 200 matches or more: a solid basis for a verdict.
- fairly reliable — 80 to 199 matches: enough to spot a real pattern.
- early signal — 30 to 79 matches: a hint, not a verdict.
- too few matches — fewer than 30 matches, so we do not show a win rate yet.
A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Brawlers with fewer than 30 matches are listed without a win rate on purpose.
The coaches' view on Center Stage
The coaching model's view of the mixed layout of Center Stage, next to the measured numbers above. When the two disagree, trust the one with more matches behind it.
Coaches' early picks: Max combine a positive map fit with high blind-pick safety.
Coaches' later picks: Stu, Kit fit the map but are easier to counter, so keep them for the middle or last pick.
Mode context
Center Stage is a Brawl Ball map. Read the mode guide for the win condition and role requirements, then apply the map-specific picks above.
Other Brawl Ball maps
Same mode, different layout. Compare before you build your Brawl Ball pool, or start from the Brawl Ball mode guide.
Backyard BowlBrawl Ball · open layout · picks and win rates
Pinball DreamsBrawl Ball · closed layout · picks and win rates
Sneaky FieldsBrawl Ball · open layout · picks and win rates
Triple DribbleBrawl Ball · picks and win rates
Grass KnotBrawl Ball · limited dataArabesqueBrawl Ball · limited data
Beach BallBrawl Ball · limited dataSlippery ShowdownBrawl Ball · limited data
In DemandBrawl Ball · limited dataBouncy BowlBrawl Ball · limited dataNet PresenceBrawl Ball · limited data
Bustling BusinessBrawl Ball · limited dataBelow ZeroBrawl Ball · limited dataCabin FeverBrawl Ball · limited data
Pinhole PuntBrawl Ball · limited dataRaging OceanBrawl Ball · limited dataNullscapesBrawl Ball · limited data
Spiraling OutBrawl Ball · limited data
Super BeachBrawl Ball · limited data
Pump It UpBrawl Ball · limited data
Sunny SoccerBrawl Ball · limited data
Match 1123581321Brawl Ball · limited dataSlippery SlapBrawl Ball · limited dataSquare OffBrawl Ball · limited dataSubstituteBrawl Ball · limited data
NutmegBrawl Ball · limited dataSuper CenterBrawl Ball · limited dataCoarse CourseBrawl Ball · limited dataField GoalBrawl Ball · limited data
DeadlockBrawl Ball · limited data
No Good DeedBrawl Ball · limited dataSlalom SlamBrawl Ball · limited dataData confidence
The measured numbers on this page come from 1,169 Ranked battles of top players on Center Stage in the last 21 days. 12 brawlers have enough matches here to show a win rate; 54 more were picked too rarely. Matches played before the latest balance change count for less, and no win rate is shown below 30 matches.