
Gem Fort Stats & Draft Guide
Gem Fort is a Gem Grab map with 1,067 Ranked battles of top players in the last 21 days. The best measured pick right now is Shade at 62% over 134 matches. Below: who wins here, who is safe to pick early, who to keep for later and who to avoid, each with the matches behind the number.
- Ranked battles
- 1,067 · last 21 days
- In Ranked rotation
- Yes · last battle 2026-09-27
- Best measured pick
- Shade · 62% over 134 matches
- Most picked
- Rico · in 50% of battles
What the data says about Gem Fort
Over the last 21 days we counted 1,067 Ranked battles of top players on Gem Fort. 43 brawlers have at least 30 matches here, so they get a win rate; 56 more were picked too rarely to judge. The map is in the current Ranked rotation (last battle 2026-09-27).
Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-27. Matches played before the latest balance change count for less. A brawler needs at least 30 matches on this map before we show a win rate.
Best Brawlers on Gem Fort by win rate
The strongest measured pick on Gem Fort is Shade: 62% over 134 matches (fairly reliable), picked in 16% of battles, in line with its Gem Grab average. Gus (59%), Emz (56%), Stu (52%) combine a winning record here with a high blind-pick safety, so they are the safest early picks. Rico (49% over 537 matches) is among the most picked brawlers here yet loses more than it wins.
| Brawler | Win rate on Gem Fort | Matches | How sure | Picked in | vs Gem Grab | Draft verdict |
|---|---|---|---|---|---|---|
| Shade assassin | 62% | 134 | fairly reliable | 16% of battles | 0 pts | strong pick |
| Gus support | 59% | 260 | reliable | 33% of battles | +4 pts | safe early pick |
| Tara support | 64% | 72 | early signal | 7% of battles | +10 pts | promising |
| Wendy fighter | 60% | 117 | fairly reliable | 24% of battles | +6 pts | strong pick |
| Emz controller | 56% | 271 | reliable | 25% of battles | +4 pts | safe early pick |
| Bolt fighter | 61% | 38 | early signal | 4% of battles | +2 pts | promising |
| Mina fighter | 54% | 70 | early signal | 7% of battles | +11 pts | promising |
| Lumi fighter | 54% | 78 | early signal | 7% of battles | +10 pts | promising |
| Bull tank | 54% | 59 | early signal | 6% of battles | +7 pts | promising |
| Stu assassin | 52% | 273 | reliable | 26% of battles | +2 pts | safe early pick |
| Amber fighter | 53% | 92 | fairly reliable | 16% of battles | -5 pts | strong pick |
| Moe fighter | 53% | 58 | early signal | 5% of battles | +4 pts | promising |
Showing the 12 strongest of 43 measured brawlers. "Picked in" is the share of Gem Fort battles with the brawler on either team. "vs Gem Grab" is the win rate here minus the same brawler's win rate across all Gem Grab maps.
Safe picks and risky picks on Gem Fort
Safe means winning here with a good sample and hard to punish when picked blind; risky means the numbers say it loses, or it wins but is easy to counter once the enemy sees it. The pick-order guide explains when to lock what.
Safe early picks
Winning record, a fairly reliable sample or better, and a blind-pick safety of at least 6/10 in the coaching model.
- Gus — 59% over 260 matches (reliable), picked in 33% of battles, 4 points above its Gem Grab average of 55%. Blind-pick safety 7/10.
- Emz — 56% over 271 matches (reliable), picked in 25% of battles, 4 points above its Gem Grab average of 52%. Blind-pick safety 6/10.
- Stu — 52% over 273 matches (reliable), picked in 26% of battles, 2 points above its Gem Grab average of 50%. Blind-pick safety 6/10.
Also winning here
Winning record without a strong pick-order signal, or with a sample that is still small.
- Shade — 62% over 134 matches (fairly reliable), picked in 16% of battles, in line with its Gem Grab average. Blind-pick safety 5/10.
- Tara — 64% over 72 matches (early signal), picked in 7% of battles, 10 points above its Gem Grab average of 54%. Blind-pick safety 7/10.
- Wendy — 60% over 117 matches (fairly reliable), picked in 24% of battles, 6 points above its Gem Grab average of 55%. Blind-pick safety 5/10.
- Bolt — 61% over 38 matches (early signal), picked in 4% of battles, 2 points above its Gem Grab average of 58%. Blind-pick safety 5/10.
- Mina — 54% over 70 matches (early signal), picked in 7% of battles, 11 points above its Gem Grab average of 43%. Blind-pick safety 5/10.
- Lumi — 54% over 78 matches (early signal), picked in 7% of battles, 10 points above its Gem Grab average of 44%. Blind-pick safety 5/10.
5 more measured brawlers carry this verdict on this map; only the strongest 6 are listed.
Popular but losing
Among the 8 most picked brawlers on Gem Fort, yet losing more than winning.
- Rico — 49% over 537 matches (reliable), picked in 50% of battles, in line with its Gem Grab average. Blind-pick safety 6/10.
Map effect: who changes on Gem Fort
A gap of 4 points or more to the brawler's own Gem Grab average, with at least 30 matches on both sides. Compare with the live tier list: a modest overall tier can hide a Gem Fort specialist.
Better here than in Gem Grab overall
The Gem Fort specialists.
- Mina — 54% over 70 matches (early signal), picked in 7% of battles, 11 points above its Gem Grab average of 43%. Blind-pick safety 5/10.
- Tara — 64% over 72 matches (early signal), picked in 7% of battles, 10 points above its Gem Grab average of 54%. Blind-pick safety 7/10.
- Lumi — 54% over 78 matches (early signal), picked in 7% of battles, 10 points above its Gem Grab average of 44%. Blind-pick safety 5/10.
- Carl — 50% over 34 matches (early signal), picked in 3% of battles, 8 points above its Gem Grab average of 42%. Blind-pick safety 6/10.
- Bull — 54% over 59 matches (early signal), picked in 6% of battles, 7 points above its Gem Grab average of 47%. Blind-pick safety 5/10.
- Pierce — 53% over 60 matches (early signal), picked in 6% of battles, 6 points above its Gem Grab average of 47%. Blind-pick safety 5/10.
Worse here than in Gem Grab overall
This layout works against them.
- Ruffs — 35% over 43 matches (early signal), picked in 4% of battles, 10 points below its Gem Grab average of 45%. Blind-pick safety 4/10.
- Brock — 26% over 47 matches (early signal), picked in 6% of battles, 10 points below its Gem Grab average of 35%. Blind-pick safety 5/10.
- Starr Nova — 41% over 44 matches (early signal), picked in 4% of battles, 10 points below its Gem Grab average of 51%. Blind-pick safety 5/10.
- Lou — 35% over 37 matches (early signal), picked in 3% of battles, 9 points below its Gem Grab average of 44%. Blind-pick safety 7/10.
- Otis — 41% over 93 matches (fairly reliable), picked in 9% of battles, 7 points below its Gem Grab average of 48%. Blind-pick safety 6/10.
- Ash — 45% over 292 matches (reliable), picked in 27% of battles, 7 points below its Gem Grab average of 52%. Blind-pick safety 4/10.
Brawlers to avoid on Gem Fort
Clearly losing records on Gem Fort; the match count says how much weight to give each one.
- Brock — 26% over 47 matches (early signal), picked in 6% of battles.
- Ruffs — 35% over 43 matches (early signal), picked in 4% of battles.
- Otis — 41% over 93 matches (fairly reliable), picked in 9% of battles.
- Lou — 35% over 37 matches (early signal), picked in 3% of battles.
- Surge — 44% over 172 matches (fairly reliable), picked in 16% of battles.
- Bo — 42% over 104 matches (fairly reliable), picked in 10% of battles.
Which roles win on Gem Fort
The best performing role on Gem Fort is assassin: 52% over 1,002 matches, 3 points above the Gem Grab average for that role. The weakest is sharpshooter at 46% over 952 matches.
| Role | Win rate on Gem Fort | Matches | How sure | vs Gem Grab |
|---|---|---|---|---|
| assassin | 52% | 1,002 | reliable | +3 pts |
| support | 52% | 704 | reliable | +1 pts |
| fighter | 50% | 1,619 | reliable | +1 pts |
| controller | 48% | 532 | reliable | -1 pts |
| marksman | 48% | 220 | reliable | +3 pts |
| tank | 48% | 604 | reliable | -3 pts |
| sharpshooter | 46% | 952 | reliable | -2 pts |
Roles are the coaching model's class per brawler.
Most picked on Gem Fort
How often top players take a brawler onto Gem Fort, and how it went. Popular is not the same as good.
- Rico — picked in 50% of battles, 49% over 537 matches (reliable) (popular but losing).
- Gus — picked in 33% of battles, 59% over 260 matches (reliable) (safe early pick).
- El Primo — picked in 29% of battles, 52% over 150 matches (fairly reliable) (coin flip).
- Griff — picked in 29% of battles, 46% over 306 matches (reliable) (avoid).
- Colette — picked in 27% of battles, 51% over 221 matches (reliable) (coin flip).
- Ash — picked in 27% of battles, 45% over 292 matches (reliable) (avoid).
- Stu — picked in 26% of battles, 52% over 273 matches (reliable) (safe early pick).
- Emz — picked in 25% of battles, 56% over 271 matches (reliable) (safe early pick).
How to read these numbers
A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:
- reliable — 200 matches or more: a solid basis for a verdict.
- fairly reliable — 80 to 199 matches: enough to spot a real pattern.
- early signal — 30 to 79 matches: a hint, not a verdict.
- too few matches — fewer than 30 matches, so we do not show a win rate yet.
A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Brawlers with fewer than 30 matches are listed without a win rate on purpose.
The coaches' view on Gem Fort
The coaching model's view of the closed layout of Gem Fort, next to the measured numbers above. When the two disagree, trust the one with more matches behind it.
Coaches' early picks: Barley combine a positive map fit with high blind-pick safety.
Coaches' later picks: Squeak, Emz fit the map but are easier to counter, so keep them for the middle or last pick.
Mode context
Gem Fort is a Gem Grab map. Read the mode guide for the win condition and role requirements, then apply the map-specific picks above.
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The measured numbers on this page come from 1,067 Ranked battles of top players on Gem Fort in the last 21 days. 12 brawlers have enough matches here to show a win rate; 56 more were picked too rarely. Matches played before the latest balance change count for less, and no win rate is shown below 30 matches.