Gene Stats & Guide
Gene wins 47% of its Ranked matches at the top level (2,696 matches in the last 21 days). This page shows exactly where Gene wins and loses: per mode, per map, and how that is moving.

- Tier
- B tier
- Win rate
- 47% · 2,696 matches
- Class
- support
- Blind-pick safety
- 8/10
Current meta status
Gene is currently B tier at rank #70 with a meta score of 32.4 and a 47.1% win rate over 2696 weighted Ranked battles (high confidence). See the full tier list for the surrounding context.
How Gene performs in Ranked right now
Over the last 21 days, Gene loses clearly more often than it wins in Ranked: a 47% win rate across 2,696 matches of top players (reliable).
Gene is holding steady: 48% over the last 7 days (797 matches) against 47% in the 14 days before (1,899 matches).
Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-27. Matches played before the latest balance change count for less.
Gene win rate per mode
Players take Gene into Knockout most often: 56% of its matches are played there, where it wins 47% (1,515 matches, reliable). Gene wins far more often than it loses in Brawl Ball: 57% over 87 matches (fairly reliable), 10 points above its overall win rate. Gene loses far more often than it wins in Gem Grab: 31% over 58 matches (early signal), 16 points below its overall win rate. Too few matches to show a win rate: Heist (5 matches), Hot Zone (4 matches).
Best maps for Gene
Gene's strongest measured map is Backyard Bowl (Brawl Ball): 63% over 67 matches (early signal). Its weakest is Dry Season (Bounty): 42% over 248 matches (reliable). 9 maps have at least 30 Gene matches; maps with fewer are left out.
Maps to avoid with Gene
On these maps Gene loses more often than it wins. The match count tells you how much weight to give each one.
How to read these numbers
A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:
- reliable — 200 matches or more: a solid basis for a verdict.
- fairly reliable — 80 to 199 matches: enough to spot a real pattern.
- early signal — 30 to 79 matches: a hint, not a verdict.
- too few matches — fewer than 30 matches, so we do not show a win rate yet.
A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Maps and modes with fewer than 30 matches are listed without a win rate on purpose.
Blind-pick safety
Blind-pick safety is coaching metadata, not a meta ranking: it says how risky Gene is to lock in before you can see the enemy draft. Gene scores 8/10.
Best build
Gadget: Lollipop Drop — Heal zone for your team right where you're defending.
Star Power: Magic Puffs — You passively heal nearby teammates — valuable even without your super.
Gears: Gadget Charge + Health — Your value is your uptime next to your team.
Always pull whoever is holding the objective, not just the nearest target.
More builds: Best Brawl Stars builds
Strengths
As a support, Gene is favoured into marksman, assassin.
- With your hand super that pulls him out of position you focus Spike: Spike is fragile and his cactus is easy to dodge.
- With your hand super that pulls him out of position you focus Stu: assassins have low HP once their dash is on cooldown.
- With your hand super that pulls him out of position you focus Crow: Crow has low HP and relies on poke.
- With your hand super that pulls him out of position you focus Leon: Leon is visible as soon as he attacks and has low HP.
Weaknesses
Gene struggles against tank, sharpshooter and on maps that do not support the support role.
Counters to watch
Strong against
Mode fit for Gene in our coaching model
Maps where our coaches rate Gene highly
Map fit from the coaching model, next to the measured best maps above. When the two disagree, trust the one with more matches behind it.
Draft advice
Gene is safe enough to pick early: few open Brawlers punish this pick hard.
Works well alongside Spike, Surge.
Learn the pick-order logic in the drafting guide.
When not to pick
Skip Gene when the map layout works against the support role, when an unfavourable matchup is still open on the enemy side, or when your team already has the same role covered.