Meeple Brawl Stars Guide
Meeple can be a great pick when the map and matchup fit. This guide combines current meta information with BrawlBetterβs match and draft data to show when to pick Meeple β and when not to.

- Tier
- A
- Class
- marksman
- Blind-pick safety
- 5/10
Current meta status
Meeple sits in A tier in the current meta (2026-07 Balance Update) with a blind-pick safety of 5/10. See the full tier list for the surrounding context.
Best build
Gadget: Reroll β A new chance at damage output when the first one doesn't land.
Star Power: Lucky Roll β Increases your average damage over the whole match.
Gears: Damage + Gadget Charge β You're a damage brawler at range.
Stay at range and poke consistently.
More builds: Best Brawl Stars builds
Strengths
As a marksman, Meeple is favoured into tank, fighter, support.
- With your multi-shot at range you focus Gene: Gene has low HP and a slow attack.
- With your multi-shot at range you focus Poco: Poco can barely defend himself.
- With your multi-shot at range you focus Gus: Gus is fragile once his shield is gone.
- With your multi-shot at range you focus Pam: Pam lacks mobility and her damage falls off at range.
Weaknesses
Meeple struggles against assassin, thrower, artillery and on maps that do not support the marksman role.
Counters to watch
Strong against
Best modes
Draft advice
Meeple is a reasonable middle pick β check which counters are still open before locking it.
Learn the pick-order logic in the drafting guide.
When not to pick
Skip Meeple when the map layout works against the marksman role, when an unfavourable matchup is still open on the enemy side, or when your team already has the same role covered.