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Meeple Stats & Guide

Meeple wins 45% of its Ranked matches at the top level (1,337 matches in the last 21 days). This page shows exactly where Meeple wins and loses: per mode, per map, and how that is moving.

Meta November 11 Balance Update · live stats updated 2026-08-26
Meeple portrait
Tier
D tier
Win rate
45% · 1,337 matches
Class
marksman
Blind-pick safety
5/10

Current meta status

Meeple is currently D tier at rank #103 with a meta score of 22.2 and a 44.7% win rate over 1337 weighted Ranked battles (high confidence). See the full tier list for the surrounding context.

How Meeple performs in Ranked right now

Over the last 21 days, Meeple loses far more often than it wins in Ranked: a 45% win rate across 1,337 matches of top players (reliable).

Meeple is holding steady: 44% over the last 7 days (261 matches) against 45% in the 14 days before (1,076 matches).

Counted from Ranked matches of top players over the last 21 days, last updated 2026-11-15. Matches played before the latest balance change count for less.

Meeple win rate per mode

Players take Meeple into Hot Zone most often: 25% of its matches are played there, where it wins 50% (336 matches, reliable). Meeple wins about as often as it loses in Hot Zone: 50% over 336 matches (reliable), 6 points above its overall win rate. Meeple loses far more often than it wins in Knockout: 39% over 269 matches (reliable), 5 points below its overall win rate. Too few matches to show a win rate: Heist (9 matches).

ModeWin rateMatchesHow sureShare of Meeple picks
Hot Zone50%336reliable25%
Bounty46%219reliable16%
Gem Grab44%220reliable16%
Brawl Ball43%284reliable21%
Knockout39%269reliable20%
Heist—9too few matches1%

Best maps for Meeple

Meeple's strongest measured map is Open Business (Hot Zone): 57% over 86 matches (fairly reliable). Its weakest is Triple Dribble (Brawl Ball): 42% over 101 matches (fairly reliable). Pinball Dreams looks even worse at 34%, but 74 matches is only an early signal. 19 maps have at least 30 Meeple matches; maps with fewer are left out.

Maps to avoid with Meeple

How to read these numbers

A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:

  • reliable — 200 matches or more: a solid basis for a verdict.
  • fairly reliable — 80 to 199 matches: enough to spot a real pattern.
  • early signal — 30 to 79 matches: a hint, not a verdict.
  • too few matches — fewer than 30 matches, so we do not show a win rate yet.

A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Maps and modes with fewer than 30 matches are listed without a win rate on purpose.

Blind-pick safety

Blind-pick safety is coaching metadata, not a meta ranking: it says how risky Meeple is to lock in before you can see the enemy draft. Meeple scores 5/10.

Best build

Gadget: Reroll — A new chance at damage output when the first one doesn't land.

Star Power: Lucky Roll — Increases your average damage over the whole match.

Gears: Damage + Gadget Charge — You're a damage brawler at range.

Stay at range and poke consistently.

More builds: Best Brawl Stars builds

Strengths

As a marksman, Meeple is favoured into tank, fighter, support.

  • With your multi-shot at range you focus Gene: Gene has low HP and a slow attack.
  • With your multi-shot at range you focus Poco: Poco can barely defend himself.
  • With your multi-shot at range you focus Pam: Pam lacks mobility and her damage falls off at range.
  • With your multi-shot at range you focus Tara: Tara misses damage once you stay out of her three-shot spread.

Weaknesses

Meeple struggles against assassin, thrower, artillery and on maps that do not support the marksman role.

Counters to watch

GenePocoPamTaraSandyMax

Read the general counters guide for how to actually win those matchups.

Strong against

Mode fit for Meeple in our coaching model

This is the coaches' view of which modes suit the marksman role of Meeple; the measured win rates per mode are higher up on this page.

Draft advice

Meeple is a reasonable middle pick — check which counters are still open before locking it.

Learn the pick-order logic in the drafting guide.

When not to pick

Skip Meeple when the map layout works against the marksman role, when an unfavourable matchup is still open on the enemy side, or when your team already has the same role covered.

Need the best pick for your actual draft? Open the Draft Tool.

Turn public meta into personal advice

The website tells you what is strong. The BrawlBetter app learns from your own matches and helps you decide what YOU should play.