
Spiraling Out Stats & Draft Guide
Spiraling Out is a Brawl Ball map with 924 Ranked battles of top players in the last 21 days. The best measured pick right now is Amber at 60% over 115 matches. Below: who wins here, who is safe to pick early, who to keep for later and who to avoid, each with the matches behind the number.
- Ranked battles
- 924 · last 21 days
- In Ranked rotation
- Yes · last battle 2026-09-06
- Best measured pick
- Amber · 60% over 115 matches
- Most picked
- Stu · in 43% of battles
What the data says about Spiraling Out
Over the last 21 days we counted 924 Ranked battles of top players on Spiraling Out. 42 brawlers have at least 30 matches here, so they get a win rate; 52 more were picked too rarely to judge. The map is in the current Ranked rotation (last battle 2026-09-06).
Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-06. Matches played before the latest balance change count for less. A brawler needs at least 30 matches on this map before we show a win rate.
Best Brawlers on Spiraling Out by win rate
The strongest measured pick on Spiraling Out is Amber: 60% over 115 matches (fairly reliable), picked in 14% of battles, 11 points below its Brawl Ball average of 71%. Gus (57%) combines a winning record here with a high blind-pick safety, so it is the safest early picks. Meg (52%) wins here too but is easy to counter: keep it for a late pick. Stu (48% over 393 matches) is among the most picked brawlers here yet loses more than it wins.
| Brawler | Win rate on Spiraling Out | Matches | How sure | Picked in | vs Brawl Ball | Draft verdict |
|---|---|---|---|---|---|---|
| Amber fighter | 60% | 115 | fairly reliable | 14% of battles | -11 pts | strong pick |
| Shade assassin | 65% | 47 | early signal | 7% of battles | +1 pts | promising |
| Gus support | 57% | 111 | fairly reliable | 14% of battles | -14 pts | safe early pick |
| Colt sharpshooter | 60% | 56 | early signal | 10% of battles | +30 pts | promising |
| Colette fighter | 58% | 75 | early signal | 9% of battles | +15 pts | promising |
| Frank tank | 60% | 43 | early signal | 5% of battles | +12 pts | promising |
| Kenji assassin | 60% | 35 | early signal | 4% of battles | +11 pts | promising |
| Meeple marksman | 54% | 225 | reliable | 24% of battles | +3 pts | strong pick |
| Ash tank | 55% | 68 | early signal | 13% of battles | -5 pts | promising |
| Wendy fighter | 55% | 78 | early signal | 30% of battles | 0 pts | promising |
| Damian fighter | 55% | 42 | early signal | 5% of battles | +14 pts | promising |
| Meg tank | 52% | 111 | fairly reliable | 21% of battles | -3 pts | strong, pick late |
Showing the 12 strongest of 42 measured brawlers. "Picked in" is the share of Spiraling Out battles with the brawler on either team. "vs Brawl Ball" is the win rate here minus the same brawler's win rate across all Brawl Ball maps.
Safe picks and risky picks on Spiraling Out
Safe means winning here with a good sample and hard to punish when picked blind; risky means the numbers say it loses, or it wins but is easy to counter once the enemy sees it. The pick-order guide explains when to lock what.
Safe early picks
Winning record, a fairly reliable sample or better, and a blind-pick safety of at least 6/10 in the coaching model.
- Gus — 57% over 111 matches (fairly reliable), picked in 14% of battles, 14 points below its Brawl Ball average of 71%. Blind-pick safety 7/10.
Strong, but keep for a late pick
Win here but are easy to counter: lock them in once the enemy draft is visible, after checking which counters are still open.
- Meg — 52% over 111 matches (fairly reliable), picked in 21% of battles, 3 points below its Brawl Ball average of 55%. Blind-pick safety 4/10.
Also winning here
Winning record without a strong pick-order signal, or with a sample that is still small.
- Amber — 60% over 115 matches (fairly reliable), picked in 14% of battles, 11 points below its Brawl Ball average of 71%. Blind-pick safety 5/10.
- Shade — 65% over 47 matches (early signal), picked in 7% of battles, in line with its Brawl Ball average. Blind-pick safety 5/10.
- Colt — 60% over 56 matches (early signal), picked in 10% of battles, 30 points above its Brawl Ball average of 30%. Blind-pick safety 5/10.
- Colette — 58% over 75 matches (early signal), picked in 9% of battles, 15 points above its Brawl Ball average of 42%. Blind-pick safety 6/10.
- Frank — 60% over 43 matches (early signal), picked in 5% of battles, 12 points above its Brawl Ball average of 49%. Blind-pick safety 4/10.
- Kenji — 60% over 35 matches (early signal), picked in 4% of battles, 11 points above its Brawl Ball average of 49%. Blind-pick safety 5/10.
8 more measured brawlers carry this verdict on this map; only the strongest 6 are listed.
Popular but losing
Among the 8 most picked brawlers on Spiraling Out, yet losing more than winning.
- Stu — 48% over 393 matches (reliable), picked in 43% of battles, in line with its Brawl Ball average. Blind-pick safety 6/10.
Map effect: who changes on Spiraling Out
A gap of 4 points or more to the brawler's own Brawl Ball average, with at least 30 matches on both sides. Compare with the live tier list: a modest overall tier can hide a Spiraling Out specialist.
Better here than in Brawl Ball overall
The Spiraling Out specialists.
- Colt — 60% over 56 matches (early signal), picked in 10% of battles, 30 points above its Brawl Ball average of 30%. Blind-pick safety 5/10.
- Edgar — 47% over 77 matches (early signal), picked in 8% of battles, 16 points above its Brawl Ball average of 31%. Blind-pick safety 4/10.
- Bibi — 53% over 78 matches (early signal), picked in 8% of battles, 16 points above its Brawl Ball average of 36%. Blind-pick safety 6/10.
- Colette — 58% over 75 matches (early signal), picked in 9% of battles, 15 points above its Brawl Ball average of 42%. Blind-pick safety 6/10.
- Mortis — 43% over 90 matches (fairly reliable), picked in 17% of battles, 15 points above its Brawl Ball average of 28%. Blind-pick safety 4/10.
- Damian — 55% over 42 matches (early signal), picked in 5% of battles, 14 points above its Brawl Ball average of 41%. Blind-pick safety 5/10.
Worse here than in Brawl Ball overall
This layout works against them.
- Lou — 46% over 35 matches (early signal), picked in 4% of battles, 19 points below its Brawl Ball average of 65%. Blind-pick safety 7/10.
- Poco — 48% over 35 matches (early signal), picked in 8% of battles, 15 points below its Brawl Ball average of 62%. Blind-pick safety 7/10.
- Gus — 57% over 111 matches (fairly reliable), picked in 14% of battles, 14 points below its Brawl Ball average of 71%. Blind-pick safety 7/10.
- Kaze — 39% over 31 matches (early signal), picked in 3% of battles, 13 points below its Brawl Ball average of 52%. Blind-pick safety 5/10.
- El Primo — 50% over 105 matches (fairly reliable), picked in 13% of battles, 13 points below its Brawl Ball average of 63%. Blind-pick safety 5/10.
- Lumi — 44% over 98 matches (fairly reliable), picked in 17% of battles, 12 points below its Brawl Ball average of 56%. Blind-pick safety 5/10.
Brawlers to avoid on Spiraling Out
Clearly losing records on Spiraling Out; the match count says how much weight to give each one.
- Surge — 39% over 177 matches (fairly reliable), picked in 19% of battles.
- Crow — 26% over 31 matches (early signal), picked in 5% of battles.
- Starr Nova — 43% over 82 matches (fairly reliable), picked in 9% of battles.
- Mortis — 43% over 90 matches (fairly reliable), picked in 17% of battles.
- Lumi — 44% over 98 matches (fairly reliable), picked in 17% of battles.
- Kaze — 39% over 31 matches (early signal), picked in 3% of battles.
Which roles win on Spiraling Out
The best performing role on Spiraling Out is tank: 53% over 371 matches, 2 points below the Brawl Ball average for that role. The weakest is thrower at 48% over 45 matches.
| Role | Win rate on Spiraling Out | Matches | How sure | vs Brawl Ball |
|---|---|---|---|---|
| tank | 53% | 371 | reliable | -2 pts |
| marksman | 52% | 268 | reliable | +5 pts |
| sharpshooter | 51% | 547 | reliable | +8 pts |
| support | 50% | 376 | reliable | -11 pts |
| controller | 49% | 255 | reliable | -6 pts |
| fighter | 48% | 1,498 | reliable | 0 pts |
| assassin | 48% | 781 | reliable | +4 pts |
| thrower | 48% | 45 | early signal | +11 pts |
Roles are the coaching model's class per brawler.
Most picked on Spiraling Out
How often top players take a brawler onto Spiraling Out, and how it went. Popular is not the same as good.
- Stu — picked in 43% of battles, 48% over 393 matches (reliable) (popular but losing).
- Griff — picked in 42% of battles, 50% over 253 matches (reliable) (coin flip).
- Rico — picked in 34% of battles, 51% over 154 matches (fairly reliable) (coin flip).
- Wendy — picked in 30% of battles, 55% over 78 matches (early signal) (promising).
- Max — picked in 28% of battles, 49% over 115 matches (fairly reliable) (coin flip).
- Meeple — picked in 24% of battles, 54% over 225 matches (reliable) (strong pick).
- Meg — picked in 21% of battles, 52% over 111 matches (fairly reliable) (strong, pick late).
- Surge — picked in 19% of battles, 39% over 177 matches (fairly reliable) (avoid).
How to read these numbers
A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:
- reliable — 200 matches or more: a solid basis for a verdict.
- fairly reliable — 80 to 199 matches: enough to spot a real pattern.
- early signal — 30 to 79 matches: a hint, not a verdict.
- too few matches — fewer than 30 matches, so we do not show a win rate yet.
A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Brawlers with fewer than 30 matches are listed without a win rate on purpose.
The coaches' view on Spiraling Out
The coaching model's view of Spiraling Out, next to the measured numbers above. When the two disagree, trust the one with more matches behind it.
The coaching model has no map-specific notes for Spiraling Out yet. Use the Brawl Ball mode ranking next to the measured numbers above.
Mode context
Spiraling Out is a Brawl Ball map. Read the mode guide for the win condition and role requirements, then apply the map-specific picks above.
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The measured numbers on this page come from 924 Ranked battles of top players on Spiraling Out in the last 21 days. 12 brawlers have enough matches here to show a win rate; 52 more were picked too rarely. Matches played before the latest balance change count for less, and no win rate is shown below 30 matches.