
Grass Knot Stats & Draft Guide
Grass Knot is a Brawl Ball map with 1,369 Ranked battles of top players in the last 21 days. The best measured pick right now is Lou at 79% over 235 matches. Below: who wins here, who is safe to pick early, who to keep for later and who to avoid, each with the matches behind the number.
- Ranked battles
- 1,369 · last 21 days
- In Ranked rotation
- Yes · last battle 2026-08-31
- Best measured pick
- Lou · 79% over 235 matches
- Most picked
- Wendy · in 100% of battles
What the data says about Grass Knot
Over the last 21 days we counted 1,369 Ranked battles of top players on Grass Knot. 39 brawlers have at least 30 matches here, so they get a win rate; 66 more were picked too rarely to judge. The map is in the current Ranked rotation (last battle 2026-08-31).
Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-06. Matches played before the latest balance change count for less. A brawler needs at least 30 matches on this map before we show a win rate.
Best Brawlers on Grass Knot by win rate
The strongest measured pick on Grass Knot is Lou: 79% over 235 matches (reliable), picked in 17% of battles, 15 points above its Brawl Ball average of 65%. Lou (79%), Otis (60%) combine a winning record here with a high blind-pick safety, so they are the safest early picks. Ash (68%), Frank (53%) win here too but are easy to counter: keep them for a late pick. Starr Nova (46% over 258 matches) is among the most picked brawlers here yet loses more than it wins.
| Brawler | Win rate on Grass Knot | Matches | How sure | Picked in | vs Brawl Ball | Draft verdict |
|---|---|---|---|---|---|---|
| Lou controller | 79% | 235 | reliable | 17% of battles | +15 pts | safe early pick |
| Lily assassin | 81% | 74 | early signal | 5% of battles | +32 pts | promising |
| Berry support | 75% | 57 | early signal | 4% of battles | +14 pts | promising |
| Ash tank | 68% | 87 | fairly reliable | 13% of battles | +8 pts | strong, pick late |
| Pam support | 76% | 38 | early signal | 3% of battles | +24 pts | promising |
| Sam fighter | 69% | 55 | early signal | 4% of battles | +21 pts | promising |
| Wendy fighter | 59% | 217 | reliable | 100% of battles | +4 pts | strong pick |
| Lumi fighter | 61% | 113 | fairly reliable | 17% of battles | +5 pts | strong pick |
| Otis controller | 60% | 104 | fairly reliable | 8% of battles | +9 pts | safe early pick |
| Sirius fighter | 62% | 66 | early signal | 5% of battles | +17 pts | promising |
| Griff sharpshooter | 55% | 292 | reliable | 43% of battles | +6 pts | strong pick |
| Buzz assassin | 56% | 82 | fairly reliable | 6% of battles | +10 pts | strong pick |
Showing the 12 strongest of 39 measured brawlers. "Picked in" is the share of Grass Knot battles with the brawler on either team. "vs Brawl Ball" is the win rate here minus the same brawler's win rate across all Brawl Ball maps.
Safe picks and risky picks on Grass Knot
Safe means winning here with a good sample and hard to punish when picked blind; risky means the numbers say it loses, or it wins but is easy to counter once the enemy sees it. The pick-order guide explains when to lock what.
Safe early picks
Winning record, a fairly reliable sample or better, and a blind-pick safety of at least 6/10 in the coaching model.
Strong, but keep for a late pick
Win here but are easy to counter: lock them in once the enemy draft is visible, after checking which counters are still open.
Also winning here
Winning record without a strong pick-order signal, or with a sample that is still small.
- Lily — 81% over 74 matches (early signal), picked in 5% of battles, 32 points above its Brawl Ball average of 49%. Blind-pick safety 5/10.
- Berry — 75% over 57 matches (early signal), picked in 4% of battles, 14 points above its Brawl Ball average of 61%. Blind-pick safety 6/10.
- Pam — 76% over 38 matches (early signal), picked in 3% of battles, 24 points above its Brawl Ball average of 52%. Blind-pick safety 7/10.
- Sam — 69% over 55 matches (early signal), picked in 4% of battles, 21 points above its Brawl Ball average of 49%. Blind-pick safety 5/10.
- Wendy — 59% over 217 matches (reliable), picked in 100% of battles, 4 points above its Brawl Ball average of 55%. Blind-pick safety 5/10.
- Lumi — 61% over 113 matches (fairly reliable), picked in 17% of battles, 5 points above its Brawl Ball average of 56%. Blind-pick safety 5/10.
5 more measured brawlers carry this verdict on this map; only the strongest 6 are listed.
Popular but losing
Among the 8 most picked brawlers on Grass Knot, yet losing more than winning.
- Starr Nova — 46% over 258 matches (reliable), picked in 19% of battles, in line with its Brawl Ball average. Blind-pick safety 5/10.
Map effect: who changes on Grass Knot
A gap of 4 points or more to the brawler's own Brawl Ball average, with at least 30 matches on both sides. Compare with the live tier list: a modest overall tier can hide a Grass Knot specialist.
Better here than in Brawl Ball overall
The Grass Knot specialists.
- Lily — 81% over 74 matches (early signal), picked in 5% of battles, 32 points above its Brawl Ball average of 49%. Blind-pick safety 5/10.
- Pam — 76% over 38 matches (early signal), picked in 3% of battles, 24 points above its Brawl Ball average of 52%. Blind-pick safety 7/10.
- Sam — 69% over 55 matches (early signal), picked in 4% of battles, 21 points above its Brawl Ball average of 49%. Blind-pick safety 5/10.
- Sirius — 62% over 66 matches (early signal), picked in 5% of battles, 17 points above its Brawl Ball average of 45%. Blind-pick safety 5/10.
- Shelly — 49% over 70 matches (early signal), picked in 5% of battles, 16 points above its Brawl Ball average of 33%. Blind-pick safety 6/10.
- Lou — 79% over 235 matches (reliable), picked in 17% of battles, 15 points above its Brawl Ball average of 65%. Blind-pick safety 7/10.
Worse here than in Brawl Ball overall
This layout works against them.
- Spike — 28% over 39 matches (early signal), picked in 3% of battles, 18 points below its Brawl Ball average of 46%. Blind-pick safety 6/10.
- Damian — 31% over 75 matches (early signal), picked in 5% of battles, 10 points below its Brawl Ball average of 41%. Blind-pick safety 5/10.
- Juju — 43% over 35 matches (early signal), picked in 3% of battles, 9 points below its Brawl Ball average of 52%. Blind-pick safety 6/10.
- Nita — 38% over 45 matches (early signal), picked in 3% of battles, 9 points below its Brawl Ball average of 46%. Blind-pick safety 6/10.
- Darryl — 33% over 43 matches (early signal), picked in 3% of battles, 9 points below its Brawl Ball average of 41%. Blind-pick safety 5/10.
- Moe — 43% over 65 matches (early signal), picked in 5% of battles, 6 points below its Brawl Ball average of 50%. Blind-pick safety 5/10.
Brawlers to avoid on Grass Knot
Clearly losing records on Grass Knot; the match count says how much weight to give each one.
- Mortis — 31% over 187 matches (fairly reliable), picked in 27% of battles.
- Colt — 27% over 104 matches (fairly reliable), picked in 15% of battles.
- Bibi — 34% over 259 matches (reliable), picked in 19% of battles.
- Edgar — 31% over 145 matches (fairly reliable), picked in 11% of battles.
- Damian — 31% over 75 matches (early signal), picked in 5% of battles.
- Spike — 28% over 39 matches (early signal), picked in 3% of battles.
Which roles win on Grass Knot
The best performing role on Grass Knot is controller: 69% over 402 matches, 14 points above the Brawl Ball average for that role. The weakest is thrower at 27% over 54 matches.
| Role | Win rate on Grass Knot | Matches | How sure | vs Brawl Ball |
|---|---|---|---|---|
| controller | 69% | 402 | reliable | +14 pts |
| support | 58% | 190 | fairly reliable | -3 pts |
| tank | 53% | 405 | reliable | -1 pts |
| fighter | 47% | 2,117 | reliable | -2 pts |
| sharpshooter | 46% | 473 | reliable | +3 pts |
| assassin | 44% | 969 | reliable | -1 pts |
| marksman | 36% | 124 | fairly reliable | -12 pts |
| thrower | 27% | 54 | early signal | -10 pts |
Roles are the coaching model's class per brawler.
Most picked on Grass Knot
How often top players take a brawler onto Grass Knot, and how it went. Popular is not the same as good.
- Wendy — picked in 100% of battles, 59% over 217 matches (reliable) (strong pick).
- Nori — picked in 44% of battles, 52% over 91 matches (fairly reliable) (coin flip).
- Griff — picked in 43% of battles, 55% over 292 matches (reliable) (strong pick).
- Mortis — picked in 27% of battles, 31% over 187 matches (fairly reliable) (avoid).
- Surge — picked in 19% of battles, 44% over 262 matches (reliable) (avoid).
- Bibi — picked in 19% of battles, 34% over 259 matches (reliable) (avoid).
- Starr Nova — picked in 19% of battles, 46% over 258 matches (reliable) (popular but losing).
- Lou — picked in 17% of battles, 79% over 235 matches (reliable) (safe early pick).
How to read these numbers
A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:
- reliable — 200 matches or more: a solid basis for a verdict.
- fairly reliable — 80 to 199 matches: enough to spot a real pattern.
- early signal — 30 to 79 matches: a hint, not a verdict.
- too few matches — fewer than 30 matches, so we do not show a win rate yet.
A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Brawlers with fewer than 30 matches are listed without a win rate on purpose.
The coaches' view on Grass Knot
The coaching model's view of Grass Knot, next to the measured numbers above. When the two disagree, trust the one with more matches behind it.
The coaching model has no map-specific notes for Grass Knot yet. Use the Brawl Ball mode ranking next to the measured numbers above.
Mode context
Grass Knot is a Brawl Ball map. Read the mode guide for the win condition and role requirements, then apply the map-specific picks above.
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The measured numbers on this page come from 1,369 Ranked battles of top players on Grass Knot in the last 21 days. 12 brawlers have enough matches here to show a win rate; 66 more were picked too rarely. Matches played before the latest balance change count for less, and no win rate is shown below 30 matches.