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Raging Ocean Stats & Draft Guide

Raging Ocean is a Brawl Ball map with 604 Ranked battles of top players in the last 21 days. The best measured pick right now is Bull at 69% over 87 matches. Below: who wins here, who is safe to pick early, who to keep for later and who to avoid, each with the matches behind the number.

Brawl Ball · 604 Ranked battles in the last 21 days · meta September 1 Balance Update
Ranked battles
604 · last 21 days
In Ranked rotation
Yes · last battle 2026-09-06
Best measured pick
Bull · 69% over 87 matches
Most picked
Mortis · in 37% of battles

What the data says about Raging Ocean

Over the last 21 days we counted 604 Ranked battles of top players on Raging Ocean. 29 brawlers have at least 30 matches here, so they get a win rate; 69 more were picked too rarely to judge. The map is in the current Ranked rotation (last battle 2026-09-06).

Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-06. Matches played before the latest balance change count for less. A brawler needs at least 30 matches on this map before we show a win rate.

Best Brawlers on Raging Ocean by win rate

The strongest measured pick on Raging Ocean is Bull: 69% over 87 matches (fairly reliable), picked in 14% of battles, 29 points above its Brawl Ball average of 40%. Stu (58%) combines a winning record here with a high blind-pick safety, so it is the safest early picks.

BrawlerWin rate on Raging OceanMatchesHow surePicked invs Brawl BallDraft verdict
Willow controller87%67early signal11% of battles+34 ptspromising
Shade assassin80%79early signal17% of battles+16 ptspromising
Buzz assassin90%49early signal8% of battles+44 ptspromising
Gale fighter76%76early signal13% of battles+20 ptspromising
Bull tank69%87fairly reliable14% of battles+29 ptsstrong pick
Sirius fighter72%50early signal8% of battles+27 ptspromising
Kit support80%30early signal5% of battles+47 ptspromising
Gigi fighter71%31early signal5% of battles+15 ptspromising
Stu assassin58%169fairly reliable28% of battles+11 ptssafe early pick
Amber fighter66%39early signal7% of battles-5 ptspromising
Lou controller64%42early signal7% of battles0 ptspromising
Rico sharpshooter60%50early signal24% of battles+14 ptspromising

Showing the 12 strongest of 29 measured brawlers. "Picked in" is the share of Raging Ocean battles with the brawler on either team. "vs Brawl Ball" is the win rate here minus the same brawler's win rate across all Brawl Ball maps.

Safe picks and risky picks on Raging Ocean

Safe means winning here with a good sample and hard to punish when picked blind; risky means the numbers say it loses, or it wins but is easy to counter once the enemy sees it. The pick-order guide explains when to lock what.

Safe early picks

Winning record, a fairly reliable sample or better, and a blind-pick safety of at least 6/10 in the coaching model.

  • Stu58% over 169 matches (fairly reliable), picked in 28% of battles, 11 points above its Brawl Ball average of 47%. Blind-pick safety 6/10.

Also winning here

Winning record without a strong pick-order signal, or with a sample that is still small.

  • Willow87% over 67 matches (early signal), picked in 11% of battles, 34 points above its Brawl Ball average of 53%. Blind-pick safety 5/10.
  • Shade80% over 79 matches (early signal), picked in 17% of battles, 16 points above its Brawl Ball average of 64%. Blind-pick safety 5/10.
  • Buzz90% over 49 matches (early signal), picked in 8% of battles, 44 points above its Brawl Ball average of 46%. Blind-pick safety 5/10.
  • Gale76% over 76 matches (early signal), picked in 13% of battles, 20 points above its Brawl Ball average of 56%. Blind-pick safety 5/10.
  • Bull69% over 87 matches (fairly reliable), picked in 14% of battles, 29 points above its Brawl Ball average of 40%. Blind-pick safety 5/10.
  • Sirius72% over 50 matches (early signal), picked in 8% of battles, 27 points above its Brawl Ball average of 45%. Blind-pick safety 5/10.

8 more measured brawlers carry this verdict on this map; only the strongest 6 are listed.

Map effect: who changes on Raging Ocean

A gap of 4 points or more to the brawler's own Brawl Ball average, with at least 30 matches on both sides. Compare with the live tier list: a modest overall tier can hide a Raging Ocean specialist.

Better here than in Brawl Ball overall

The Raging Ocean specialists.

  • Kit80% over 30 matches (early signal), picked in 5% of battles, 47 points above its Brawl Ball average of 33%. Blind-pick safety 6/10.
  • Buzz90% over 49 matches (early signal), picked in 8% of battles, 44 points above its Brawl Ball average of 46%. Blind-pick safety 5/10.
  • Willow87% over 67 matches (early signal), picked in 11% of battles, 34 points above its Brawl Ball average of 53%. Blind-pick safety 5/10.
  • Bull69% over 87 matches (fairly reliable), picked in 14% of battles, 29 points above its Brawl Ball average of 40%. Blind-pick safety 5/10.
  • Sirius72% over 50 matches (early signal), picked in 8% of battles, 27 points above its Brawl Ball average of 45%. Blind-pick safety 5/10.
  • Gale76% over 76 matches (early signal), picked in 13% of battles, 20 points above its Brawl Ball average of 56%. Blind-pick safety 5/10.

Worse here than in Brawl Ball overall

This layout works against them.

  • Gray28% over 54 matches (early signal), picked in 9% of battles, 17 points below its Brawl Ball average of 45%. Blind-pick safety 6/10.
  • Edgar18% over 66 matches (early signal), picked in 11% of battles, 12 points below its Brawl Ball average of 31%. Blind-pick safety 4/10.
  • Damian33% over 58 matches (early signal), picked in 10% of battles, 8 points below its Brawl Ball average of 41%. Blind-pick safety 5/10.
  • Tick19% over 113 matches (fairly reliable), picked in 19% of battles, 8 points below its Brawl Ball average of 26%. Blind-pick safety 6/10.
  • Bibi30% over 122 matches (fairly reliable), picked in 20% of battles, 6 points below its Brawl Ball average of 36%. Blind-pick safety 6/10.
  • Amber66% over 39 matches (early signal), picked in 7% of battles, 5 points below its Brawl Ball average of 71%. Blind-pick safety 5/10.

Brawlers to avoid on Raging Ocean

Clearly losing records on Raging Ocean; the match count says how much weight to give each one.

  • Tick19% over 113 matches (fairly reliable), picked in 19% of battles.
  • Mortis26% over 152 matches (fairly reliable), picked in 37% of battles.
  • Edgar18% over 66 matches (early signal), picked in 11% of battles.
  • Bibi30% over 122 matches (fairly reliable), picked in 20% of battles.
  • Gray28% over 54 matches (early signal), picked in 9% of battles.
  • Damian33% over 58 matches (early signal), picked in 10% of battles.

Which roles win on Raging Ocean

The best performing role on Raging Ocean is controller: 70% over 195 matches, 15 points above the Brawl Ball average for that role. The weakest is thrower at 19% over 144 matches.

RoleWin rate on Raging OceanMatchesHow surevs Brawl Ball
controller70%195fairly reliable+15 pts
tank60%210reliable+6 pts
support51%137fairly reliable-10 pts
sharpshooter50%241reliable+7 pts
fighter48%895reliable0 pts
assassin47%728reliable+3 pts
marksman43%91fairly reliable-4 pts
thrower19%144fairly reliable-18 pts

Roles are the coaching model's class per brawler.

Most picked on Raging Ocean

How often top players take a brawler onto Raging Ocean, and how it went. Popular is not the same as good.

  • Mortispicked in 37% of battles, 26% over 152 matches (fairly reliable) (avoid).
  • Griffpicked in 33% of battles, 54% over 106 matches (fairly reliable) (strong pick).
  • Wendypicked in 32% of battles, 54% over 37 matches (early signal) (promising).
  • Stupicked in 28% of battles, 58% over 169 matches (fairly reliable) (safe early pick).
  • Ricopicked in 24% of battles, 60% over 50 matches (early signal) (promising).
  • Bibipicked in 20% of battles, 30% over 122 matches (fairly reliable) (avoid).
  • Fangpicked in 20% of battles, 40% over 121 matches (fairly reliable) (avoid).
  • Tickpicked in 19% of battles, 19% over 113 matches (fairly reliable) (avoid).

How to read these numbers

A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:

  • reliable 200 matches or more: a solid basis for a verdict.
  • fairly reliable 80 to 199 matches: enough to spot a real pattern.
  • early signal 30 to 79 matches: a hint, not a verdict.
  • too few matches fewer than 30 matches, so we do not show a win rate yet.

A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Brawlers with fewer than 30 matches are listed without a win rate on purpose.

The coaches' view on Raging Ocean

The coaching model's view of Raging Ocean, next to the measured numbers above. When the two disagree, trust the one with more matches behind it.

The coaching model has no map-specific notes for Raging Ocean yet. Use the Brawl Ball mode ranking next to the measured numbers above.

Mode context

Raging Ocean is a Brawl Ball map. Read the mode guide for the win condition and role requirements, then apply the map-specific picks above.

Other Brawl Ball maps

Data confidence

The measured numbers on this page come from 604 Ranked battles of top players on Raging Ocean in the last 21 days. 12 brawlers have enough matches here to show a win rate; 69 more were picked too rarely. Matches played before the latest balance change count for less, and no win rate is shown below 30 matches.

Need the best pick for your actual draft? Open the Draft Tool.