Slippery Showdown Stats & Draft Guide
Slippery Showdown is a Brawl Ball map with 412 Ranked battles of top players in the last 21 days. The best measured pick right now is Wendy at 81% over 120 matches. Below: who wins here, who is safe to pick early, who to keep for later and who to avoid, each with the matches behind the number.
- Ranked battles
- 412 · last 21 days
- In Ranked rotation
- Yes · last battle 2026-09-03
- Best measured pick
- Wendy · 81% over 120 matches
- Most picked
- Mortis · in 56% of battles
What the data says about Slippery Showdown
Over the last 21 days we counted 412 Ranked battles of top players on Slippery Showdown. 24 brawlers have at least 30 matches here, so they get a win rate; 67 more were picked too rarely to judge. The map is in the current Ranked rotation (last battle 2026-09-03).
Counted from Ranked matches of top players over the last 21 days, last updated 2026-09-06. Matches played before the latest balance change count for less. A brawler needs at least 30 matches on this map before we show a win rate.
Best Brawlers on Slippery Showdown by win rate
The strongest measured pick on Slippery Showdown is Wendy: 81% over 120 matches (fairly reliable), picked in 44% of battles, 26 points above its Brawl Ball average of 55%.
| Brawler | Win rate on Slippery Showdown | Matches | How sure | Picked in | vs Brawl Ball | Draft verdict |
|---|---|---|---|---|---|---|
| Wendy fighter | 81% | 120 | fairly reliable | 44% of battles | +26 pts | strong pick |
| Poco support | 79% | 63 | early signal | 16% of battles | +17 pts | promising |
| Chuck fighter | 87% | 39 | early signal | 9% of battles | +18 pts | promising |
| Meg tank | 86% | 38 | early signal | 10% of battles | +30 pts | promising |
| Shade assassin | 88% | 34 | early signal | 8% of battles | +24 pts | promising |
| Gale fighter | 79% | 48 | early signal | 12% of battles | +23 pts | promising |
| Meeple marksman | 84% | 31 | early signal | 8% of battles | +33 pts | promising |
| Lou controller | 77% | 35 | early signal | 8% of battles | +13 pts | promising |
| Emz controller | 73% | 36 | early signal | 9% of battles | +22 pts | promising |
| Bea marksman | 66% | 36 | early signal | 11% of battles | +19 pts | promising |
| Starr Nova fighter | 63% | 30 | early signal | 7% of battles | +18 pts | promising |
| Gray support | 57% | 68 | early signal | 17% of battles | +12 pts | promising |
Showing the 12 strongest of 24 measured brawlers. "Picked in" is the share of Slippery Showdown battles with the brawler on either team. "vs Brawl Ball" is the win rate here minus the same brawler's win rate across all Brawl Ball maps.
Safe picks and risky picks on Slippery Showdown
Safe means winning here with a good sample and hard to punish when picked blind; risky means the numbers say it loses, or it wins but is easy to counter once the enemy sees it. The pick-order guide explains when to lock what.
Also winning here
Winning record without a strong pick-order signal, or with a sample that is still small.
- Wendy — 81% over 120 matches (fairly reliable), picked in 44% of battles, 26 points above its Brawl Ball average of 55%. Blind-pick safety 5/10.
- Poco — 79% over 63 matches (early signal), picked in 16% of battles, 17 points above its Brawl Ball average of 62%. Blind-pick safety 7/10.
- Chuck — 87% over 39 matches (early signal), picked in 9% of battles, 18 points above its Brawl Ball average of 69%. Blind-pick safety 5/10.
- Meg — 86% over 38 matches (early signal), picked in 10% of battles, 30 points above its Brawl Ball average of 55%. Blind-pick safety 4/10.
- Shade — 88% over 34 matches (early signal), picked in 8% of battles, 24 points above its Brawl Ball average of 64%. Blind-pick safety 5/10.
- Gale — 79% over 48 matches (early signal), picked in 12% of battles, 23 points above its Brawl Ball average of 56%. Blind-pick safety 5/10.
8 more measured brawlers carry this verdict on this map; only the strongest 6 are listed.
Map effect: who changes on Slippery Showdown
A gap of 4 points or more to the brawler's own Brawl Ball average, with at least 30 matches on both sides. Compare with the live tier list: a modest overall tier can hide a Slippery Showdown specialist.
Better here than in Brawl Ball overall
The Slippery Showdown specialists.
- Meeple — 84% over 31 matches (early signal), picked in 8% of battles, 33 points above its Brawl Ball average of 51%. Blind-pick safety 5/10.
- Meg — 86% over 38 matches (early signal), picked in 10% of battles, 30 points above its Brawl Ball average of 55%. Blind-pick safety 4/10.
- Wendy — 81% over 120 matches (fairly reliable), picked in 44% of battles, 26 points above its Brawl Ball average of 55%. Blind-pick safety 5/10.
- Shade — 88% over 34 matches (early signal), picked in 8% of battles, 24 points above its Brawl Ball average of 64%. Blind-pick safety 5/10.
- Gale — 79% over 48 matches (early signal), picked in 12% of battles, 23 points above its Brawl Ball average of 56%. Blind-pick safety 5/10.
- Emz — 73% over 36 matches (early signal), picked in 9% of battles, 22 points above its Brawl Ball average of 51%. Blind-pick safety 6/10.
Worse here than in Brawl Ball overall
This layout works against them.
- Edgar — 19% over 37 matches (early signal), picked in 9% of battles, 12 points below its Brawl Ball average of 31%. Blind-pick safety 4/10.
- Bibi — 29% over 85 matches (fairly reliable), picked in 21% of battles, 7 points below its Brawl Ball average of 36%. Blind-pick safety 6/10.
- Griff — 43% over 60 matches (early signal), picked in 20% of battles, 6 points below its Brawl Ball average of 49%. Blind-pick safety 5/10.
- Colt — 25% over 44 matches (early signal), picked in 16% of battles, 4 points below its Brawl Ball average of 30%. Blind-pick safety 5/10.
- Tick — 22% over 105 matches (fairly reliable), picked in 25% of battles, 4 points below its Brawl Ball average of 26%. Blind-pick safety 6/10.
- Clancy — 30% over 54 matches (early signal), picked in 18% of battles, 4 points below its Brawl Ball average of 34%. Blind-pick safety 6/10.
Brawlers to avoid on Slippery Showdown
Clearly losing records on Slippery Showdown; the match count says how much weight to give each one.
- Tick — 22% over 105 matches (fairly reliable), picked in 25% of battles.
- Mortis — 28% over 163 matches (fairly reliable), picked in 56% of battles.
- Bibi — 29% over 85 matches (fairly reliable), picked in 21% of battles.
- Edgar — 19% over 37 matches (early signal), picked in 9% of battles.
- Colt — 25% over 44 matches (early signal), picked in 16% of battles.
- Fang — 36% over 111 matches (fairly reliable), picked in 27% of battles.
Which roles win on Slippery Showdown
The best performing role on Slippery Showdown is controller: 65% over 99 matches, 10 points above the Brawl Ball average for that role. The weakest is thrower at 26% over 121 matches.
| Role | Win rate on Slippery Showdown | Matches | How sure | vs Brawl Ball |
|---|---|---|---|---|
| controller | 65% | 99 | fairly reliable | +10 pts |
| marksman | 64% | 135 | fairly reliable | +16 pts |
| support | 61% | 193 | fairly reliable | -1 pts |
| fighter | 55% | 723 | reliable | +7 pts |
| tank | 48% | 105 | fairly reliable | -6 pts |
| sharpshooter | 41% | 150 | fairly reliable | -2 pts |
| assassin | 38% | 540 | reliable | -7 pts |
| thrower | 26% | 121 | fairly reliable | -10 pts |
Roles are the coaching model's class per brawler.
Most picked on Slippery Showdown
How often top players take a brawler onto Slippery Showdown, and how it went. Popular is not the same as good.
- Mortis — picked in 56% of battles, 28% over 163 matches (fairly reliable) (avoid).
- Wendy — picked in 44% of battles, 81% over 120 matches (fairly reliable) (strong pick).
- Fang — picked in 27% of battles, 36% over 111 matches (fairly reliable) (avoid).
- Tick — picked in 25% of battles, 22% over 105 matches (fairly reliable) (avoid).
- Stu — picked in 23% of battles, 49% over 93 matches (fairly reliable) (coin flip).
- Bibi — picked in 21% of battles, 29% over 85 matches (fairly reliable) (avoid).
- Griff — picked in 20% of battles, 43% over 60 matches (early signal) (avoid).
- Clancy — picked in 18% of battles, 30% over 54 matches (early signal) (avoid).
How to read these numbers
A win rate only means something when enough matches sit behind it. Next to every number we say how sure we are:
- reliable — 200 matches or more: a solid basis for a verdict.
- fairly reliable — 80 to 199 matches: enough to spot a real pattern.
- early signal — 30 to 79 matches: a hint, not a verdict.
- too few matches — fewer than 30 matches, so we do not show a win rate yet.
A 60% win rate over 40 matches can easily be luck; a 54% win rate over 800 matches is a real edge. Brawlers with fewer than 30 matches are listed without a win rate on purpose.
The coaches' view on Slippery Showdown
The coaching model's view of Slippery Showdown, next to the measured numbers above. When the two disagree, trust the one with more matches behind it.
The coaching model has no map-specific notes for Slippery Showdown yet. Use the Brawl Ball mode ranking next to the measured numbers above.
Mode context
Slippery Showdown is a Brawl Ball map. Read the mode guide for the win condition and role requirements, then apply the map-specific picks above.
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The measured numbers on this page come from 412 Ranked battles of top players on Slippery Showdown in the last 21 days. 12 brawlers have enough matches here to show a win rate; 67 more were picked too rarely. Matches played before the latest balance change count for less, and no win rate is shown below 30 matches.